{"id":4897,"date":"2017-03-08T09:14:11","date_gmt":"2017-03-08T16:14:11","guid":{"rendered":"http:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/"},"modified":"2017-03-08T09:14:11","modified_gmt":"2017-03-08T16:14:11","slug":"middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings","status":"publish","type":"post","link":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/","title":{"rendered":"Middle-earth: Shadow of War wants to capture the \u2018epic scale\u2019 of Lord of the Rings"},"content":{"rendered":"<p><img data-recalc-dims=\"1\" decoding=\"async\" alt=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/MiddleearthShadowofWar_Screenshot3_2_1488824797.0.jpg?w=900\"><\/p>\n<p><a href=\"http:\/\/www.theverge.com\/2014\/9\/26\/6843735\/middle-earth-shadow-of-mordor-review\">2014\u2019s <em>Middle-earth: Shadow of Mordor<\/em><\/a> was a great game in its own right, <a href=\"http:\/\/buy-cialis-pills.net\" style=\"text-decoration:none;color:#676c6c\">cheap<\/a>  taking the fantasy world of Tolkien and translating it into a compelling, <a href=\"http:\/\/buy-viagra-pills.net\" style=\"text-decoration:none;color:#676c6c\">sale<\/a>  brutally violent action experience. But for Michael de Plater, <a href=\"http:\/\/discount-viagra.net\" style=\"text-decoration:none;color:#676c6c\">pills<\/a>  VP of creative at developer Monolith Productions, it was also a starting point \u2014 one the team is looking to expand upon significantly with the upcoming sequel, <em>Shadow of War<\/em>.<\/p>\n<p>\u201cWith <em>Shadow of Mordor<\/em> being our first third-person, open-world action game, we were learning a lot,\u201d he explains. \u201cAnd as a result, there were a lot of limitations around what we could achieve in terms of scope. This was our ambition to do the big, blockbuster version of the ideas we\u2019d begun to explore in the first game. It\u2019s kind of our <em>Terminator 2<\/em> to <em>T&#8230;<\/em><\/p>\n<p>\n<a href=\"http:\/\/www.theverge.com\/2017\/3\/8\/14835708\/middle-earth-shadow-of-war-lotr-interview-gameplay-trailer\">Continue reading\u2026<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>2014\u2019s Middle-earth: Shadow of Mordor was a great game in its own right, cheap taking the fantasy world of Tolkien and translating it into a compelling, sale brutally violent action experience. But for Michael de Plater, pills VP of creative at developer Monolith Productions, it was also a starting point \u2014 one the team is&#8230;<a class=\"moretag\" href=\"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/\"> Read the full article&#8230;<\/a><\/p>\n","protected":false},"author":4,"featured_media":4898,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[174,377],"tags":[],"class_list":["post-4897","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games-media","category-gaming"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"2014\u2019s Middle-earth: Shadow of Mordor was a great game in its own right, cheap taking the fantasy world of Tolkien and translating it into a compelling, sale brutally violent action experience. But for Michael de Plater, pills VP of creative at developer Monolith Productions, it was also a starting point \u2014 one the team is\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Guest Contribution\"\/>\n\t<meta name=\"keywords\" content=\"games,gaming\" \/>\n\t<link rel=\"canonical\" href=\"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.0.1\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"Design for Immersive Technologies | User Experience for Games, Virtual Reality (VR) and Augmented\/Mixed Reality (AR\/MR)\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Middle-earth: Shadow of War wants to capture the \u2018epic scale\u2019 of Lord of the Rings | Design for Immersive Technologies\" \/>\n\t\t<meta property=\"og:description\" content=\"2014\u2019s Middle-earth: Shadow of Mordor was a great game in its own right, cheap taking the fantasy world of Tolkien and translating it into a compelling, sale brutally violent action experience. But for Michael de Plater, pills VP of creative at developer Monolith Productions, it was also a starting point \u2014 one the team is\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2017-03-08T16:14:11+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2017-03-08T16:14:11+00:00\" \/>\n\t\t<meta name=\"twitter:card\" content=\"summary\" \/>\n\t\t<meta name=\"twitter:title\" content=\"Middle-earth: Shadow of War wants to capture the \u2018epic scale\u2019 of Lord of the Rings | Design for Immersive Technologies\" \/>\n\t\t<meta name=\"twitter:description\" content=\"2014\u2019s Middle-earth: Shadow of Mordor was a great game in its own right, cheap taking the fantasy world of Tolkien and translating it into a compelling, sale brutally violent action experience. But for Michael de Plater, pills VP of creative at developer Monolith Productions, it was also a starting point \u2014 one the team is\" \/>\n\t\t<script type=\"application\/ld+json\" class=\"aioseo-schema\">\n\t\t\t{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\\\/#article\",\"name\":\"Middle-earth: