{"id":4680,"date":"2017-03-07T09:14:34","date_gmt":"2017-03-07T16:14:34","guid":{"rendered":"http:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/"},"modified":"2017-03-07T09:14:34","modified_gmt":"2017-03-07T16:14:34","slug":"breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying","status":"publish","type":"post","link":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/","title":{"rendered":"Breath of the Wild\u2019s director: \u2018there\u2019s a fun to be had from falling and dying\u2019"},"content":{"rendered":"<div>\n<p><a href=\"https:\/\/medium.com\/@toyandhobby\/20cm-pokemon-plush-toys-anime-poke-eevee-stuffed-doll-umbreon-eevee-espeon-jolteon-flareon-glaceon-d4359b5fb9f3?source=rss------games-5\"><img decoding=\"async\" src=\"https:\/\/cdn-images-1.medium.com\/max\/600\/0*seU-TnZ0NHCBnj8_.\" width=\"600\"><\/a><\/p>\n<p><a href=\"https:\/\/medium.com\/@toyandhobby\/20cm-pokemon-plush-toys-anime-poke-eevee-stuffed-doll-umbreon-eevee-espeon-jolteon-flareon-glaceon-d4359b5fb9f3?source=rss------games-5\">Continue reading on Medium \u00bb<\/a><\/p>\n<\/div>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" alt=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/Zelda_E3_11am_SCRN07_bmp_jpgcopy.0.0.jpg?w=900\"><\/p>\n<p><a href=\"http:\/\/www.theverge.com\/2017\/3\/2\/14787082\/the-legend-of-zelda-breath-of-the-wild-review\"><em>The<\/em> <em>Legend of Zelda: Breath of the Wild<\/em><\/a> isn\u2019t just the biggest <em>Zelda<\/em> game to date, <a href=\"http:\/\/viagra-buy.net\" style=\"text-decoration:none;color:#676c6c\">sickness<\/a>  it\u2019s also among the most challenging \u2014 and Nintendo is just fine with that. In fact, according to director Hidemaro Fujibayashi, the relatively high difficulty level is a key part of the experience.<\/p>\n<p>While the game was in development and still in the midst of the testing process, Fujibayashi found that a lot of players were falling off the towers scattered throughout Hyrule, and many of them were dying. A few tweaks were made to the tower design to make things a little bit easier, but the developers also decided to embrace the idea that many players will likely plummet to their death.<\/p>\n<div>\n<aside><q>\u201cWe ultimately decided that we should let them die.\u201d<\/q><\/aside>\n<\/div>\n<p>\u201cWhen we saw that,&#8230;<\/p>\n<p>\n<a href=\"http:\/\/www.theverge.com\/2017\/3\/7\/14830152\/nintendo-legend-of-zelda-director-interview-death-challenge-design\">Continue reading\u2026<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Continue reading on Medium \u00bb The Legend of Zelda: Breath of the Wild isn\u2019t just the biggest Zelda game to date, sickness it\u2019s also among the most challenging \u2014 and Nintendo is just fine with that. In fact, according to director Hidemaro Fujibayashi, the relatively high difficulty level is a key part of the experience&#8230;.<a class=\"moretag\" href=\"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/\"> Read the full article&#8230;<\/a><\/p>\n","protected":false},"author":4,"featured_media":4681,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[174,377],"tags":[],"class_list":["post-4680","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games-media","category-gaming"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Continue reading on Medium \u00bb The Legend of Zelda: Breath of the Wild isn\u2019t just the biggest Zelda game to date, sickness it\u2019s also among the most challenging \u2014 and Nintendo is just fine with that. In fact, according to director Hidemaro Fujibayashi, the relatively high difficulty level is a key part of the experience.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Guest Contribution\"\/>\n\t<meta name=\"keywords\" content=\"games,gaming\" \/>\n\t<link rel=\"canonical\" href=\"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.0.1\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"Design for Immersive Technologies | User Experience for Games, Virtual Reality (VR) and Augmented\/Mixed Reality (AR\/MR)\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Breath of the Wild\u2019s director: \u2018there\u2019s a fun to be had from falling and dying\u2019 | Design for Immersive Technologies\" \/>\n\t\t<meta property=\"og:description\" content=\"Continue reading on Medium \u00bb The Legend of Zelda: Breath of the Wild isn\u2019t just the biggest Zelda game to date, sickness it\u2019s also among the most challenging \u2014 and Nintendo is just fine with that. In fact, according to director Hidemaro Fujibayashi, the relatively high difficulty level is a key part of the experience.