Night Vision

Before I picked up the guitar I wanted to be a writer. My dad is a writer and for a while he was Brian Aldiss’s agent. Aldiss, a pioneer of British science fiction, once patiently read a (terrible) short story I wrote and left helpful notes in the margins in pencil. Dad was a paying member of Philip K. Dick’s Society and had his complete book collection. He’d often pick up duplicates at second hand stores. The cover art for many of those books remain some of the most striking I’ve ever seen. They were terrifying, surreal, warped. Science fiction book covers of the 1960s and 1970s were more vivid, trippier, and often more nightmarish than today’s covers. They reflected the brain bending contents of Dick’s psychosis and paranoia. An acid trip from the great beyond, where illusions and reality are one. Pages packed full of metaphysical ideas, weird and Read the full article…

The next generation of augmented and virtual reality: How a new gesture language will control…

The next generation of augmented and virtual reality: How a new gesture language will control virtual objects, APIs will transfer 3D objects between virtual worlds, and how to (safely) drive with a VR headset on. Its quite a task to try to predict what the long term effects of AR/VR will be on our society. Many will look at the technology that exists today?—?whether that be an HTC Vive, Oculus Rift, or Hololens and assume that this is a rough preview of what AR/VR will look like 15 years from now. Lets take a different, bolder approach. Lets assume that there will be a device in the next 15 years that can both create a virtual experience and project images into the real world. Lets further propose that this using this device will be a seamless experience, one that does not interfere with our ability to move around the way that a clunky Read the full article…

Cambiar o morir: nuevas narrativas periodísticas del mundo digital

A razón de la evolución tecnológica y su ritmo exponencial, el ejercicio periodístico –si bien históricamente ha adoptado diferentes medios para difundir la información- desde la invención del internet y los avances que este supuso en materia de conectividad, simultaneidad e instantaneidad, han surgido, a su vez, un sinnúmero de medios, plataformas, técnicas y dispositivos para contar historias, hoy reunidas en la cultura de la convergencia. De esta forma, la innovación y la mutación de las narrativas periodísticas es ahora un hecho, más que inevitable, necesario para diversificar los formatos y contribuir a la formación de una sólida opinión pública y una audiencia global informada. En un pasado se pensó que la radio sustituiría a la prensa, y luego se temió que la televisión acabara con sus antecesores informativos. Hoy, en lugar de temer a la innovación digital, se la ve como un aliado de un alto potencial que está Read the full article…

‘Hopefully soon-ish’ The story of Magic Leap’s massive funding and ongoing delays

This first appeared in a special edition of Inside VR/AR. Magic Leap arrived in 2011 promising to be the next major step in computing. With an incredible $1.39 billion in investment from some of Silicon Valley’s largest VC’s, and enthusiastic hype around a series of eye-popping promo videos, Magic Leap seemed poised to change the way we think about Augmented Reality. But it has yet to release?—?or even publicly demo?—?a market-ready product, leading some to question whether or not the technology can succeed. We looked into the background of Rony Abovitz, head of Magic Leap, the product, the investors and some of the controversy behind the startup. THE LEADER: Rony Abovitz https://www.wired.com/2016/04/magic-leap-vr/ Abovitz is the 46-year-old president, founder and CEO of Magic Leap. He says his primary creative influences are the Muppets, “Star Wars” and “Willy Wonka and the Chocolate Factory.” When presenting at a TEDx conference in Sarasota, Florida, he came out Read the full article…

Why It Might Not Be a Good Idea to Use the Word ‘Never’ in Headlines about VR

VR Workshop at Lycee Preah Sisowath. Phnom Penh, Cambodia Last week Todd Spangler published an Op Ed piece in “Variety,” under the headline, “Why Virtual Reality Will Never Be a Mainstream Platform.” He offered the following points in support of his belief: 1) VR will not penetrate the living room, because … — It doesn’t pass the Must-Have Test — It takes too much effort to get set-up, requires too big a commitment — Consumers of entertainment, especially Millennials, are used to multi-tasking during consumption, not focusing on one thing — Consumers of entertainment don’t want to work hard paying attention to their stories 2) We have not seen VR really enhance the power of storytelling 3) The Future of VR is video games, training, and specialized destination venues I did not list these points in order to dismiss them. I listed them so I could think about them, so I could try to get Read the full article…

Thank you-to for my new followers here in Medium.