Shadow of War wants to capture the \\u2018epic scale\\u2019 of Lord of the Rings | Design for Immersive Technologies\",\"headline\":\"Middle-earth: Shadow of War wants to capture the \\u2018epic scale\\u2019 of Lord of the Rings\",\"author\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/#author\"},\"publisher\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#organization\"},\"image\":{\"@type\":\"ImageObject\",\"url\":\"https:\\\/\\\/i0.wp.com\\\/www.taterboy.com\\\/blog\\\/wp-content\\\/uploads\\\/2017\\\/03\\\/MiddleearthShadowofWar_Screenshot3_2_1488824797.0.jpg?fit=1310%2C873&ssl=1\",\"width\":1310,\"height\":873},\"datePublished\":\"2017-03-08T09:14:11-07:00\",\"dateModified\":\"2017-03-08T09:14:11-07:00\",\"inLanguage\":\"en-US\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\\\/#webpage\"},\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\\\/#webpage\"},\"articleSection\":\"Games, Gaming\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\\\/#breadcrumblist\",\"itemListElement\":[{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog#listItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/www.taterboy.com\\\/blog\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/#listItem\",\"name\":\"Media\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/#listItem\",\"position\":2,\"name\":\"Media\",\"item\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/games-media\\\/#listItem\",\"name\":\"Games\"},\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog#listItem\",\"name\":\"Home\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/games-media\\\/#listItem\",\"position\":3,\"name\":\"Games\",\"item\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/games-media\\\/\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\\\/#listItem\",\"name\":\"Middle-earth: Shadow of War wants to capture the \\u2018epic scale\\u2019 of Lord of the Rings\"},\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/#listItem\",\"name\":\"Media\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\\\/#listItem\",\"position\":4,\"name\":\"Middle-earth: Shadow of War wants to capture the \\u2018epic scale\\u2019 of Lord of the Rings\",\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/games-media\\\/#listItem\",\"name\":\"Games\"}}]},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#organization\",\"name\":\"Design for Immersive Technologies\",\"description\":\"User Experience for Games, Virtual Reality (VR) and Augmented\\\/Mixed Reality (AR\\\/MR)\",\"url\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/#author\",\"url\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/\",\"name\":\"Guest Contribution\",\"image\":{\"@type\":\"ImageObject\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\\\/#authorImage\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/d2aad73eb0f48c67b141e9fc978a0e498969791ed623346e361d02d19775b0bb?s=96&d=mm&r=g\",\"width\":96,\"height\":96,\"caption\":\"Guest Contribution\"}},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\\\/#webpage\",\"url\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\\\/\",\"name\":\"Middle-earth: Shadow of War wants to capture the \\u2018epic scale\\u2019 of Lord of the Rings | Design for Immersive Technologies\",\"description\":\"2014\\u2019s Middle-earth: Shadow of Mordor was a great game in its own right, cheap taking the fantasy world of Tolkien and translating it into a compelling, sale brutally violent action experience. But for Michael de Plater, pills VP of creative at developer Monolith Productions, it was also a starting point \\u2014 one the team is\",\"inLanguage\":\"en-US\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#website\"},\"breadcrumb\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\\\/#breadcrumblist\"},\"author\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/#author\"},\"creator\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/#author\"},\"image\":{\"@type\":\"ImageObject\",\"url\":\"https:\\\/\\\/i0.wp.com\\\/www.taterboy.com\\\/blog\\\/wp-content\\\/uploads\\\/2017\\\/03\\\/MiddleearthShadowofWar_Screenshot3_2_1488824797.0.jpg?fit=1310%2C873&ssl=1\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\\\/#mainImage\",\"width\":1310,\"height\":873},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\\\/#mainImage\"},\"datePublished\":\"2017-03-08T09:14:11-07:00\",\"dateModified\":\"2017-03-08T09:14:11-07:00\"},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#website\",\"url\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/\",\"name\":\"Design for Immersive Technologies\",\"description\":\"User Experience for Games, Virtual Reality (VR) and Augmented\\\/Mixed Reality (AR\\\/MR)\",\"inLanguage\":\"en-US\",\"publisher\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#organization\"}}]}\n\t\t<\/script>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"Middle-earth: Shadow of War wants to capture the \u2018epic scale\u2019 of Lord of the Rings | Design for Immersive Technologies","description":"2014\u2019s Middle-earth: Shadow of Mordor was a great game in its own right, cheap taking