\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2017-03-07T16:14:34+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2017-03-07T16:14:34+00:00\" \/>\n\t\t<meta name=\"twitter:card\" content=\"summary\" \/>\n\t\t<meta name=\"twitter:title\" content=\"Breath of the Wild\u2019s director: \u2018there\u2019s a fun to be had from falling and dying\u2019 | Design for Immersive Technologies\" \/>\n\t\t<meta name=\"twitter:description\" content=\"Continue reading on Medium \u00bb The Legend of Zelda: Breath of the Wild isn\u2019t just the biggest Zelda game to date, sickness it\u2019s also among the most challenging \u2014 and Nintendo is just fine with that. In fact, according to director Hidemaro Fujibayashi, the relatively high difficulty level is a key part of the experience.\" \/>\n\t\t<script type=\"application\/ld+json\" class=\"aioseo-schema\">\n\t\t\t{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\\\/#article\",\"name\":\"Breath of the Wild\\u2019s director: \\u2018there\\u2019s a fun to be had from falling and dying\\u2019 | Design for Immersive Technologies\",\"headline\":\"Breath of the Wild\\u2019s director: \\u2018there\\u2019s a fun to be had from falling and dying\\u2019\",\"author\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/#author\"},\"publisher\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#organization\"},\"image\":{\"@type\":\"ImageObject\",\"url\":\"https:\\\/\\\/i0.wp.com\\\/www.taterboy.com\\\/blog\\\/wp-content\\\/uploads\\\/2017\\\/03\\\/Zelda_E3_11am_SCRN07_bmp_jpgcopy.0.0.jpg?fit=1310%2C873&ssl=1\",\"width\":1310,\"height\":873},\"datePublished\":\"2017-03-07T09:14:34-07:00\",\"dateModified\":\"2017-03-07T09:14:34-07:00\",\"inLanguage\":\"en-US\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\\\/#webpage\"},\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\\\/#webpage\"},\"articleSection\":\"Games, Gaming\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\\\/#breadcrumblist\",\"itemListElement\":[{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog#listItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/www.taterboy.com\\\/blog\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/#listItem\",\"name\":\"Media\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/#listItem\",\"position\":2,\"name\":\"Media\",\"item\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/games-media\\\/#listItem\",\"name\":\"Games\"},\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog#listItem\",\"name\":\"Home\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/games-media\\\/#listItem\",\"position\":3,\"name\":\"Games\",\"item\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/games-media\\\/\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\\\/#listItem\",\"name\":\"Breath of the Wild\\u2019s director: \\u2018there\\u2019s a fun to be had from falling and dying\\u2019\"},\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/#listItem\",\"name\":\"Media\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\\\/#listItem\",\"position\":4,\"name\":\"Breath of the Wild\\u2019s director: \\u2018there\\u2019s a fun to be had from falling and dying\\u2019\",\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/media\\\/games-media\\\/#listItem\",\"name\":\"Games\"}}]},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#organization\",\"name\":\"Design for Immersive Technologies\",\"description\":\"User Experience for Games, Virtual Reality (VR) and Augmented\\\/Mixed Reality (AR\\\/MR)\",\"url\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/#author\",\"url\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/\",\"name\":\"Guest Contribution\",\"image\":{\"@type\":\"ImageObject\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\\\/#authorImage\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/d2aad73eb0f48c67b141e9fc978a0e498969791ed623346e361d02d19775b0bb?s=96&d=mm&r=g\",\"width\":96,\"height\":96,\"caption\":\"Guest