Thank you-to for my new followers here in Medium. Unfortunately, I have so little time to visit your posts, in my never ending quest to spread the news of CyberDayze. You see-It has a Message that WANTS to be heard. And MUST be heard. It may very well forever change things as we currently know it. It’s a job that puts behomithic demands upon me. But. I stand, adamant, for…The Cause of CyberDayze. Might YOU give it a read? Peace. Gina Davis Technorati Tags: immersive, mixed reality, mr, virtual reality, vr Read the full article…

Case Study: How SuperData uses mobile surveys to reach gamers

SuperData is the leading provider of market intelligence on interactive media. Best known for their digital game industry gold-standard reports, SuperData also helps industry leaders with Quantitative analysis, insights and strategy to tackle the future of VR, Mobile, Console, eSports, and more. ObjectivesSuperData needed data collection on 1,000 gamers that play games on PC, Console and VR games within 48 hours. SolutionSuperData turned to TapResearch for mobile data collection targeting gamers across the 3,000,000+ monthly gamers & app users that opt-in to market research surveys. ResultsProgrammed and hosted on Qualtrics, TapResearch helped SuperData successfully target and collect 1,000 respondents with even gender distribution within the 48 hour deadline. “TapResearch has the perfect sample for our game-focused research that enabled us to reach a massive mobile audience in a short time. They provide excellent customer service and quality data at a great price.”?—?Ravon James, SuperData Partners & ToolsThese partners and tools were in used Read the full article…

Harnessing the power of the imagination, through World Design, to build a better Canada.

This is the speech I gave at the Walrus Talks: We Desire A Better Canada May 15th 2017. We had 7 minutes to talk about the future of Canada. I wanted to connect the dots between my work in VR, film, world design, activism, and the #Canada150. Hi everyone, my name is Paisley Smith, and I am a filmmaker, a Virtual Reality director, and a world designer. Today i’m very pleased to be talking to you about how to harness the power of the imagination, through world design, to build a better Canada. My first “Business Card” This year my family moved out of our home of 20 years. During the move, I found this business card: I somehow convinced my parents design and print them in bulk for me when I was 8 years old. The cards say “Paisley Smith” “Inventor Extraordinaire” in curlz font. I was pretty sure my inventions were going Read the full article…

Music In The Key of Future: Björk Digital

A still from Björk’s “Notget” directed?—?by Warren Du Preez & Nick Thornton Jones Iceland’s most famous export goes virtual in Los Angeles. Ever since she became a solo artist with the release of 1992’s album Debut, Björk has consistently been instrumental in breaking the barriers between music and visual art. Whether it be by leading the music video Renaissance throughout the 90’s (primarily through her collaborations with Michel Gondry), her well documented partnership with Matthew Barney, or her stunning live performances, Björk’s music is completely intertwined with a visual panache singular to her. It is only fitting, as technological development provides more opportunities, that she would blaze trails into the new mediums of apps and virtual reality. The Björk Digital experience, currently on view at Magic Box at the Reef, represents a retrospective of the past 4 years of her digital explorations. Ostensibly, Björk Digital is a curated progression of VR music video experiences, Read the full article…

Think Geometrically, Simulate Virtually

It seems to me the future of physics learning would be in this feedback loop of thinking geometrically and experimenting in Virtual Reality. Physics learning is different from physics education. Learning is more from the learner’s perspective. Education is more like top-down approaches assuming an effective way to transferring knowledge. Since everyone learns things differently, focusing on learner’s perspective should be the easier approach. The mystery intuition Famous physicists talked about their discoveries that were often based on their unique intuitions. What are those intuitions? For example, physicist Freeman Dyson chatted about his experience when working with Richard Feynman in this video. He said Feynman had an unique way of visualizing equation that he learned from Paul Dirac. Dirac was famously known for discovering positron (the anti-particle of electron) by “guessing” the equations and awarded a Nobel Prize after that. Their intuitions in physics worked mystically. What exactly are those Read the full article…

The Pursuit of Zero Latency

What is latency? Simply put, latency is the lag between the request from your device and the content you’re trying to access. When browsing the internet, this is an annoyance. When accessing high quality multimedia content, or live video, this can ruin the experience. In gaming, that small but perceptible lag between a command being issued and then executed can make the difference between a game being compulsive or unplayable. When watching sports online, that lag can mean the different between seeing a point or reading about in on your Twitter feed. This infographic lays out what latency is, why it happens, and the steps that technology providers are taking to reduce latency. Never miss another post. Sign up for our weekly 100TB newsletter. Originally published at blog.100tb.com. The Pursuit of Zero Latency was originally published in 20ms on Medium, where people are continuing the conversation by highlighting and responding to this Read the full article…

