{"id":43810,"date":"2018-01-22T01:14:36","date_gmt":"2018-01-22T08:14:36","guid":{"rendered":"http:\/\/www.taterboy.com\/blog\/2018\/01\/lost-grimoires-stolen-kingdom-review\/"},"modified":"2018-01-22T01:14:36","modified_gmt":"2018-01-22T08:14:36","slug":"lost-grimoires-stolen-kingdom-review","status":"publish","type":"post","link":"https:\/\/www.taterboy.com\/blog\/2018\/01\/lost-grimoires-stolen-kingdom-review\/","title":{"rendered":"Lost Grimoires Stolen Kingdom Review"},"content":{"rendered":"<figure><img data-recalc-dims=\"1\" decoding=\"async\" alt=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2018\/01\/12AIvsC-mGSq-YaJWvCnIgZig.jpeg?w=900\"><\/figure>\n<p>Maybe its just me, but alchemy seems like one of the more appropriate themes for hidden object games.<em> Lost Grimoires Stolen Kingdom<\/em> gets this goal, and with the help of Artifex Mundi its possible it could be another hidden object hit. So what\u2019s the\u00a0verdict?<\/p>\n<h4>Gameplay:<\/h4>\n<figure><img data-recalc-dims=\"1\" decoding=\"async\" alt=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2018\/01\/12AlJazzsmfOmee9QTk2DhwzA.jpeg?w=900\"><\/figure>\n<p>Lost Grimoires contains a similar gameplay structure to many other Artifex Mundi games, but the developers didn\u2019t just stick to the \u201cif it ain\u2019t broke don\u2019t fix it\u201d mentality. In fact, there is a completely new type of puzzle introduced, and alchemy has many connections to in-game progress. Some, including the former could be a bit more fleshed out, but its always good to see risks\u00a0taken.<\/p>\n<h4>Story &#038;\u00a0Design:<\/h4>\n<figure><img data-recalc-dims=\"1\" decoding=\"async\" alt=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2018\/01\/12AFIsJo_Kg9lyGHkVB80EwPw.jpeg?w=900\"><\/figure>\n<p><em>Lost Grimoires<\/em> story is a little less to write home about. Considering the game\u2019s length, it could come off as \u201cshort and sweet\u201d but instead its darn predictable and often generic. Characters simply aren\u2019t compelling enough to carry it as well, which makes me believe Artifex Mundi\u2019s previous small successes in the story department may have been a fluke. (It\u2019s never been their strong suit\u00a0anyways)<\/p>\n<h4>Presentation\/Visuals &#038;\u00a0Audio:<\/h4>\n<figure><img data-recalc-dims=\"1\" decoding=\"async\" alt=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2018\/01\/12A9qgbP4E3Vk1VHOySm5I8cQ.jpeg?w=900\"><\/figure>\n<p>I don\u2019t know what the development cycle of <em>Lost Grimoires<\/em> was like, but the absence of end-game content makes it seem like Artifex Mundi may have had a couple of other projects in their hands. On the plus side, this makes it easier to grab all the game has to offer through achievements\/trophies in maybe one sitting, but its definitely telling of the game\u2019s\u00a0length.<\/p>\n<h4>Conclusion:<\/h4>\n<p><em>Lost Grimoires Stolen Kingdom<\/em> is simply a stepping stone for what could truly be the next great Artifex Mundi game. Most of this is seen in the gameplay which has decent variation, but don\u2019t expect the potential to be much elsewhere. At this point, you know what you\u2019re getting\u00a0into.<\/p>\n<p><em>Lost Grimoires Stolen Kingdom <\/em>gets a 6\/10 (Limited\u00a0Appeal)<\/p>\n<p>We\u2019d like to thank Artifex Mundi for giving us a\u00a0code!<\/p>\n<p>If you\u2019d like to read more features and or reviews like this, please check out The Cube on Medium.com, or our Twitter @TheCubeMedium for more\u00a0updates.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/medium.com\/_\/stat?event=post.clientViewed&#038;referrerSource=full_rss&#038;postId=c94dc54cca48\" width=\"1\" height=\"1\"><\/p>\n<hr>\n<p><a href=\"https:\/\/medium.com\/the-cube\/lost-grimoires-stolen-kingdom-review-c94dc54cca48\">Lost Grimoires Stolen Kingdom Review<\/a> was originally published in <a href=\"https:\/\/medium.com\/the-cube\">Cube<\/a> on Medium, where people are continuing the conversation by highlighting and responding to this story.<\/p>\n<p class=\"wpematico_credit\"><small>Powered by <a href=\"http:\/\/www.wpematico.com\" target=\"_blank\">WPeMatico<\/a><\/small><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Maybe its just me, but alchemy seems like one of the more appropriate themes for hidden object games. Lost Grimoires Stolen Kingdom gets this goal, and with the help of Artifex Mundi its possible it could be another hidden object hit. So what\u2019s the\u00a0verdict? Gameplay: Lost Grimoires contains a similar gameplay structure to many other&#8230;<a class=\"moretag\" href=\"https:\/\/www.taterboy.com\/blog\/2018\/01\/lost-grimoires-stolen-kingdom-review\/\"> Read the full article&#8230;<\/a><\/p>\n","protected":false},"author":4,"featured_media":43811,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[174,377],"tags":[],"class_list":["post-43810","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games-media","category-gaming"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Maybe its just me, but alchemy seems like one of the more appropriate themes for hidden object games. 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