{"id":3294,"date":"2017-03-01T06:23:59","date_gmt":"2017-03-01T13:23:59","guid":{"rendered":"http:\/\/www.taterboy.com\/blog\/2017\/03\/how-to-draw-movement-16-top-tips\/"},"modified":"2017-03-01T06:23:59","modified_gmt":"2017-03-01T13:23:59","slug":"how-to-draw-movement-16-top-tips","status":"publish","type":"post","link":"https:\/\/www.taterboy.com\/blog\/2017\/03\/how-to-draw-movement-16-top-tips\/","title":{"rendered":"How to draw movement: 16 top tips"},"content":{"rendered":"<p>When I first took an interest in art, <a href=\"http:\/\/viagra-price.net\" style=\"text-decoration:none;color:#676c6c\">clinic<\/a>  I was drawn to expressing ideas through characters. As my passion for drawing grew I was very pleased to find out that I could actually create art for living. I\u2019m constantly seeking to improve, and over the years I\u2019ve picked up some helpful tricks in designing more appealing and expressive characters.<\/p>\n<ul>\n<li><a href=\"http:\/\/www.creativebloq.com\/digital-art\/how-draw-faces-without-reference-21514096\" target=\"_blank\">How to draw a face<\/a><\/li>\n<\/ul>\n<p><\/p>\n<p>It\u2019s important to design not only how your figures look, but also how they tell a story. This is especially crucial in the animation industry because the characters you\u2019ll be conceptualising are intended to perform as though they were an actor in a film or TV programme. Here are some tips on <a href=\"http:\/\/www.creativebloq.com\/tutorial\/painting-drawing-tips-81516120\" target=\"_blank\">how to draw<\/a> a more engaging character.<\/p>\n<h3>01. Line of action<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/PSmP2w2AaN8knAdwxYBzPo.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>A straight or curved line forms the foundation of a movement drawing<\/figcaption><\/figure>\n<p>Envisioning a single line overlaying your drawing can be a simple way of creating a feeling of movement. This line of action can either be straight or curved; both can give a different feeling of movement. While a straight line is usually very fast and direct, a curved line can create a more graceful mood. However, it\u2019s best to avoid a perfectly straight vertical line of action, which may make a drawing feel static.<\/p>\n<h3>02. What is the character thinking?<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/TxdX5W8ncQVqh9SfHS6K.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>The character&#8217;s thoughts will help to suggest their actions<\/figcaption><\/figure>\n<p>Just as we imagine our favourite TV and film characters to be real, we should try to imagine the characters we create have minds of their own. If a character in a drawing is moving or acting, they should have a reason for doing so.\u00a0<\/p>\n<p>Whether it be a broad action such as sprinting or a subtle mannerism such as twirling a strand of hair, the character being presented would most likely have a conscious or unconscious reason for doing so. Keeping this in mind will help you make your character feel more interesting and relatable.<\/p>\n<h3>03. Straights vs curves<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/kPkcM3jnXWiZFRDVH7pzPo.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>A balance of straight and curved lines brings a drawing to life<\/figcaption><\/figure>\n<p>The contrast between straight lines and curved lines is an essential design element. A sketch made up of straight lines would feel too tense, while a drawing using mostly curved lines would lack structure.\u00a0<\/p>\n<p>Curves are generally used to suggest the more fleshy part of the figure, whereas straights are more commonly used to imitate stable and solid segments. For example, compare the use of a straight line for a character\u2019s back and the soft curve of their stomach.<\/p>\n<h3>04. Drawing from life<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/TAyS2L2YSwQypnj22RWN7.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>Get out and about for some invaluable drawing experience<\/figcaption><\/figure>\n<p>Drawing from life is an extremely helpful observational tool, whether it\u2019s in a classroom or at your local caf\u00e9. Sketching and observing people around you can be beneficial in learning how to draw the human figure and the many emotions it can exhibit.\u00a0<\/p>\n<p>Alternatively, there are life drawing classes. These tend to consist of a mixture of lengthy and short poses \u2013 poses set over a longer period of time enable you to capture details and study human anatomy, while quick poses are better suited to the gesture drawing technique (see step five).<\/p>\n<h3>05. Gestures<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/2yBHLbMoD7cSAsQ2v5vT5.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>An immediate gesture can be recorded in a short space of time<\/figcaption><\/figure>\n<p>Gesture drawing is a quick way to capture the overall message of a figure. These observational drawings are often done in very short segments \u2013 in a life-drawing class, the model may only pose for 30 seconds, forcing the artist to get their first impressions down on paper.\u00a0<\/p>\n<p>In this process of making deliberate and quick lines, try not to worry about how your art looks, or capturing details. You want to focus on the action or feeling of the pose.<\/p>\n<h3>06. Shape language<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/zZU27VKQgBqfSPrthiihPo.