{"id":71251,"date":"2019-10-01T03:09:00","date_gmt":"2019-10-01T10:09:00","guid":{"rendered":""},"modified":"2019-10-01T03:09:00","modified_gmt":"2019-10-01T10:09:00","slug":"flight-simulator-is-back-and-its-real-microsoft-uses-cloud-to-help-classic-franchise-soar-again","status":"publish","type":"post","link":"https:\/\/www.taterboy.com\/blog\/2019\/10\/flight-simulator-is-back-and-its-real-microsoft-uses-cloud-to-help-classic-franchise-soar-again\/","title":{"rendered":"Flight Simulator is back, and it\u2019s real: Microsoft uses cloud to help classic franchise soar again"},"content":{"rendered":"<div>\n<div><\/div>\n<\/div>\n<p>RENTON, Wash. \u2014 Thanks to Microsoft\u2019s hyper-realistic new version of Flight Simulator, I now know what it\u2019s like to fly a Cessna 72SP Skyhawk airplane over my neighborhood \u2026 then crash it into the next street over.<\/p>\n<p>And in connection with a daylong preview of the pre-alpha version of the simulation software, I got to fly a real Cessna almost as close to my real neighborhood. Thankfully, without crashing.<\/p>\n<p>Both adventures were eye-openers for a guy like me \u2014 a guy who had never taken a flight lesson before, and whose only previous experience with flight simulation programs has been to crash <a href=\"https:\/\/www.nbcnews.com\/video\/2011-landing-the-dream-chaser-44887107829\">(or nearly crash)<\/a> virtual spaceships.<\/p>\n<p>But even a newbie like me can appreciate the effort that went into the first full refresh for Microsoft\u2019s classic Flight Simulator in 13 years.<\/p>\n<p>\u201cFlight Simulator is actually older than Windows,\u201d Jorg Neumann, head of the Microsoft Flight Simulator franchise for Xbox Game Studios Publishing, told me. \u201cIt\u2019s the oldest franchise we have. So there\u2019s always a desire to revitalize something like this. \u2026 This was just the right moment in time. It\u2019s what I call convergence: We needed the right tech, we needed the right tools, we needed the right partners to really bring this back.\u201d<\/p>\n<p>Rendering tools have come a long way in the past decade, putting Hollywood-level graphics within the reach of game developers. Earth imagery has taken off, thanks to aerial and satellite-based reconnaissance. And cloud computing has opened new vistas for dealing with the massive mapping databases that have been created.<\/p>\n<p>All those trends converged in 2016, when Neumann and his team started remaking Flight Simulator.<\/p>\n<div>\n<div><\/div>\n<\/div>\n<p>The project represents a renaissance for a title that served as an early demonstration of the potential of personal computers. First unveiled for the IBM PC in 1982, Flight Sim, as it\u2019s known to its many fans, was effectively grounded as an active project a decade ago when Microsoft <a href=\"https:\/\/www.eurogamer.net\/articles\/microsoft-closes-flight-sim-studio\">closed the Redmond studio that made Flight Simulator<\/a>.<\/p>\n<p>Microsoft went on to launch a spin-off called <a href=\"https:\/\/www.geekwire.com\/2014\/microsoft-iconic-flight-simulator-revived-thanks-dovetail-games\/\">Microsoft Flight<\/a> in 2012, but it never really took off and was shut down after several months. Another sequel, Flight Sim World,\u00a0was <a href=\"https:\/\/www.geekwire.com\/2014\/microsoft-iconic-flight-simulator-revived-thanks-dovetail-games\/\">made by Dovetail Games under license from Microsoft<\/a> and <a href=\"https:\/\/dovetailgames.com\/news\/flight-sim-world-bringing-the-skies-to-life\/\">launched in 2017<\/a>, but it went off the market last year. A version of Microsoft Flight Simulator X is available on <a href=\"https:\/\/store.steampowered.com\/app\/314160\/Microsoft_Flight_Simulator_X_Steam_Edition\/\">Valve\u2019s Steam platform<\/a>, but its underlying technology dates to 2006.