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Rebel Galaxy Outlaw Review

In spacefaring sci-fi shows and movies – eg Star Wars and Battlestar Galactica – there are two very different kinds of space combat: the slug-fests where battleships duke it out with massive broadsides, and the fast, twitchy dogfighting of fighters buzzing around them. 2015’s Rebel Galaxy is an excellent RPG built around the former, and now its prequel spin-off, Rebel Galaxy Outlaw, is an action game that specializes in the latter. It’s a flashy, modern revival of the gameplay style of classics like Wing Commander: Privateer and Freelancer, and it even all but eliminates the most annoying part of dogfighting with a creative and entirely optional piloting assist. The campaign missions are stretched over an open region of space that’s probably two sizes too large, but there’s more than enough going on to make Rebel Galaxy Outlaw a stellar single-player game.

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