{"id":68621,"date":"2019-07-30T02:04:32","date_gmt":"2019-07-30T09:04:32","guid":{"rendered":"http:\/\/www.taterboy.com\/blog\/2019\/07\/ux-research-the-tinkering-mindset\/"},"modified":"2019-07-30T02:04:32","modified_gmt":"2019-07-30T09:04:32","slug":"ux-research-the-tinkering-mindset","status":"publish","type":"post","link":"https:\/\/www.taterboy.com\/blog\/2019\/07\/ux-research-the-tinkering-mindset\/","title":{"rendered":"UX Research: The Tinkering Mindset"},"content":{"rendered":"<p class=\"author\">By <a href=\"https:\/\/www.uxmatters.com\/authors\/archives\/2017\/04\/michael_morgan.php\">Michael Morgan<\/a><\/p>\n<p>At some point in our childhood, we <em>constructed<\/em> things&#8212;whether it was a house out of logs or a hat out of origami paper. We have all figured out a way to build stuff, solving problems through play and by trying things out. Sometimes they work. In other cases, they don&#8217;t. Often, even when they don&#8217;t, we still take away something of value from the experience&#8212;be it a lesson on what to do or what <em>not<\/em> to do.<\/p>\n<p class=\"sub-p\">Researchers working in the instructional-learning field refer to the concept of understanding through play as <em>tinkering<\/em>. While this might sound somewhat childish&#8212;and it sort of is&#8212;tinkering has its time and place in fields such as engineering, design, and science, whose focus is the development and refinement of new ideas. <a href=\"https:\/\/www.uxmatters.com\/mt\/archives\/2019\/07\/ux-research-the-tinkering-mindset.php\" class=\"read_more_link\">Read More<\/a><\/p>\n<p class=\"wpematico_credit\"><small>Powered by <a href=\"http:\/\/www.wpematico.com\" target=\"_blank\">WPeMatico<\/a><\/small><\/p>\n","protected":false},"excerpt":{"rendered":"<p>By Michael Morgan At some point in our childhood, we constructed things&#8212;whether it was a house out of logs or a hat out of origami paper. We have all figured out a way to build stuff, solving problems through play and by trying things out. Sometimes they work. In other cases, they don&#8217;t. Often, even&#8230;<a class=\"moretag\" href=\"https:\/\/www.taterboy.com\/blog\/2019\/07\/ux-research-the-tinkering-mindset\/\"> Read the full article&#8230;<\/a><\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[371],"tags":[],"class_list":["post-68621","post","type-post","status-publish","format-standard","hentry","category-user-experience"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"By Michael Morgan At some point in our childhood, we constructed things\u2014whether it was a house out of logs or a hat out of origami paper. We have all figured out a way to build stuff, solving problems through play and by trying things out. Sometimes they work. In other cases, they don\u2019t. Often, even\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Guest Contribution\"\/>\n\t<meta name=\"keywords\" content=\"user experience\" \/>\n\t<link rel=\"canonical\" href=\"https:\/\/www.taterboy.com\/blog\/2019\/07\/ux-research-the-tinkering-mindset\/\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.0.1\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"Design for Immersive Technologies | User Experience for Games, Virtual Reality (VR) and Augmented\/Mixed Reality (AR\/MR)\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"UX Research: The Tinkering Mindset | Design for Immersive Technologies\" \/>\n\t\t<meta property=\"og:description\" content=\"By Michael Morgan At some point in our childhood, we constructed things\u2014whether it was a house out of logs or a hat out of origami paper. We have all figured out a way to build stuff, solving problems through play and by trying things out. Sometimes they work. In other cases, they don\u2019t. Often, even\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/www.taterboy.com\/blog\/2019\/07\/ux-research-the-tinkering-mindset\/\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2019-07-30T09:04:32+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2019-07-30T09:04:32+00:00\" \/>\n\t\t<meta name=\"twitter:card\" content=\"summary\" \/>\n\t\t<meta name=\"twitter:title\" content=\"UX Research: The Tinkering Mindset | Design for Immersive Technologies\" \/>\n\t\t<meta name=\"twitter:description\" content=\"By Michael Morgan At some point in our childhood, we constructed things\u2014whether it was a house out of logs or a hat out of origami paper. We have all figured out a way to build stuff, solving problems through play and by trying things out. Sometimes they work. 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