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>Different shapes can communicate a unique character<\/figcaption><\/figure>\n<p>The use of different shapes is a major tool in character design. As well as helping to convey personality, shapes can also suggest movements or emotions. A character made up of squares may feel more slow and stable, whereas one made up of triangles may give off a more excitable feeling. Circles or curves are often used for more likable characters, and can make them feel friendly and bouncy.<\/p>\n<h3>07. Tilt and twist<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/S9nBo3WFXFywmtxAMG4mUo.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>A twisted posture instantly creates an interesting pose<\/figcaption><\/figure>\n<p>A simple way to create a more dynamic pose is to practise using tilts and twists. To help avoid a static pose try using different angles. For instance, the angle of the character\u2019s shoulders could contrast with the angle of their hips. Instead of drawing with angles that are parallel, contrasting angles give the drawing a feeling of flow and rhythm.\u00a0<\/p>\n<h3>08. Apply squash and stretch<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/FtCbx5tSRR3hGdc4WsPN6.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>Squash and stretch are fundamental principles every animator needs to know<\/figcaption><\/figure>\n<p>As one of the <a target=\"_blank\" href=\"https:\/\/en.wikipedia.org\/wiki\/12_basic_principles_of_animation\">12 principles of animation<\/a>, &#8216;squash and stretch&#8217; is a useful technique in giving your drawing more life and energy. In animation a squash is often used as anticipation for a broader action: the stretch.\u00a0<\/p>\n<p>The same can be used in a static drawing: A stretched pose acts as a moment when the character is creating their broadest action, while a squash in a drawing suggests tension.<\/p>\n<p><strong>Next page: read on for more tips to bring your characters to life&#8230;<\/strong><\/p>\n<h3>09. Thumbnail sketches<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/a4X2K4XVdxWR55x2y34CQo.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>Thumbnail sketches can be done quickly, like gesture drawings<\/figcaption><\/figure>\n<p>A small thumbnail sketch (perhaps taking the form of a gesture drawing) can be useful for planning out a character\u2019s pose, and enable you to consider different options for conveying an action.<\/p>\n<p>Once I come up with a pose I\u2019m happy with, I\u2019ll refine the sketch on a new layer placed on top of the thumbnail. This approach enables me to create a cleaner drawing, while hopefully still reflecting that initial feeling of movement.<\/p>\n<h3>10. Silhouette considerations<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/jdoEAAZqqvjV6coz6vHEXo.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>Block out details to see why a pose works (or doesn&#8217;t)<\/figcaption><\/figure>\n<p>Imagining that your drawing is filled in with black so you can only see the silhouette is a great way to ensure it delivers a clear read. Thinking in terms of silhouettes will also help you to become aware of what\u2019s most important to the pose. Perhaps extending limbs away from the body will give a clearer read than crowding them together? Is your character presenting something of interest? If so, should it be accentuated in the silhouette?<\/p>\n<h3>11. A feeling of weight<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/RCcLupP6xE8acuK2HRudWo.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>Weights have a powerful impact on how your characters move<\/figcaption><\/figure>\n<p>Considering weight in a drawing can help create a more believable feeling of motion. This could be shown through anything from the clothing the character\u2019s wearing, to their posture. If a character is holding something light, their posture is going be effortless and the object may not demand much of their attention. On the other hand, a figure carrying a heavy object may be solely focused on holding it up, causing their body to contort into abnormal positions.<\/p>\n<h3>12. Keep it loose<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/UQVtaKNaVNoB2pa8gdh2Uo.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>Quick sketches are a useful template for further work<\/figcaption><\/figure>\n<p>Along with gesture drawing, sketching quickly and loosely will keep the focus on attitude and storytelling, and stop you from getting too attached to any specific piece that you draw.\u00a0<\/p>\n<p>Beginning with a loose sketch will enable you to make any necessary changes, such as pushing the pose or defining the silhouette, resulting in a clearer drawing. Then of course, when you\u2019re happy with the general pose and gesture it will act as a solid template onto which you can add the final details.<\/p>\n<h3>13. Move from sketching to painting<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/Ae42imbj2jaBZrMF8ziwPo.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>Capture the action quickly<\/figcaption><\/figure>\n<p>When moving my sketch into a painting, I begin with a quick sketch that gets the main idea across. Usually at this stage it\u2019s very rough so I can focus on the gesture of the pose I\u2019m going for, rather then spending too much time on details, which I will be working out later.