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Guild Wars 2 developer ArenaNet confirms layoffs and canceled projects

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ArenaNet is best known for Guild Wars 2, an online role-playing video game. (ArenaNet Screenshot)

ArenaNet, the video game maker behind Guild Wars and Guild Wars 2, confirmed Monday that it’s laying off employees and canceling projects.

The confirmantion followed a report from Kotaku last week. The Bellevue, Wash.-based studio did not say how many employees were affected. The canceled projects had not yet been announced. ArenaNet, which employs more than 400 people according to LinkedIn, is owned by South Korean video game developer NCSoft.

“This is part of a larger organizational restructuring within NCSoft in the west, but the Guild Wars and Guild Wars 2 game services will not be affected, nor is any upcoming game content canceled,” the company said in a statement provided to GeekWire.

Citing an internal email, Kotaku reported that NCSoft West’s CEO Songyee Yoon told employees: “Our live game business revenue is declining as our franchises age, delays in development on PC and mobile have created further drains against our revenue projects, while our operating costs in the west have increased … Where we are is not sustainable, and is not going to set us up for future success.”

Colleagues and fans took to Twitter to show support for the affected employees using the hashtag #Love4ArenaNet.

Friends, today is going to be very very hard for all of us, whether people stay at the company or not.

If you’d like to spread some love and appreciation for the devs, the stories we told and those we won’t get to tell, tweet some positive thoughts under #Love4ArenaNet today. ?

— Jennifer Scheurle (@Gaohmee) February 25, 2019

Lead narrative designer Aaron Linde announced that he was leaving ArenaNet on Twitter.

Welp, I spent the weekend thinking about it, and I’ve decided that I’m gonna be leaving ArenaNet. Really tough decision. I adore these people. I’ll miss them so. pic.twitter.com/oa17GYUhGf

— Aaron Linde (@aaronlinde) February 25, 2019

This was the third recent restructuring in the video game industry. Last week, EA’s Australian studio FireMonkeys also announced layoffs affecting an estimated 40 to 50 people, according to the organization Game Workers Unite Australia. Activision Blizzard also said earlier this month that it would cut 8 percent of its staff.

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