{"id":44134,"date":"2018-02-06T01:41:02","date_gmt":"2018-02-06T08:41:02","guid":{"rendered":"http:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/"},"modified":"2018-02-06T01:41:02","modified_gmt":"2018-02-06T08:41:02","slug":"konami-investigating-why-hidden-mgs-5-cutscene-went-live","status":"publish","type":"post","link":"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/","title":{"rendered":"Konami Investigating Why Hidden MGS 5 Cutscene Went Live"},"content":{"rendered":"<p>Over two years after its release, a hidden cutscene within Metal Gear Solid V: The Phantom Pain has suddenly been unlocked, and Konami says it&#8217;s not sure what caused it.\n<\/p>\n<p>The nuclear disarmament cutscene was discovered by dataminers, and subsequently posted on <a href=\"https:\/\/www.youtube.com\/watch?v=l4uSkAACoHc\" target=\"_blank\">YouTube<\/a>, shortly after The Phantom Pain was released in September 2015. However, the <a href=\"http:\/\/www.ign.com\/articles\/2015\/11\/30\/how-to-unlock-metal-gear-solid-5s-nuclear-disarmament-secret\" target=\"_blank\">condition necessary to authentically trigger the cutscene<\/a> has long been considered nearly impossible to meet: all nuclear weapons at the FOBs of every player on a specific platform have to be dismantled.\n<\/p>\n<p><a href=\"http:\/\/www.ign.com\/articles\/2018\/02\/05\/konami-investigating-why-metal-gear-solid-5s-nuclear-disarmament-cutscene-unexpectedly-went-live\">Continue reading\u2026<\/a><\/p>\n<p class=\"wpematico_credit\"><small>Powered by <a href=\"http:\/\/www.wpematico.com\" target=\"_blank\">WPeMatico<\/a><\/small><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Over two years after its release, a hidden cutscene within Metal Gear Solid V: The Phantom Pain has suddenly been unlocked, and Konami says it&#8217;s not sure what caused it. The nuclear disarmament cutscene was discovered by dataminers, and subsequently posted on YouTube, shortly after The Phantom Pain was released in September 2015. However, the&#8230;<a class=\"moretag\" href=\"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/\"> Read the full article&#8230;<\/a><\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[15],"tags":[],"class_list":["post-44134","post","type-post","status-publish","format-standard","hentry","category-general-info"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Over two years after its release, a hidden cutscene within Metal Gear Solid V: The Phantom Pain has suddenly been unlocked, and Konami says it&#039;s not sure what caused it. The nuclear disarmament cutscene was discovered by dataminers, and subsequently posted on YouTube, shortly after The Phantom Pain was released in September 2015. However, the\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Guest Contribution\"\/>\n\t<meta name=\"keywords\" content=\"general info\" \/>\n\t<link rel=\"canonical\" href=\"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.0.1\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"Design for Immersive Technologies | User Experience for Games, Virtual Reality (VR) and Augmented\/Mixed Reality (AR\/MR)\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Konami Investigating Why Hidden MGS 5 Cutscene Went Live | Design for Immersive Technologies\" \/>\n\t\t<meta property=\"og:description\" content=\"Over two years after its release, a hidden cutscene within Metal Gear Solid V: The Phantom Pain has suddenly been unlocked, and Konami says it&#039;s not sure what caused it. The nuclear disarmament cutscene was discovered by dataminers, and subsequently posted on YouTube, shortly after The Phantom Pain was released in September 2015. However, the\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2018-02-06T08:41:02+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2018-02-06T08:41:02+00:00\" \/>\n\t\t<meta name=\"twitter:card\" content=\"summary\" \/>\n\t\t<meta name=\"twitter:title\" content=\"Konami Investigating Why Hidden MGS 5 Cutscene Went Live | Design for Immersive Technologies\" \/>\n\t\t<meta name=\"twitter:description\" content=\"Over two years after its release, a hidden cutscene within Metal Gear Solid V: The Phantom Pain has suddenly been unlocked, and Konami says it&#039;s not sure what caused it. The nuclear disarmament cutscene was discovered by dataminers, and subsequently posted on YouTube, shortly after The Phantom Pain was released in September 2015. However, the\" \/>\n\t\t<script