<\/p>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/bpahgL284WajogNykXWZUo.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>Colours, curves and silhouettes all come together<\/figcaption><\/figure>\n<p>Next, I add colour. This helps me to block in shapes. At this point it can be helpful to work out the silhouette, while also considering other design elements, such as straights versus curves. I\u2019ll make any necessary changes to ensure the pose reads well.<\/p>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/7m82YMfgWiUeRfgZPnoMYo.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>Finishing touches are added and mistakes ironed out<\/figcaption><\/figure>\n<p>Finally, on a new layer, I\u2019ll begin adding any additional details. I\u2019ll paint and refine the sketch to give it more structure and form. Here I\u2019ll make any final changes to the character, and work out the anatomy that may not have been properly considered in the initial rough sketch.<\/p>\n<h3>14. Push your idea<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/Wbww9XmS2bFbFuRbdg4rPo.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>Exaggerate your ideas to get the most out of your characters<\/figcaption><\/figure>\n<p>Often, taking a second pass at your initial drawing can be beneficial. When we think to ourselves what it is we want to draw, we sometimes have a clear picture as to what that action looks like.\u00a0<\/p>\n<p>For instance, say you want to draw your character sitting down. You could very well draw them resting on a chair and that will get the point across. But how might you push it to tell a better story? Maybe they\u2019re bored, and so their posture is slouched and they\u2019re resting their head in their hands. The addition of more exaggerated movements and subtle acting can make for a much more appealing character.<\/p>\n<h3>15. Expression and body language<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/PyBGaAsgSt7yPpSDKAsu9.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>Visual shortcuts allow artists to communicate what characters are thinking<\/figcaption><\/figure>\n<p>We should also consider how the character is feeling. Visual clues such as facial expression and body language can help convey the emotions of the character immediately. A character feeling confident may stand with their shoulders back and their head held high. On the other hand, a timid character may be crossing their arms, with their head hung low.<\/p>\n<h3>16. What&#8217;s the story?<\/h3>\n<figure>\n<p><img data-recalc-dims=\"1\" decoding=\"async\" name=\"\" src=\"https:\/\/i0.wp.com\/www.taterboy.com\/blog\/wp-content\/uploads\/2017\/03\/LyjE7fYPocfkvi6Rxpu5Uo.jpg?w=900\" align=\"middle\" fullscreen=\"\"><\/p><figcaption>Putting a character in a situation tells us about their personality<\/figcaption><\/figure>\n<p>Character design is much more than drawing just a pretty picture. A character drawing could be picture-perfect, with no anatomical flaws and spot-on proportions, but still lack the charm of a character with personality.\u00a0<\/p>\n<p>Drawing your character in varying circumstances will help the viewer to \u2018get to know them\u2019. How a character reacts to different situations reveals different aspects of their personality. What\u2019s your character like? How might that affect how they carry themselves in different scenarios?<\/p>\n<p><em>This article was originally published in <\/em><a href=\"https:\/\/www.myfavouritemagazines.co.uk\/design\/imaginefx-magazine-subscription\/\" target=\"_blank\"><em>ImagineFX<\/em><\/a><em> magazine issue 142. <\/em><a href=\"https:\/\/www.myfavouritemagazines.co.uk\/design\/imaginefx-magazine-back-issues\/imaginefx-xmas-2016-issue-142\/\" target=\"_blank\"><em>Buy it here.<\/em><\/a><\/p>\n<p><strong>Related articles:<\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/www.creativebloq.com\/advice\/how-to-generate-new-ideas-for-character-designs\" target=\"_blank\">How to generate new ideas for character designs<\/a><\/li>\n<li><a href=\"http:\/\/www.creativebloq.com\/features\/15-tips-for-creating-characterful-creature-art\" target=\"_blank\">15 tips for creating characterful creature art<\/a><\/li>\n<li><a href=\"http:\/\/www.creativebloq.com\/character-design\/tips-5132643\" target=\"_blank\">20 top character design tips<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>When I first took an interest in art, clinic I was drawn to expressing ideas through characters. As my passion for drawing grew I was very pleased to find out that I could actually create art for living. I\u2019m constantly seeking to improve, and over the years I\u2019ve picked up some helpful tricks in designing&#8230;<a class=\"moretag\" href=\"https:\/\/www.taterboy.com\/blog\/2017\/03\/how-to-draw-movement-16-top-tips\/\"> Read the full article&#8230;<\/a><\/p>\n","protected":false},"author":4,"featured_media":3295,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[371],"tags":[],"class_list":["post-3294","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-user-experience"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"When I first took an interest in art, clinic I was drawn to expressing ideas through characters. 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