{"id":72352,"date":"2019-11-01T01:43:59","date_gmt":"2019-11-01T08:43:59","guid":{"rendered":"http:\/\/www.taterboy.com\/blog\/2019\/11\/death-stranding-review\/"},"modified":"2019-11-01T01:43:59","modified_gmt":"2019-11-01T08:43:59","slug":"death-stranding-review","status":"publish","type":"post","link":"https:\/\/www.taterboy.com\/blog\/2019\/11\/death-stranding-review\/","title":{"rendered":"Death Stranding Review"},"content":{"rendered":"<\/p>\n<p dir=\"ltr\">After the past three years of cryptic and confusing teaser trailers, the question on everyone\u2019s lips has been, \u201cWhat exactly is Death Stranding?\u201d Well, now we know, and the answer is\u2026 complicated. The first game from famed designer Hideo Kojima since his dramatic departure from publisher Konami and his long-running Metal Gear franchise is a boldly inventive slab of sci-fi, fastidiously crafted to host to some of the most breathtaking sights I\u2019ve ever witnessed in any medium \u2013 video game or otherwise. It\u2019s also a cross-country crawl that frequently finds itself mired in an exhausting amount of inventory management, backtracking, one-note mission design, and unprecedentedly arduous travel. It\u2019s evident that Kojima and his team at Kojima Productions have worked extremely hard to build Death Stranding, but it\u2019s also painfully clear that they expect us to match their determination in order to fully enjoy it.<\/p>\n<p><a href=\"http:\/\/www.ign.com\/articles\/2019\/11\/01\/death-stranding-review\">Continue reading\u2026<\/a><\/p>\n<p class=\"wpematico_credit\"><small>Powered by <a href=\"http:\/\/www.wpematico.com\" target=\"_blank\">WPeMatico<\/a><\/small><\/p>\n","protected":false},"excerpt":{"rendered":"<p>After the past three years of cryptic and confusing teaser trailers, the question on everyone\u2019s lips has been, \u201cWhat exactly is Death Stranding?\u201d Well, now we know, and the answer is\u2026 complicated. The first game from famed designer Hideo Kojima since his dramatic departure from publisher Konami and his long-running Metal Gear franchise is a&#8230;<a class=\"moretag\" href=\"https:\/\/www.taterboy.com\/blog\/2019\/11\/death-stranding-review\/\"> Read the full article&#8230;<\/a><\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[174,377],"tags":[],"class_list":["post-72352","post","type-post","status-publish","format-standard","hentry","category-games-media","category-gaming"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"After the past three years of cryptic and confusing teaser trailers, the question on everyone\u2019s lips has been, \u201cWhat exactly is Death Stranding?\u201d Well, now we know, and the answer is\u2026 complicated. The first game from famed designer Hideo Kojima since his dramatic departure from publisher Konami and his long-running Metal Gear franchise is a\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Guest Contribution\"\/>\n\t<meta name=\"keywords\" content=\"games,gaming\" \/>\n\t<link rel=\"canonical\" href=\"https:\/\/www.taterboy.com\/blog\/2019\/11\/death-stranding-review\/\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.0.1\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"Design for Immersive Technologies | User Experience for Games, Virtual Reality (VR) and Augmented\/Mixed Reality (AR\/MR)\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Death Stranding Review | Design for Immersive Technologies\" \/>\n\t\t<meta property=\"og:description\" content=\"After the past three years of cryptic and confusing teaser trailers, the question on everyone\u2019s lips has been, \u201cWhat exactly is Death Stranding?\u201d Well, now we know, and the answer is\u2026 complicated. 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