{"id":72082,"date":"2019-10-22T01:46:43","date_gmt":"2019-10-22T08:46:43","guid":{"rendered":"http:\/\/www.taterboy.com\/blog\/2019\/10\/opinion-video-games-have-happily-outgrown-their-genre-labels\/"},"modified":"2019-10-22T01:46:43","modified_gmt":"2019-10-22T08:46:43","slug":"opinion-video-games-have-happily-outgrown-their-genre-labels","status":"publish","type":"post","link":"https:\/\/www.taterboy.com\/blog\/2019\/10\/opinion-video-games-have-happily-outgrown-their-genre-labels\/","title":{"rendered":"Opinion: Video Games Have (Happily) Outgrown Their Genre Labels"},"content":{"rendered":"<\/p>\n<p dir=\"ltr\">Video games conjure entire worlds from polygons and code that we spend days exploring, so it\u2019s no surprise we talk about them constantly &#8211; like sailors peeling off our stiff, salty clothes to tell tales of adventure around a table. Our stories usually begin in a similar way. Your friend might ask, \u201chave you heard of <\/p>\n<p>? It\u2019s a 2D puzzle platformer.\u201d Or think of the podcast host who describes a game they played recently as \u201ca team-based multiplayer first-person-shooter.\u201d<\/p>\n<p>But what do they actually mean? The podcast host was describing Counter-Strike, but \u201cteam-based multiplayer first-person-shooter\u201d could equally apply to Apex Legends or Team Fortress 2. The \u201c2D puzzle platformer\u201d label outlined Little Nightmares (a game about guiding a tiny, yellow-coated child to escape a hide-and-seek horror gauntlet) but could just as easily have described Celeste (a meditative platformer about a woman climbing a mountain that\u2019s a metaphor for her anxiety).\n<\/p>\n<p><a href=\"http:\/\/www.ign.com\/articles\/2019\/10\/21\/opinion-video-games-have-happily-outgrown-their-genre-labels\">Continue reading\u2026<\/a><\/p>\n<p class=\"wpematico_credit\"><small>Powered by <a href=\"http:\/\/www.wpematico.com\" target=\"_blank\">WPeMatico<\/a><\/small><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Video games conjure entire worlds from polygons and code that we spend days exploring, so it\u2019s no surprise we talk about them constantly &#8211; like sailors peeling off our stiff, salty clothes to tell tales of adventure around a table. Our stories usually begin in a similar way. Your friend might ask, \u201chave you heard&#8230;<a class=\"moretag\" href=\"https:\/\/www.taterboy.com\/blog\/2019\/10\/opinion-video-games-have-happily-outgrown-their-genre-labels\/\"> Read the full article&#8230;<\/a><\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[174,377],"tags":[],"class_list":["post-72082","post","type-post","status-publish","format-standard","hentry","category-games-media","category-gaming"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Video games conjure entire worlds from polygons and code that we spend days exploring, so it\u2019s no surprise we talk about them constantly - like sailors peeling off our stiff, salty clothes to tell tales of adventure around a table. 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Our stories usually begin in a similar way. Your friend might ask, \u201chave you heard\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/www.taterboy.com\/blog\/2019\/10\/opinion-video-games-have-happily-outgrown-their-genre-labels\/\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2019-10-22T08:46:43+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2019-10-22T08:46:43+00:00\" \/>\n\t\t<meta name=\"twitter:card\" content=\"summary\" \/>\n\t\t<meta name=\"twitter:title\" content=\"Opinion: Video Games Have (Happily) Outgrown Their Genre Labels | Design for Immersive Technologies\" \/>\n\t\t<meta name=\"twitter:description\" content=\"Video games conjure entire worlds from polygons and code that we spend days exploring, so it\u2019s no surprise we talk about them constantly - like sailors peeling off our stiff, salty clothes to tell tales of adventure around a table. Our stories usually begin in a similar way. 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