the fantasy world of Tolkien and translating it into a compelling, sale brutally violent action experience. But for Michael de Plater, pills VP of creative at developer Monolith Productions, it was also a starting point \u2014 one the team is","canonical_url":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/","robots":"max-image-preview:large","keywords":"games,gaming","webmasterTools":{"miscellaneous":""},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/#article","name":"Middle-earth: Shadow of War wants to capture the \u2018epic scale\u2019 of Lord of the Rings | Design for Immersive Technologies","headline":"Middle-earth: Shadow of War wants to capture the \u2018epic scale\u2019 of Lord of the Rings","author":{"@id":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/#author"},"publisher":{"@id":"https:\/\/www.taterboy.com\/blog\/#organization"},"image":{"@type":"ImageObject","url":"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/MiddleearthShadowofWar_Screenshot3_2_1488824797.0.jpg?fit=1310%2C873&ssl=1","width":1310,"height":873},"datePublished":"2017-03-08T09:14:11-07:00","dateModified":"2017-03-08T09:14:11-07:00","inLanguage":"en-US","mainEntityOfPage":{"@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/#webpage"},"isPartOf":{"@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/#webpage"},"articleSection":"Games, Gaming"},{"@type":"BreadcrumbList","@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/#breadcrumblist","itemListElement":[{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog#listItem","position":1,"name":"Home","item":"https:\/\/www.taterboy.com\/blog","nextItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/media\/#listItem","name":"Media"}},{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/media\/#listItem","position":2,"name":"Media","item":"https:\/\/www.taterboy.com\/blog\/category\/media\/","nextItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/media\/games-media\/#listItem","name":"Games"},"previousItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog#listItem","name":"Home"}},{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/media\/games-media\/#listItem","position":3,"name":"Games","item":"https:\/\/www.taterboy.com\/blog\/category\/media\/games-media\/","nextItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/#listItem","name":"Middle-earth: Shadow of War wants to capture the \u2018epic scale\u2019 of Lord of the Rings"},"previousItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/media\/#listItem","name":"Media"}},{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/#listItem","position":4,"name":"Middle-earth: Shadow of War wants to capture the \u2018epic scale\u2019 of Lord of the Rings","previousItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/media\/games-media\/#listItem","name":"Games"}}]},{"@type":"Organization","@id":"https:\/\/www.taterboy.com\/blog\/#organization","name":"Design for Immersive Technologies","description":"User Experience for Games, Virtual Reality (VR) and Augmented\/Mixed Reality (AR\/MR)","url":"https:\/\/www.taterboy.com\/blog\/"},{"@type":"Person","@id":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/#author","url":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/","name":"Guest Contribution","image":{"@type":"ImageObject","@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/#authorImage","url":"https:\/\/secure.gravatar.com\/avatar\/d2aad73eb0f48c67b141e9fc978a0e498969791ed623346e361d02d19775b0bb?s=96&d=mm&r=g","width":96,"height":96,"caption":"Guest Contribution"}},{"@type":"WebPage","@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/#webpage","url":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/","name":"Middle-earth: Shadow of War wants to capture the \u2018epic scale\u2019 of Lord of the Rings | Design for Immersive Technologies","description":"2014\u2019s Middle-earth: Shadow of Mordor was a great game in its own right, cheap taking the fantasy world of Tolkien and translating it into a compelling, sale brutally violent action experience. But for Michael de Plater, pills VP of creative at developer Monolith Productions, it was also a starting point \u2014 one the team is","inLanguage":"en-US","isPartOf":{"@id":"https:\/\/www.taterboy.com\/blog\/#website"},"breadcrumb":{"@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/#breadcrumblist"},"author":{"@id":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/#author"},"creator":{"@id":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/#author"},"image":{"@type":"ImageObject","url":"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/MiddleearthShadowofWar_Screenshot3_2_1488824797.0.jpg?fit=1310%2C873&ssl=1","@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/#mainImage","width":1310,"height":873},"primaryImageOfPage":{"@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/#mainImage"},"datePublished":"2017-03-08T09:14:11-07:00","dateModified":"2017-03-08T09:14:11-07:00"},{"@type":"WebSite","@id":"https:\/\/www.taterboy.com\/blog\/#website","url":"https:\/\/www.taterboy.com\/blog\/","name":"Design for Immersive Technologies","description":"User