type=\"application\/ld+json\" class=\"aioseo-schema\">\n\t\t\t{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2018\\\/02\\\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\\\/#article\",\"name\":\"Konami Investigating Why Hidden MGS 5 Cutscene Went Live | Design for Immersive Technologies\",\"headline\":\"Konami Investigating Why Hidden MGS 5 Cutscene Went Live\",\"author\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/#author\"},\"publisher\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#organization\"},\"datePublished\":\"2018-02-06T01:41:02-07:00\",\"dateModified\":\"2018-02-06T01:41:02-07:00\",\"inLanguage\":\"en-US\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2018\\\/02\\\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\\\/#webpage\"},\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2018\\\/02\\\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\\\/#webpage\"},\"articleSection\":\"General Info\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2018\\\/02\\\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\\\/#breadcrumblist\",\"itemListElement\":[{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog#listItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/www.taterboy.com\\\/blog\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/general-info\\\/#listItem\",\"name\":\"General Info\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/general-info\\\/#listItem\",\"position\":2,\"name\":\"General Info\",\"item\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/general-info\\\/\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2018\\\/02\\\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\\\/#listItem\",\"name\":\"Konami Investigating Why Hidden MGS 5 Cutscene Went Live\"},\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog#listItem\",\"name\":\"Home\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2018\\\/02\\\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\\\/#listItem\",\"position\":3,\"name\":\"Konami Investigating Why Hidden MGS 5 Cutscene Went Live\",\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/category\\\/general-info\\\/#listItem\",\"name\":\"General Info\"}}]},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#organization\",\"name\":\"Design for Immersive Technologies\",\"description\":\"User Experience for Games, Virtual Reality (VR) and Augmented\\\/Mixed Reality (AR\\\/MR)\",\"url\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/#author\",\"url\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/\",\"name\":\"Guest Contribution\",\"image\":{\"@type\":\"ImageObject\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2018\\\/02\\\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\\\/#authorImage\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/d2aad73eb0f48c67b141e9fc978a0e498969791ed623346e361d02d19775b0bb?s=96&d=mm&r=g\",\"width\":96,\"height\":96,\"caption\":\"Guest Contribution\"}},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2018\\\/02\\\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\\\/#webpage\",\"url\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2018\\\/02\\\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\\\/\",\"name\":\"Konami Investigating Why Hidden MGS 5 Cutscene Went Live | Design for Immersive Technologies\",\"description\":\"Over two years after its release, a hidden cutscene within Metal Gear Solid V: The Phantom Pain has suddenly been unlocked, and Konami says it's not sure what caused it. The nuclear disarmament cutscene was discovered by dataminers, and subsequently posted on YouTube, shortly after The Phantom Pain was released in September 2015. However, the\",\"inLanguage\":\"en-US\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#website\"},\"breadcrumb\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/2018\\\/02\\\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\\\/#breadcrumblist\"},\"author\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/#author\"},\"creator\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/author\\\/guestcontribution\\\/#author\"},\"datePublished\":\"2018-02-06T01:41:02-07:00\",\"dateModified\":\"2018-02-06T01:41:02-07:00\"},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#website\",\"url\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/\",\"name\":\"Design for Immersive Technologies\",\"description\":\"User Experience for Games, Virtual Reality (VR) and Augmented\\\/Mixed Reality (AR\\\/MR)\",\"inLanguage\":\"en-US\",\"publisher\":{\"@id\":\"https:\\\/\\\/www.taterboy.com\\\/blog\\\/#organization\"}}]}\n\t\t<\/script>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"Konami Investigating Why Hidden MGS 5 Cutscene Went Live | Design for Immersive Technologies","description":"Over two years after its release, a hidden cutscene within Metal Gear Solid V: The Phantom Pain has suddenly been unlocked, and Konami says it's not sure what caused it. The nuclear disarmament cutscene was discovered by dataminers, and subsequently posted on YouTube, shortly after The Phantom Pain was released in September 2015. However, the","canonical_url":"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/","robots":"max-image-preview:large","keywords":"general info","webmasterTools":{"miscellaneous":""},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/#article","name":"Konami Investigating Why Hidden MGS 5 Cutscene Went Live | Design for Immersive Technologies","headline":"Konami Investigating Why Hidden MGS 5 Cutscene Went Live","author":{"@id":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/#author"},"publisher":{"@id":"https:\/\/www.taterboy.com\/blog\/#organization"},"datePublished":"2018-02-06T01:41:02-07:00","dateModified":"2018-02-06T01:41:02-07:00","inLanguage":"en-US","mainEntityOfPage":{"@id":"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/#webpage"},"isPartOf":{"@id":"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/#webpage"},"articleSection":"General Info"},{"@type":"BreadcrumbList","@id":"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/#breadcrumblist","itemListElement":[{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog#listItem","position":1,"name":"Home","item":"https:\/\/www.taterboy.com\/blog","nextItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/general-info\/#listItem","name":"General Info"}},{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/general-info\/#listItem","position":2,"name":"General Info","item":"https:\/\/www.taterboy.com\/blog\/category\/general-info\/","nextItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/#listItem","name":"Konami Investigating Why Hidden MGS 5 Cutscene Went Live"},"previousItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog#listItem","name":"Home"}},{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/#listItem","position":3,"name":"Konami Investigating Why Hidden MGS 5 Cutscene Went Live","previousItem":{"@type":"ListItem","@id":"https:\/\/www.taterboy.com\/blog\/category\/general-info\/#listItem","name":"General Info"}}]},{"@type":"Organization","@id":"https:\/\/www.taterboy.com\/blog\/#organization","name":"Design for Immersive Technologies","description":"User Experience for Games, Virtual Reality (VR) and Augmented\/Mixed Reality (AR\/MR)","url":"https:\/\/www.taterboy.com\/blog\/"},{"@type":"Person","@id":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/#author","url":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/","name":"Guest Contribution","image":{"@type":"ImageObject","@id":"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/#authorImage","url":"https:\/\/secure.gravatar.com\/avatar\/d2aad73eb0f48c67b141e9fc978a0e498969791ed623346e361d02d19775b0bb?s=96&d=mm&r=g","width":96,"height":96,"caption":"Guest Contribution"}},{"@type":"WebPage","@id":"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/#webpage","url":"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/","name":"Konami Investigating Why Hidden MGS 5 Cutscene Went Live | Design for Immersive Technologies","description":"Over two years after its release, a hidden cutscene within Metal Gear Solid V: The Phantom Pain has suddenly been unlocked, and Konami says it's not sure what caused it. The nuclear disarmament cutscene was discovered by dataminers, and subsequently posted on YouTube, shortly after The Phantom Pain was released in September 2015. However, the","inLanguage":"en-US","isPartOf":{"@id":"https:\/\/www.taterboy.com\/blog\/#website"},"breadcrumb":{"@id":"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/#breadcrumblist"},"author":{"@id":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/#author"},"creator":{"@id":"https:\/\/www.taterboy.com\/blog\/author\/guestcontribution\/#author"},"datePublished":"2018-02-06T01:41:02-07:00","dateModified":"2018-02-06T01:41:02-07:00"},{"@type":"WebSite","@id":"https:\/\/www.taterboy.com\/blog\/#website","url":"https:\/\/www.taterboy.com\/blog\/","name":"Design for Immersive Technologies","description":"User Experience for Games, Virtual Reality (VR) and Augmented\/Mixed