Contribution\"}},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\\\/#webpage\",\"url\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\\\/\",\"name\":\"Breath of the Wild\\u2019s director: \\u2018there\\u2019s a fun to be had from falling and dying\\u2019 | Design for Immersive Technologies\",\"description\":\"Continue reading on Medium \\u00bb The Legend of Zelda: Breath of the Wild isn\\u2019t just the biggest Zelda game to date, sickness it\\u2019s also among the most challenging \\u2014 and Nintendo is just fine with that. In fact, according to director Hidemaro Fujibayashi, the relatively high difficulty level is a key part of the experience.\",\"inLanguage\":\"en-US\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#website\"},\"breadcrumb\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\\\/#breadcrumblist\"},\"author\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/#author\"},\"creator\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/#author\"},\"image\":{\"@type\":\"ImageObject\",\"url\":\"https:\\\/\\\/i0.wp.com\\\/www.taterboy.com\\\/blog\\\/wp-content\\\/uploads\\\/2017\\\/03\\\/Zelda_E3_11am_SCRN07_bmp_jpgcopy.0.0.jpg?fit=1310%2C873&ssl=1\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\\\/#mainImage\",\"width\":1310,\"height\":873},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2017\\\/03\\\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\\\/#mainImage\"},\"datePublished\":\"2017-03-07T09:14:34-07:00\",\"dateModified\":\"2017-03-07T09:14:34-07:00\"},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#website\",\"url\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/\",\"name\":\"Design for Immersive Technologies\",\"description\":\"User Experience for Games, Virtual Reality (VR) and Augmented\\\/Mixed Reality (AR\\\/MR)\",\"inLanguage\":\"en-US\",\"publisher\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#organization\"}}]}\n\t\t<\/script>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"Breath of the Wild\u2019s director: \u2018there\u2019s a fun to be had from falling and dying\u2019 | Design for Immersive Technologies","description":"Continue reading on Medium \u00bb The Legend of Zelda: Breath of the Wild isn\u2019t just the biggest Zelda game to date, sickness it\u2019s also among the most challenging \u2014 and Nintendo is just fine with that. In fact, according to director Hidemaro Fujibayashi, the relatively high difficulty level is a key part of the experience.","canonical_url":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/","robots":"max-image-preview:large","keywords":"games,gaming","webmasterTools":{"miscellaneous":""},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/#article","name":"Breath of the Wild\u2019s director: \u2018there\u2019s a fun to be had from falling and dying\u2019 | Design for Immersive Technologies","headline":"Breath of the Wild\u2019s director: \u2018there\u2019s a fun to be had from falling and dying\u2019","author":{"@id":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/#author"},"publisher":{"@id":"https:\/\/www.taterboy.com\/blog\/#organization"},"image":{"@type":"ImageObject","url":"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/Zelda_E3_11am_SCRN07_bmp_jpgcopy.0.0.jpg?fit=1310%2C873&ssl=1","width":1310,"height":873},"datePublished":"2017-03-07T09:14:34-07:00","dateModified":"2017-03-07T09:14:34-07:00","inLanguage":"en-US","mainEntityOfPage":{"@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/#webpage"},"isPartOf":{"@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/#webpage"},"articleSection":"Games, Gaming"},{"@type":"BreadcrumbList","@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/#breadcrumblist","itemListElement":[{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog#listItem","position":1,"name":"Home","item":"https:\/\/www.taterboy.com\/blog","nextItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/media\/#listItem","name":"Media"}},{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/media\/#listItem","position":2,"name":"Media","item":"https:\/\/www.taterboy.com\/blog\/category\/media\/","nextItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/media\/games-media\/#listItem","name":"Games"},"previousItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog#listItem","name":"Home"}},{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/media\/games-media\/#listItem","position":3,"name":"Games","item":"https:\/\/www.taterboy.com\/blog\/category\/media\/games-media\/","nextItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/#listItem","name":"Breath