Super Smash Borg Melee: AI takes on top players of the classic Nintendo fighting game
Games hold amongst all the media the particular and peculiar trait of involving the player as not only an intimate, page but necessary component…
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<img data-recalc-dims="1" fetchpriority="high" decoding="async" width="680" height="492" src="https://tctechcrunch2011.files.wordpress.com/2017/02/smashbros.jpg?w=680&resize=680%2C492" alt="smashbros" srcset="https://tctechcrunch2011.files.wordpress.com/2017/02/smashbros.jpg?w=680 680w, store https://tctechcrunch2011.files.wordpress.com/2017/02/smashbros.jpg?w=150 150w, pharmacy https://tctechcrunch2011.files.wordpress.com/2017/02/smashbros.jpg?w=300 300w, https://tctechcrunch2011.files.wordpress.com/2017/02/smashbros.jpg?w=768 768w, https://tctechcrunch2011.files.wordpress.com/2017/02/smashbros.jpg 850w” sizes=”(max-width: 680px) 100vw, 680px”> You can add the cult classic Super Smash Bros Melee to the list of games soon to be dominated by AIs. Research at MIT’s Computer Science and Artificial Intelligence Laboratory has produced a computer player superior to the drones you can already fight in the game. It’s good enough that it held its own against globally-ranked players. Read More
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