{"id":71190,"date":"2019-09-28T03:07:28","date_gmt":"2019-09-28T10:07:28","guid":{"rendered":"http:\/\/www.taterboy.com\/blog\/2019\/09\/not-all-is-predictable-on-facebooks-social-horizon\/"},"modified":"2019-09-28T03:07:28","modified_gmt":"2019-09-28T10:07:28","slug":"not-all-is-predictable-on-facebooks-social-horizon","status":"publish","type":"post","link":"https:\/\/www.taterboy.com\/blog\/2019\/09\/not-all-is-predictable-on-facebooks-social-horizon\/","title":{"rendered":"Not all is predictable on Facebook\u2019s social Horizon"},"content":{"rendered":"<p>Most of the people I spoke with at <a href=\"https:\/\/crunchbase.com\/organization\/facebook\" target=\"_blank\" data-type=\"organization\" data-entity=\"facebook\">Facebook\u2019s <span><\/span><\/a> Oculus Connect see the proliferation of virtual reality as a foregone conclusion, one that\u2019s just a matter of timing at this point. For Facebook, the conference\u2019s \u201cThe Time is Now\u201d catchphrase showcased that they feel their hardware is ready for everyone.<\/p>\n<p>But despite the success they feel like they\u2019ve tapped into when it comes to hardware iterations, the company\u2019s bread and butter social networking prowess feels like it\u2019s barely improved in-headset in the past several years of VR experimentations.<\/p>\n<p>\u201cOn the social side, looking back, it\u2019s kind of embarrassing all of the stages we\u2019ve gone through at <a href=\"https:\/\/crunchbase.com\/organization\/oculus-vr\" target=\"_blank\" data-type=\"organization\" data-entity=\"oculus-vr\">Oculus,\u201d <span><\/span><\/a> Oculus CTO and veteran programmer John Carmack conceded onstage during his signature rambling annual keynote, noting that his own social APK was followed by Oculus Rooms, Oculus Venues, Facebook Spaces and now the company\u2019s latest shiny pearl Facebook Horizon.<\/p>\n<\/p>\n<p>Horizon\u2019s debut this year included a flashy trailer for what quickly seemed to be the company\u2019s biggest gamble and first potential social hit, a massive multi-player online world. In introducing the software, Zuckerberg talked about people-centric software as Facebook\u2019s \u201cbread-and-butter,\u201d noting, \u201cWe build a lot of the best social experiences for phones and computers, and we want to do this for virtual reality as well.\u201d<\/p>\n<p>But Facebook does not actually appear to hold that much of an advantage over much smaller game studios in terms of understanding how to make social virtual reality experience take off.<\/p>\n<\/p>\n<div><\/div>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/feeds.feedburner.com\/~r\/TechCrunch\/Gaming\/~4\/EsGDVuZeSuE\" height=\"1\" width=\"1\" alt=\"\"><\/p>\n<p class=\"wpematico_credit\"><small>Powered by <a href=\"http:\/\/www.wpematico.com\" target=\"_blank\">WPeMatico<\/a><\/small><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Most of the people I spoke with at Facebook\u2019s Oculus Connect see the proliferation of virtual reality as a foregone conclusion, one that\u2019s just a matter of timing at this point. For Facebook, the conference\u2019s \u201cThe Time is Now\u201d catchphrase showcased that they feel their hardware is ready for everyone. But despite the success they&#8230;<a class=\"moretag\" href=\"https:\/\/www.taterboy.com\/blog\/2019\/09\/not-all-is-predictable-on-facebooks-social-horizon\/\"> Read the full article&#8230;<\/a><\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[174,377],"tags":[],"class_list":["post-71190","post","type-post","status-publish","format-standard","hentry","category-games-media","category-gaming"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Most of the people I spoke with at Facebook\u2019s Oculus Connect see the proliferation of virtual reality as a foregone conclusion, one that\u2019s just a matter of timing at this point. 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