Reality (AR\/MR)","inLanguage":"en-US","publisher":{"@id":"https:\/\/www.taterboy.com\/blog\/#organization"}}]},"og:locale":"en_US","og:site_name":"Design for Immersive Technologies | User Experience for Games, Virtual Reality (VR) and Augmented\/Mixed Reality (AR\/MR)","og:type":"article","og:title":"Konami Investigating Why Hidden MGS 5 Cutscene Went Live | Design for Immersive Technologies","og:description":"Over two years after its release, a hidden cutscene within Metal Gear Solid V: The Phantom Pain has suddenly been unlocked, and Konami says it's not sure what caused it. The nuclear disarmament cutscene was discovered by dataminers, and subsequently posted on YouTube, shortly after The Phantom Pain was released in September 2015. However, the","og:url":"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/","article:published_time":"2018-02-06T08:41:02+00:00","article:modified_time":"2018-02-06T08:41:02+00:00","twitter:card":"summary","twitter:title":"Konami Investigating Why Hidden MGS 5 Cutscene Went Live | Design for Immersive Technologies","twitter:description":"Over two years after its release, a hidden cutscene within Metal Gear Solid V: The Phantom Pain has suddenly been unlocked, and Konami says it's not sure what caused it. The nuclear disarmament cutscene was discovered by dataminers, and subsequently posted on YouTube, shortly after The Phantom Pain was released in September 2015. However, the"},"aioseo_meta_data":{"post_id":"44134","title":null,"description":null,"keywords":null,"keyphrases":null,"canonical_url":null,"og_title":null,"og_description":null,"og_object_type":"default","og_image_type":"default","og_image_custom_url":null,"og_image_custom_fields":null,"og_custom_image_width":null,"og_custom_image_height":null,"og_video":null,"og_custom_url":null,"og_article_section":null,"og_article_tags":null,"twitter_use_og":false,"twitter_card":"default","twitter_image_type":"default","twitter_image_custom_url":null,"twitter_image_custom_fields":null,"twitter_title":null,"twitter_description":null,"schema_type":null,"schema_type_options":null,"pillar_content":false,"robots_default":true,"robots_noindex":false,"robots_noarchive":false,"robots_nosnippet":false,"robots_nofollow":false,"robots_noimageindex":false,"robots_noodp":false,"robots_notranslate":false,"robots_max_snippet":null,"robots_max_videopreview":null,"robots_max_imagepreview":"large","priority":null,"frequency":null,"location":null,"local_seo":null,"created":"2021-02-08 05:41:11","updated":"2026-08-22 19:01:42","focus_keyword":null,"additional_keywords":null,"truseo_locale":null,"primary_term":null,"og_image_url":null,"og_image_width":null,"og_image_height":null,"twitter_image_url":null,"schema":{"blockGraphs":[],"customGraphs":[],"default":{"data":{"Article":[],"Course":[],"Dataset":[],"FAQPage":[],"Movie":[],"Person":[],"Product":[],"ProductReview":[],"Car":[],"Recipe":[],"Service":[],"SoftwareApplication":[],"WebPage":[]},"graphName":"Article","isEnabled":true},"graphs":[]},"limit_modified_date":false,"ai":null,"breadcrumb_settings":null,"seo_analyzer_scan_date":null},"aioseo_breadcrumb":"<div class=\"aioseo-breadcrumbs\"><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/www.taterboy.com\/blog\" title=\"Home\">Home<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/www.taterboy.com\/blog\/category\/general-info\/\" title=\"General Info\">General Info<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\tKonami Investigating Why Hidden MGS 5 Cutscene Went Live\n\t\t<\/span><\/div>","aioseo_breadcrumb_json":[{"label":"Home","link":"https:\/\/www.taterboy.com\/blog"},{"label":"General Info","link":"https:\/\/www.taterboy.com\/blog\/category\/general-info\/"},{"label":"Konami Investigating Why Hidden MGS 5 Cutscene Went Live","link":"https:\/\/www.taterboy.com\/blog\/2018\/02\/konami-investigating-why-hidden-mgs-5-cutscene-went-live\/"}],"jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p8wzr5-btQ","jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/posts\/44134","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/comments?post=44134"}],"version-history":[{"count":0,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/posts\/44134\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/media?parent=44134"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/categories?post=44134"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.taterboy.com\/blog\/wp-json\/wp\/v2\/tags?post=44134"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}