<\/p>\n<p>Much has happened in technology since then. The revitalized Flight Simulator, whose advent was <a href=\"https:\/\/www.cnbc.com\/2019\/06\/23\/microsoft-flight-simulator-2020-announcement-surprised-fanatics.html\">announced in June at the E3 expo in Los Angeles<\/a>, takes advantage of Bing Maps\u2019 global imagery and the Microsoft Azure cloud platform. Then it adds artificial intelligence to flesh out the details, right down to populating the skies with clouds and putting leaves on the trees that I crashed through.<\/p>\n<p>\u201cWe plant 1.5 trillion trees every day,\u201d Neumann joked.<\/p>\n<p>The result? Realistic re-creations of landscapes ranging from the city centers of Paris, New York and Seattle to the water tower and the recently rebuilt elementary school in my Eastside neighborhood.<\/p>\n<p>That goes for everyone\u2019s neighborhood, including Neumann\u2019s.<\/p>\n<p>\u201cWhen I fly over my house, my car is parked in front,\u201d he said. \u201cIt\u2019s not just a simulation. It\u2019s the real world.\u201d<\/p>\n<h4>Creating a world to fly over<\/h4>\n<p>This month\u2019s sneak preview, presented at Rainier Flight Service in Renton, was aimed at showing off the pre-alpha version of the new Flight Simulator for journalists, bloggers, influencers and seasoned users of Flight Simulator (known as \u201csimmers\u201d). Attendees were required to hold back on their reviews, their photos and even their tweets until the embargo lifted today.<\/p>\n<p>One room was set aside for computer workstations, equipped with a <a href=\"https:\/\/www.logitechg.com\/en-us\/products\/flight\/flight-simulator-yoke-system.html\">Logitech simulation yoke and throttle<\/a> as well as a <a href=\"http:\/\/www.thrustmaster.com\/en_US\/products\/tpr-thrustmaster-pendular-rudder\">Thrustmaster set of rudder pedals<\/a> and a <a href=\"https:\/\/www.davidclarkcompany.com\/\">David Clark headset<\/a>. Each workstation was emblazoned with an attendee\u2019s call sign. (I made mine up specially for the meet-up: \u201cAlienBoy.\u201d)<\/p>\n<figure aria-describedby=\"caption-attachment-523972\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-fs-console-630x420.jpg?resize=630%2C420\" alt=\"The work\" width=\"630\" height=\"420\" srcset=\"http:\/\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-fs-console-630x420.jpg 630w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-fs-console-768x512.jpg 768w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-fs-console-1260x840.jpg 1260w\" sizes=\"auto, (max-width: 630px) 100vw, 630px\"><figcaption>The workstations for our pre-alpha tryout of Microsoft\u2019s Flight Simulator were personalized with call signs. (GeekWire Photo \/ Alan Boyle)<\/figcaption><\/figure>\n<p>\u201cYou\u2019re the first people in the world to get a hands-on today,\u201d Neumann told the standing-room crowd. But before they set us loose, Neumann and other developers in charge of the project explained how they kicked Flight Simulator\u2019s level of reality up several notches.<\/p>\n<p>Developers used a variety of strategies to create a virtual planet. They relied principally on 2 petabytes\u2019 worth of Bing Maps\u2019 aerial imagery, stored on Microsoft Azure servers. To re-create the 3-D look of 400 cities around the world in even finer detail, Flight Simulator draws upon high-resolution photogrammetric scans.<\/p>\n<p>But wait \u2026 there\u2019s more: Flight Simulator uses rendering tools that draw upon AI to fine-tune the 3-D imagery and fill in the gaps, ranging from remote stretches of terrain to buildings that are obscured in Bing\u2019s pictures.<\/p>\n<p>\u201cSometimes some aerial pictures can be covered with clouds,\u201d said Lionel Fuentes, lead programmer at <a href=\"https:\/\/www.asobostudio.com\/\">Asobo Studio<\/a> in France, which partnered with Microsoft on the graphics. \u201cSome areas are blurred on purpose.\u201d (Fuentes later told me that the blurred-out areas are filled with generic graphics rather than, say, accurate renderings of missile silos.)