of the Wild\u2019s director: \u2018there\u2019s a fun to be had from falling and dying\u2019"},"previousItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/media\/#listItem","name":"Media"}},{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/#listItem","position":4,"name":"Breath of the Wild\u2019s director: \u2018there\u2019s a fun to be had from falling and dying\u2019","previousItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/media\/games-media\/#listItem","name":"Games"}}]},{"@type":"Organization","@id":"https:\/\/www.taterboy.com\/blog\/#organization","name":"Design for Immersive Technologies","description":"User Experience for Games, Virtual Reality (VR) and Augmented\/Mixed Reality (AR\/MR)","url":"https:\/\/www.taterboy.com\/blog\/"},{"@type":"Person","@id":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/#author","url":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/","name":"Guest Contribution","image":{"@type":"ImageObject","@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/#authorImage","url":"https:\/\/secure.gravatar.com\/avatar\/d2aad73eb0f48c67b141e9fc978a0e498969791ed623346e361d02d19775b0bb?s=96&d=mm&r=g","width":96,"height":96,"caption":"Guest Contribution"}},{"@type":"WebPage","@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/#webpage","url":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/","name":"Breath of the Wild\u2019s director: \u2018there\u2019s a fun to be had from falling and dying\u2019 | Design for Immersive Technologies","description":"Continue reading on Medium \u00bb The Legend of Zelda: Breath of the Wild isn\u2019t just the biggest Zelda game to date, sickness it\u2019s also among the most challenging \u2014 and Nintendo is just fine with that. In fact, according to director Hidemaro Fujibayashi, the relatively high difficulty level is a key part of the experience.","inLanguage":"en-US","isPartOf":{"@id":"https:\/\/www.taterboy.com\/blog\/#website"},"breadcrumb":{"@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/#breadcrumblist"},"author":{"@id":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/#author"},"creator":{"@id":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/#author"},"image":{"@type":"ImageObject","url":"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/Zelda_E3_11am_SCRN07_bmp_jpgcopy.0.0.jpg?fit=1310%2C873&ssl=1","@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/#mainImage","width":1310,"height":873},"primaryImageOfPage":{"@id":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/#mainImage"},"datePublished":"2017-03-07T09:14:34-07:00","dateModified":"2017-03-07T09:14:34-07:00"},{"@type":"WebSite","@id":"https:\/\/www.taterboy.com\/blog\/#website","url":"https:\/\/www.taterboy.com\/blog\/","name":"Design for Immersive Technologies","description":"User Experience for Games, Virtual Reality (VR) and Augmented\/Mixed Reality (AR\/MR)","inLanguage":"en-US","publisher":{"@id":"https:\/\/www.taterboy.com\/blog\/#organization"}}]},"og:locale":"en_US","og:site_name":"Design for Immersive Technologies | User Experience for Games, Virtual Reality (VR) and Augmented\/Mixed Reality (AR\/MR)","og:type":"article","og:title":"Breath of the Wild\u2019s director: \u2018there\u2019s a fun to be had from falling and dying\u2019 | Design for Immersive Technologies","og:description":"Continue reading on Medium \u00bb The Legend of Zelda: Breath of the Wild isn\u2019t just the biggest Zelda game to date, sickness it\u2019s also among the most challenging \u2014 and Nintendo is just fine with that. In fact, according to director Hidemaro Fujibayashi, the relatively high difficulty level is a key part of the