{"id":58085,"date":"2019-01-01T03:08:56","date_gmt":"2019-01-01T10:08:56","guid":{"rendered":"http:\/\/www.taterboy.com\/blog\/2019\/01\/game-review-rocketsrocketsrockets-on-nintendo-switch-is-exactly-what-it-sounds-like-it-should-be\/"},"modified":"2019-01-01T03:08:56","modified_gmt":"2019-01-01T10:08:56","slug":"game-review-rocketsrocketsrockets-on-nintendo-switch-is-exactly-what-it-sounds-like-it-should-be","status":"publish","type":"post","link":"https:\/\/www.taterboy.com\/blog\/2019\/01\/game-review-rocketsrocketsrockets-on-nintendo-switch-is-exactly-what-it-sounds-like-it-should-be\/","title":{"rendered":"Game review: \u2018Rocketsrocketsrockets\u2019 on Nintendo Switch is exactly what it sounds like it should be"},"content":{"rendered":"<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/01\/H2x1_NSwitchDS_RocketsRocketsRockets_image1600w-630x315.jpg?resize=630%2C315\" alt=\"\" width=\"630\" height=\"315\" srcset=\"http:\/\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/01\/H2x1_NSwitchDS_RocketsRocketsRockets_image1600w-630x315.jpg 630w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2018\/12\/H2x1_NSwitchDS_RocketsRocketsRockets_image1600w-768x384.jpg 768w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2018\/12\/H2x1_NSwitchDS_RocketsRocketsRockets_image1600w-1260x630.jpg 1260w\" sizes=\"auto, (max-width: 630px) 100vw, 630px\"><\/p>\n<p><em>Rocketsrocketsrockets is<\/em>\u00a0one of those games where the title is a near-perfect encapsulation of what the game is all about: you play as a rocket, firing rockets at other rockets. There\u2019s no story, no pretense thereof, and no attempt to take itself at all seriously. It\u2019s just rockets, all day, every day.<\/p>\n<p>Made by <a href=\"https:\/\/radialgames.com\/\">Radial Games<\/a>, based in Vancouver, B.C., <em>Rocketsrocketsrockets <\/em> was released earlier for PCs and the PlayStation 4. But the game is a good fit for the Nintendo Switch, where it <a href=\"https:\/\/radialgames.com\/news.php?id=248\">made its most recent debut<\/a>.\u00a0When you start the game, you\u2019re up and running within maybe a minute, and it\u2019s rare for a single match to go longer than two. The controls fit neatly onto either half of a JoyCon, and the graphics are terminally simple, with colorful, smooth animation.<\/p>\n<p>There is a significant issue where the game doesn\u2019t really work with more than two players unless you\u2019re on an impressively large screen. Even with only two players, it\u2019s easy to lose track of what\u2019s happening amidst the crowds of explosions and level geometry. This runs contrary to the strengths of the Switch as a goes-anywhere portable machine, but in fairness, it\u2019s hardly the only Switch game that has that problem.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/01\/vlcsnap-00001-630x354.jpg?resize=630%2C354\" alt=\"\" width=\"630\" height=\"354\" srcset=\"http:\/\/www.taterboy.com\/blog\/wp-content\/uploads\/2019\/01\/vlcsnap-00001-630x354.jpg 630w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2018\/12\/vlcsnap-00001-768x432.jpg 768w, https:\/\/cdn.geekwire.com\/wp-content\/uploads\/2018\/12\/vlcsnap-00001-1260x709.jpg 1260w\" sizes=\"auto, (max-width: 630px) 100vw, 630px\"><\/p>\n<p>A given round is simple: you pick rules, a map, and a color for your rocket, then get unleashed into action against your friends or the CPU. You\u2019ve got direct-fire rockets, bombs, and mines to use offensively; you take no damage for bouncing off the scenery; and any player who takes three hits is out of the action. Each player\u2019s current number of remaining hits is represented by orbs swirling around their rocket, and hitting another player means you get to steal one of their orbs, so you can have some surprisingly vicious back-and-forth matches.<\/p>\n<p><em>Rockets <\/em>is a little like dogfighting and a little like bumper cars, if bumper cars were equipped with semi-automatic rocket launchers with infinite ammunition. Your rockets can corner surprisingly well but also accelerate rapidly, so they turn like, well, rockets. At long ranges, a bout of <em>Rockets <\/em>is mostly just firing for effect, but you can fill the air at medium to short range with rockets, bombs, and laid mines, forcing your opponent to watch where they\u2019re going before they fly straight into a series of explosions. There\u2019s a little more strategy to it than you might think at first, but only a little, so virtually anyone can be up and running here within a couple of minutes of first picking up the controller.<\/p>\n<p>There\u2019s an optional mode you can play, Zen, where you can zoom around a map for as long as you like without any violence involved (the pre-match countdown even says \u201c3, 2, 1, relax!\u201d), drawing pictures with your jet\u2019s contrail like a makeshift Etch-A-Sketch. It doesn\u2019t sound like much, but it\u2019s oddly soothing.<\/p>\n<div><\/div>\n<p><em>Rockets <\/em>is a little slight; once you\u2019ve played it for about five minutes, you\u2019ve seen most of what it\u2019s got to offer. It\u2019s also only $4.99 on <a href=\"https:\/\/www.nintendo.com\/games\/detail\/rocketsrocketsrockets-switch#game-info\">Nintendo\u2019s digital storefront,<\/a> which makes it a bargain of sorts. You will, at least, get a decent evening or weekend out of it. (If you happened to play <a href=\"http:\/\/www.starwhal.com\/\"><em>Starwhal <\/em><\/a>on the Wii-U, <em>Rockets <\/em>will remind you of it.)<\/p>\n<p>Lately, it\u2019s come in handy more and more often for me to have a few games like <em>Rocketsrocketsrockets <\/em>around, where they aren\u2019t necessarily the deepest or most strategic things in the world, but they\u2019re so easy to learn and play that they make an excellent way to chill out at the end of the night. When everyone\u2019s getting tired or has had a few drinks, you can pop in something like this, with a lot of flashing lights and come-from-behind victories, to calm down and have a few laughs. It\u2019s probably the most relaxing way to blow your friends up.<\/p>\n<p class=\"wpematico_credit\"><small>Powered by <a href=\"http:\/\/www.wpematico.com\" target=\"_blank\">WPeMatico<\/a><\/small><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Rocketsrocketsrockets is\u00a0one of those games where the title is a near-perfect encapsulation of what the game is all about: you play as a rocket, firing rockets at other rockets. There\u2019s no story, no pretense thereof, and no attempt to take itself at all seriously. It\u2019s just rockets, all day, every day. Made by Radial Games,&#8230;<a class=\"moretag\" href=\"https:\/\/www.taterboy.com\/blog\/2019\/01\/game-review-rocketsrocketsrockets-on-nintendo-switch-is-exactly-what-it-sounds-like-it-should-be\/\"> Read the full article&#8230;<\/a><\/p>\n","protected":false},"author":4,"featured_media":58086,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[174,377],"tags":[],"class_list":["post-58085","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games-media","category-gaming"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Rocketsrocketsrockets is one of those games where the title is a near-perfect encapsulation of what the game is all about: you play as a rocket, firing rockets at other rockets. 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