<\/p>\n<p>Asobo\u2019s developers also dug deep into the physics of how light is scattered by hazy skies, how clouds are built with multiple layers of moisture, and how those clouds reflect and refract light. If you dial Flight Simulator\u2019s settings just right, you can spot a double rainbow shining through a rain shower as you fly over a virtual Seattle.<\/p>\n<figure aria-describedby=\"caption-attachment-523973\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-fs-rainbow-630x339.jpg?resize=630%2C339\" alt=\"Rainbow in Flight Simulator\" width=\"630\" height=\"339\" srcset=\"http:\/\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-fs-rainbow-630x339.jpg 630w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-fs-rainbow-768x413.jpg 768w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-fs-rainbow-1260x678.jpg 1260w\" sizes=\"auto, (max-width: 630px) 100vw, 630px\"><figcaption>A virtual rainbow shines amid sprinkles during a Flight Simulator flyover, with South Seattle College at the center of the image and downtown Seattle in the background. (Microsoft Pre-Alpha Illustration)<\/figcaption><\/figure>\n<p>The same attention to detail was devoted to replicating the physics of flight \u2014 right down to the way raindrops stream across the windshield, and the way air flows around a mountain to create turbulence.<\/p>\n<p>\u201cIt goes down to very small things, like trees, buildings. They also create turbulence when you fly over, like, downtown areas,\u201d said Sebastian Wloch, co-founder and CEO of Asobo Studio. \u201cSo we simulate all that.\u201d<\/p>\n<p>The developers made high-resolution scans of cockpits as well, ranging from the trim little Cessna that I flew to big commercial jets.<\/p>\n<p>Because so much data resides on the cloud, you\u2019ll need a high-throughput connection to enjoy Flight Simulator to the max..\u201dThe better your bandwidth, the better your experience,\u201d Fuentes said.<\/p>\n<p>But if you\u2019re bandwidth-challenged, don\u2019t fret: The software is programmed to take maximum advantage of the connection that\u2019s available. There\u2019s even an offline simulation mode that\u2019s based on real-life data, as well as a provision for pre-caching terrain data on your hard drive.<\/p>\n<figure aria-describedby=\"caption-attachment-524013\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-fs-windsim-630x339.jpg?resize=630%2C339\" alt=\"Wind simulation\" width=\"630\" height=\"339\" srcset=\"http:\/\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-fs-windsim-630x339.jpg 630w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-fs-windsim-768x413.jpg 768w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-fs-windsim-1260x678.jpg 1260w\" sizes=\"auto, (max-width: 630px) 100vw, 630px\"><figcaption>Thin blue lines trace how air flows over a mountain in Flight Simulator. (Microsoft Pre-Alpha Illustration)<\/figcaption><\/figure>\n<h4>Simulated flying vs. real-world flying<\/h4>\n<p>The new Flight Simulator is designed to let hard-core simmers dig deeply into the minutiae of instrument checklists, or allow newbies like me to skip the preliminaries and dive right in. High-fidelity audio replicates the sounds associated with takeoff, landing and in-air maneuvers. The controls let you display the full cockpit view, turn your virtual head to look out the windows, go to an outside-the-plane view or even get rid of the plane and look straight down.<\/p>\n<p>Is the experience true to life? Wloch swears that it is.<\/p>\n<p>\u201cAll of the aircraft have been designed and\/or reviewed by people who have a lot of hours on the aircraft,\u201d he said. \u201cEvery aircraft is different. We wanted them to not only be right on the numbers, but also feel right.\u201d<\/p>\n<p>To do that reality check, Microsoft partnered with airline pilots who put in tens of thousands of flight hours comparing the simulation with real-world flying. In one case, flight data readings were compared with the virtual plane\u2019s performance in Flight Simulator \u2014 and pointed up a previously overlooked discrepancy in how the software calculated fuel consumption.