experience.","og:url":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/","article:published_time":"2017-03-07T16:14:34+00:00","article:modified_time":"2017-03-07T16:14:34+00:00","twitter:card":"summary","twitter:title":"Breath of the Wild\u2019s director: \u2018there\u2019s a fun to be had from falling and dying\u2019 | Design for Immersive Technologies","twitter:description":"Continue reading on Medium \u00bb The Legend of Zelda: Breath of the Wild isn\u2019t just the biggest Zelda game to date, sickness it\u2019s also among the most challenging \u2014 and Nintendo is just fine with that. In fact, according to director Hidemaro Fujibayashi, the relatively high difficulty level is a key part of the experience."},"aioseo_meta_data":{"post_id":"4680","title":null,"description":null,"keywords":null,"keyphrases":null,"canonical_url":null,"og_title":null,"og_description":null,"og_object_type":"default","og_image_type":"default","og_image_custom_url":null,"og_image_custom_fields":null,"og_custom_image_width":null,"og_custom_image_height":null,"og_video":null,"og_custom_url":null,"og_article_section":null,"og_article_tags":null,"twitter_use_og":false,"twitter_card":"default","twitter_image_type":"default","twitter_image_custom_url":null,"twitter_image_custom_fields":null,"twitter_title":null,"twitter_description":null,"schema_type":null,"schema_type_options":null,"pillar_content":false,"robots_default":true,"robots_noindex":false,"robots_noarchive":false,"robots_nosnippet":false,"robots_nofollow":false,"robots_noimageindex":false,"robots_noodp":false,"robots_notranslate":false,"robots_max_snippet":null,"robots_max_videopreview":null,"robots_max_imagepreview":"large","priority":null,"frequency":null,"location":null,"local_seo":null,"created":"2021-02-07 18:45:37","updated":"2026-08-28 21:22:53","focus_keyword":null,"additional_keywords":null,"truseo_locale":null,"primary_term":null,"og_image_url":null,"og_image_width":null,"og_image_height":null,"twitter_image_url":null,"schema":{"blockGraphs":[],"customGraphs":[],"default":{"data":{"Article":[],"Course":[],"Dataset":[],"FAQPage":[],"Movie":[],"Person":[],"Product":[],"ProductReview":[],"Car":[],"Recipe":[],"Service":[],"SoftwareApplication":[],"WebPage":[]},"graphName":"Article","isEnabled":true},"graphs":[]},"limit_modified_date":false,"ai":null,"breadcrumb_settings":null,"seo_analyzer_scan_date":null},"aioseo_breadcrumb":"<div class=\"aioseo-breadcrumbs\"><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/www.taterboy.com\/blog\" title=\"Home\">Home<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/www.taterboy.com\/blog\/category\/media\/\" title=\"Media\">Media<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/www.taterboy.com\/blog\/category\/media\/games-media\/\" title=\"Games\">Games<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\tBreath of the Wild\u2019s director: \u2018there\u2019s a fun to be had from falling and dying\u2019\n\t\t<\/span><\/div>","aioseo_breadcrumb_json":[{"label":"Home","link":"https:\/\/www.taterboy.com\/blog"},{"label":"Media","link":"https:\/\/www.taterboy.com\/blog\/category\/media\/"},{"label":"Games","link":"https:\/\/www.taterboy.com\/blog\/category\/media\/games-media\/"},{"label":"Breath of the Wild\u2019s director: \u2018there\u2019s a fun to be had from falling and dying\u2019","link":"https:\/\/www.taterboy.com\/blog\/2017\/03\/breath-of-the-wilds-director-theres-a-fun-to-be-had-from-falling-and-dying\/"}],"jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p8wzr5-1du","jetpack_featured_media_url":"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/Zelda_E3_11am_SCRN07_bmp_jpgcopy.0.0.jpg?fit=1310%2C873&ssl=1","_links":{"self":[{"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/posts\/4680","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/comments?post=4680"}],"version-history":[{"count":0,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/posts\/4680\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/media\/4681"}],"wp:attachment":[{"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/media?parent=4680"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/categories?post=4680"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/tags?post=4680"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}