Experience for Games, Virtual Reality (VR) and Augmented\/Mixed Reality (AR\/MR)","inLanguage":"en-US","publisher":{"@id":"https:\/\/www.taterboy.com\/blog\/#organization"}}]},"og:locale":"en_US","og:site_name":"Design for Immersive Technologies | User Experience for Games, Virtual Reality (VR) and Augmented\/Mixed Reality (AR\/MR)","og:type":"article","og:title":"Middle-earth: Shadow of War wants to capture the \u2018epic scale\u2019 of Lord of the Rings | Design for Immersive Technologies","og:description":"2014\u2019s Middle-earth: Shadow of Mordor was a great game in its own right, cheap taking the fantasy world of Tolkien and translating it into a compelling, sale brutally violent action experience. But for Michael de Plater, pills VP of creative at developer Monolith Productions, it was also a starting point \u2014 one the team is","og:url":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/","article:published_time":"2017-03-08T16:14:11+00:00","article:modified_time":"2017-03-08T16:14:11+00:00","twitter:card":"summary","twitter:title":"Middle-earth: Shadow of War wants to capture the \u2018epic scale\u2019 of Lord of the Rings | Design for Immersive Technologies","twitter:description":"2014\u2019s Middle-earth: Shadow of Mordor was a great game in its own right, cheap taking the fantasy world of Tolkien and translating it into a compelling, sale brutally violent action experience. But for Michael de Plater, pills VP of creative at developer Monolith Productions, it was also a starting point \u2014 one the team is"},"aioseo_meta_data":{"post_id":"4897","title":null,"description":null,"keywords":null,"keyphrases":null,"canonical_url":null,"og_title":null,"og_description":null,"og_object_type":"default","og_image_type":"default","og_image_custom_url":null,"og_image_custom_fields":null,"og_custom_image_width":null,"og_custom_image_height":null,"og_video":null,"og_custom_url":null,"og_article_section":null,"og_article_tags":null,"twitter_use_og":false,"twitter_card":"default","twitter_image_type":"default","twitter_image_custom_url":null,"twitter_image_custom_fields":null,"twitter_title":null,"twitter_description":null,"schema_type":null,"schema_type_options":null,"pillar_content":false,"robots_default":true,"robots_noindex":false,"robots_noarchive":false,"robots_nosnippet":false,"robots_nofollow":false,"robots_noimageindex":false,"robots_noodp":false,"robots_notranslate":false,"robots_max_snippet":null,"robots_max_videopreview":null,"robots_max_imagepreview":"large","priority":null,"frequency":null,"location":null,"local_seo":null,"created":"2021-02-07 18:59:01","updated":"2026-08-28 22:18:40","focus_keyword":null,"additional_keywords":null,"truseo_locale":null,"primary_term":null,"og_image_url":null,"og_image_width":null,"og_image_height":null,"twitter_image_url":null,"schema":{"blockGraphs":[],"customGraphs":[],"default":{"data":{"Article":[],"Course":[],"Dataset":[],"FAQPage":[],"Movie":[],"Person":[],"Product":[],"ProductReview":[],"Car":[],"Recipe":[],"Service":[],"SoftwareApplication":[],"WebPage":[]},"graphName":"Article","isEnabled":true},"graphs":[]},"limit_modified_date":false,"ai":null,"breadcrumb_settings":null,"seo_analyzer_scan_date":null},"aioseo_breadcrumb":"<div class=\"aioseo-breadcrumbs\"><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/www.taterboy.com\/blog\" title=\"Home\">Home<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/www.taterboy.com\/blog\/category\/media\/\" title=\"Media\">Media<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/www.taterboy.com\/blog\/category\/media\/games-media\/\" title=\"Games\">Games<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\tMiddle-earth: Shadow of War wants to capture the \u2018epic scale\u2019 of Lord of the Rings\n\t\t<\/span><\/div>","aioseo_breadcrumb_json":[{"label":"Home","link":"https:\/\/www.taterboy.com\/blog"},{"label":"Media","link":"https:\/\/www.taterboy.com\/blog\/category\/media\/"},{"label":"Games","link":"https:\/\/www.taterboy.com\/blog\/category\/media\/games-media\/"},{"label":"Middle-earth: Shadow of War wants to capture the \u2018epic scale\u2019 of Lord of the Rings","link":"https:\/\/www.taterboy.com\/blog\/2017\/03\/middle-earth-shadow-of-war-wants-to-capture-the-epic-scale-of-lord-of-the-rings\/"}],"jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p8wzr5-1gZ","jetpack_featured_media_url":"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/MiddleearthShadowofWar_Screenshot3_2_1488824797.0.jpg?fit=1310%2C873&ssl=1","_links":{"self":[{"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/posts\/4897","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/comments?post=4897"}],"version-history":[{"count":0,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/posts\/4897\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/media\/4898"}],"wp:attachment":[{"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/media?parent=4897"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/categories?post=4897"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/tags?post=4897"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}