<\/p>\n<p>Since I\u2019m a newbie, I can\u2019t compare the new Flight Simulator with previous versions. But I can confirm that even a newbie can get a Cessna off the ground. I took off from a virtual version of Renton\u2019s airport, and in just minutes I was flying over Seattle and Bellevue. Sure, I crashed when I tried to land back in Renton \u2014 but I marveled that I was able to stay up in the air for as long as I did, the first time around.<\/p>\n<figure aria-describedby=\"caption-attachment-524014\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-fs-stunt-630x354.jpg?resize=630%2C354\" alt=\"\" width=\"630\" height=\"354\" srcset=\"http:\/\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-fs-stunt-630x354.jpg 630w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-fs-stunt-768x432.jpg 768w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-fs-stunt-1260x709.jpg 1260w\" sizes=\"auto, (max-width: 630px) 100vw, 630px\"><figcaption>Adventurous fliers can try their hand at stunt aerobatics in Flight Simulator. (Microsoft Pre-Alpha Illustration)<\/figcaption><\/figure>\n<p>That first flight turned out to be a classic case of beginner\u2019s luck. For the next dozen times after that, my plane spun leftward into the trees just as it rose from the runway. I had to ask for help, and found out I should be using the rudder pedals to push the plane toward the right. (I totally ignored those pedals until I asked.)<\/p>\n<p>I must have gone up in the air 40 times in all, and landed successfully just once. Several times, I crashed into the virtual trees of my own neighborhood in Bellevue while trying to get a close look at my house. It was pure frustration \u2014 and pure fun.<\/p>\n<p>Then it was my turn to go up in a real Cessna with <a href=\"https:\/\/www.linkedin.com\/in\/justin-fancher-a2928992\/\">Justin Fancher<\/a>, a flight instructor at Rainier Flight Service. He insisted that I take the left seat, which usually goes to the pilot in command. As we strapped in, Fancher told me Flight Simulator helped him prepare to be a pilot. \u201cWhen it was time to actually train, I was less overwhelmed,\u201d he recalled.<\/p>\n<p>Fancher handled the controls from the right seat for the takeoff, but once we were in level flight, he let me take over. I\u2019m sure I gripped the yoke a little harder than I needed to, but I successfully steered the plane through a turn over the Issaquah Alps for a close-up look at Snoqualmie Falls. Then I continued westward to Seattle.<\/p>\n<p>I found that flying the real Cessna was easier than flying the simulated version. For one thing, Fancher adjusted the trim wheel so that the plane naturally stayed level. Heeding his advice, I led each maneuver with a push on a rudder pedal and followed up with a turn of the yoke \u2014 the opposite of what I was doing in the sim.<\/p>\n<p>Fancher took back control of the plane so I could snap some pictures of the Seattle cityscape, plus shots of my neighborhood as we flew over Bellevue.<\/p>\n<p><a href=\"https:\/\/www.geekwire.com\/2019\/microsoft-flight-simulator-cloud\/geekwire-detail\/\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"599\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/geekwire-detail-1260x838.png?resize=900%2C599\" alt=\"Seattle skyline\" srcset=\"http:\/\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/geekwire-detail-1260x838.png 1260w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/geekwire-detail-768x511.png 768w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/geekwire-detail-630x419.png 630w\" sizes=\"auto, (max-width: 1260px) 100vw, 1260px\"><\/a><br \/>\n<a href=\"https:\/\/www.geekwire.com\/2019\/microsoft-flight-simulator-cloud\/190930-cessna-renton\/\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-cessna-renton-1260x840.jpg?resize=900%2C600\" alt=\"Cessna in Renton\" srcset=\"http:\/\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-cessna-renton-1260x840.jpg 1260w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-cessna-renton-768x512.jpg 768w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-cessna-renton-630x420.jpg 630w\" sizes=\"auto, (max-width: 1260px) 100vw, 1260px\"><\/a><br \/>\n<a href=\"https:\/\/www.geekwire.com\/2019\/microsoft-flight-simulator-cloud\/190930-cessna-falls\/\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-cessna-falls-1260x840.jpg?resize=900%2C600\" alt=\"Snoqualmie Falls\" srcset=\"http:\/\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-cessna-falls-1260x840.jpg 1260w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-cessna-falls-768x512.jpg 768w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-cessna-falls-630x420.jpg 630w\" sizes=\"auto, (max-width: 1260px) 100vw, 1260px\"><\/a><br \/>\n<a href=\"https:\/\/www.geekwire.com\/2019\/microsoft-flight-simulator-cloud\/190930-cessna-microsoft\/\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-cessna-microsoft-1260x840.jpg?resize=900%2C600\" alt=\"Microsoft campus\" srcset=\"http:\/\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-cessna-microsoft-1260x840.jpg 1260w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-cessna-microsoft-768x512.jpg 768w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-cessna-microsoft-630x420.jpg 630w\" sizes=\"auto, (max-width: 1260px) 100vw, 1260px\"><\/a><br \/>\n<a href=\"https:\/\/www.geekwire.com\/2019\/microsoft-flight-simulator-cloud\/190930-cessna-seattle2\/\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-cessna-seattle2-1260x840.jpg?resize=900%2C600\" alt=\"Downtown Seattle\" srcset=\"http:\/\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-cessna-seattle2-1260x840.jpg 1260w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-cessna-seattle2-768x512.jpg 768w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-cessna-seattle2-630x420.jpg 630w\" sizes=\"auto, (max-width: 1260px) 100vw, 1260px\"><\/a><br \/>\n<a href=\"https:\/\/www.geekwire.com\/2019\/microsoft-flight-simulator-cloud\/190930-cessna-bellevue\/\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-cessna-bellevue-1260x840.jpg?resize=900%2C600\" alt=\"Bellevue aerial photo\" srcset=\"http:\/\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-cessna-bellevue-1260x840.jpg 1260w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-cessna-bellevue-768x512.jpg 768w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-cessna-bellevue-630x420.jpg 630w\" sizes=\"auto, (max-width: 1260px) 100vw, 1260px\"><\/a><\/p>\n<p>After Fancher landed the plane back in Renton, I found out why so many of my simulated takeoffs took a bad left turn. It turns out that Flight Simulator takes account of the slight weight imbalance when there\u2019s just one pilot sitting in the cockpit\u2019s left seat.<\/p>\n<p>\u201cIf you\u2019re alone, it\u2019s going to have a small tendency to roll left,\u201d Wloch told me. \u201cIt\u2019s pretty subtle, but it\u2019s there. If you fly the plane in the real world and you\u2019re alone, you\u2019ll notice you constantly have to push it right a little bit.\u201d<\/p>\n<p>If that bugs you, you can change the settings to balance the weight.<\/p>\n<h4>What\u2019s next for Flight Simulator<\/h4>\n<p>Flight Simulator fans will get their first chance to sample the new version en masse as part of Microsoft\u2019s \u201cTech Alpha\u201d test program, which is <a href=\"https:\/\/www.neowin.net\/news\/microsoft-flight-simulator-tech-alpha-release-schedule-gets-unveiled\/\">due to begin in late October<\/a>. To start the <a href=\"https:\/\/www.flightsimulator.com\/insider-program-sign-up\/\">application process<\/a>, head on over to <a href=\"https:\/\/www.flightsimulator.com\/insider-program-faq\/\">FlightSimulator.com<\/a>.<\/p>\n<p>Microsoft will be fine-tuning the software and moving into beta mode over the next few months. The finished product will be released in 2020, starting with the PC version and following up with Xbox. There\u2019ll be a multiplayer option as well.<\/p>\n<p>\u201cThe baseline is, you can be online with friends,\u201d Neumann said. But he and his team at Microsoft are still debating how much farther they\u2019ll take the multiplayer concept.<\/p>\n<p>\u201cSomebody in the audience today said something about a co-pilot,\u201d Neumann said. \u201cWe actually had that idea two years ago. We looked at it, and it didn\u2019t seem like a high priority. But if the community tells us it is a high priority, then we will certainly look at that again.\u201d<\/p>\n<p>In one sense, Flight Simulator 2020 will never be finished. Because so much of the terrain imagery is stored in the cloud, it can be regularly updated with new construction and shifts in geography.<\/p>\n<p>\u201cThe world is a living place, and it always evolves,\u201d Fuentes said.<\/p>\n<p>Fuentes and his colleagues at Asobo Studio have already seen that evolution in action: They\u2019ve noticed <a href=\"http:\/\/www.terradaily.com\/reports\/Rising_seas_threaten_renowned_French_coast_999.html\">shifts in the beaches around France\u2019s Arcachon Bay<\/a> on the Atlantic coast, possibly due to climate change and sea level rise.<\/p>\n<figure aria-describedby=\"caption-attachment-523725\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-fs-cessna1-630x420.png?resize=630%2C420\" alt=\"Cessna 172 SP in Flight Simulator\" width=\"630\" height=\"420\" srcset=\"http:\/\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/10\/190930-fs-cessna1-630x420.png 630w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-fs-cessna1-768x512.png 768w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2019\/09\/190930-fs-cessna1-1260x840.png 1260w\" sizes=\"auto, (max-width: 630px) 100vw, 630px\"><figcaption>Flight Simulator\u2019s version of a Cessna 172 Skyhawk airplane soars over the simulated terrain of the Cascade Mountains. (Microsoft Pre-Alpha Illustration)<\/figcaption><\/figure>\n<p>Flight Simulator will reflect those and other changes in the years ahead, with Microsoft making adjustments to keep pace with the real world and the world of cloud computing.<\/p>\n<p>\u201cWe think of this whole thing as a 10-year journey,\u201d Neumann told me.<\/p>\n<p>Based on my one-day tryout, I\u2019m ready to sign up for the journey \u2014 not so much to learn to fly, but to travel the world that Flight Simulator has built. And I\u2019m probably not the only newbie in that frame of mind.<\/p>\n<p>\u201cBecause we have reached a level of definition of the world that is so great you can actually enjoy the world as it is in real life from home, there is in this Flight Simulator iteration probably something that speaks to anyone,\u201d David Dedeine, chief creative officer at Asobo Studio, told me.<\/p>\n<p>\u201cIt\u2019s what I call the tourist dimension,\u201d he said. \u201cEveryone is interested in seeing the beautiful places on Earth. Now, for the first time, this will be possible in the sim.\u201d<\/p>\n<p>Could there be new types of simulations from Microsoft that let you walk through those beautiful places, instead of flying over it? Neumann had a cagey answer.<\/p>\n<p>\u201cThere are discussions about all kinds of things, almost overwhelmingly so,\u201d he said. \u201cAnything could be done, once you have the entire Earth.\u201d<\/p>\n<p class=\"wpematico_credit\"><small>Powered by <a href=\"http:\/\/www.wpematico.com\" target=\"_blank\">WPeMatico<\/a><\/small><\/p>\n","protected":false},"excerpt":{"rendered":"<p>RENTON, Wash. \u2014 Thanks to Microsoft\u2019s hyper-realistic new version of Flight Simulator, I now know what it\u2019s like to fly a Cessna 72SP Skyhawk airplane over my neighborhood \u2026 then crash it into the next street over. 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