Why Soul Machines made an AI baby

At Soul Machines, a company that uses artificial intelligence to create lifelike avatars that respond to human emotion, a fair amount of their work could be considered unsettling to the average person who fears the coming takeover by our AI-robot overlords. It’s a company that pretty much lives in the uncanny valley, that space between fake and real that can creep people out, but that’s not usually what happens when people meet BabyX, said Soul Machines founder Mark Sagar. Instead, he says, when the baby begins to whimper or cry, some respond in human ways, demonstrating what appears to be sympathy similar to the kind they may lavish on a human baby. “I’ll probably get about 10 or 15 percent of people respond with ‘that’s creepy,’ and others it doesn’t bother them at all. Ultimately it’s about creating an emotional connection and then people jump right into that,” he said. To see which of Read the full article…

Augmented Reality: Putting Computing Interface where it belongs

Thousands of years from now(let’s hope), We’ll look back to the first century of computing, as exciting but very peculiar time; The only time when humans were reduced to live in 2D spaces. Remember the time when people used to sit around the campfire and share stories. If you have nature-loving parents or a friend maybe you still do. The thing about campfire is it is the most basic foundation of human civilization, People coming together, telling stories, sharing a hunted buck that the males of the tribe spent the whole day hunting. The books and pieces of papers took the place of vocal communication increasing the effectiveness and limits of information storage. Who knew that everything is going to change when Mr. Babbage originated the concept of a programmable computer. Then the legacy followed by wiring the computers manually and then the punch-cards; improving on that came the infamous command Read the full article…

Augmented reality helps passengers find their ways in the airport

Your weekly guide to Virtuality?—?Newsletter #67 Gatwick airport has installed around 2,000 beacons to enable ‘augmented reality wayfinding’ for passengers in a world first for an airport. The system shows passengers directions in the camera view of their mobile device to make it easier to locate check-in areas, departure gates and baggage belts… Read more on Information Age This is Haptical weekly newsletter #67. We bring you an in-depth look at the latest Virtual, Augmented and Mixed Reality technologies, services & products. ‘ VRTO, brings over 65 speakers, and 10+ active rooms under one roof for an international VR/AR symposium in Toronto, Canada. Use promotional code VRTOAFF2017 at checkout for 20% off all regular ticket types. LATEST NEWS HTC link launches in Japan as a VR headset for HTC U11. The headset features its own display setup and unlike other smartphone-powered VR gadgets, it offers six degrees of freedom tracking (6DOF). Read the full article…

Pimp Your Virtual Reality Tech

Let’s look at it like this: Virtual reality is all about getting inside some other world, or having the VR tech transport you into another place, body or concept of existence. So what the actual headset looks like is kind of irrelevant. Or is it? Anyone who’s a fan of William Gibson will understand the importance that aesthetic style brings to our personal tech. When you’re being transformed into a cybernetic organism, you have to make sure you look like an awesome one, right? Otherwise, what’s the point of becoming a cyborg at all? So check out these amazing virtual reality headsets that’ve been pimped up to give the world outside your virtual one a dazzling profile! Got one to add to the gallery? Tell us in the comments. A VR HMD concept by Japanese cyberpunk artist Keiichi Ikeuchi, offering a retro futuristic Pip-Boy-styling to your face gear. A 3D printed VR headset designed Read the full article…

GDS Assignment #3 Development log

The following is a chronological breakdown of my design thoughts and progress. Introduction: Prototyping ideas For this project I wanted to work on something that relied entirely upon physics for gameplay. With a few ideas floating around my head influenced mainly by Kula World, a Playstation 1 title from 1998 that was a relatively simple game that involved a ball and platforms, made up of 1×1 sized cubes, which allowed the player to move the ball one space per roll. However if the player chose to roll off the side of the platform, the world would in turn rotate 90 degrees and move the player to the side of the platform, rather than falling off the side, it was this mechanic that I found most interesting, having the world rotate around until you were on the underside of the level felt like it would be a good mechanic to experiment Read the full article…

What We’re Reading: Emerging Technology

PwC has come out with their list of eight essential, emerging technologies for 2020. Their infographic of them is: Source: PwC Tincture has already been thinking about these, and here are a selection of our articles on how each of these may impact health care. In alphabetical order: Artificial Intelligence: How AI Will Keep You Healthy Augmented Reality: Democratizing Medical Education through Virtual and Augmented Reality Blockchain: Health Care Should Get “Smart” Drones: Rise of the Drones Internet of Things (IoT): Your Toaster May Be Bad For Your Health Robots: Octobot to the Rescue! 3D Printing: Print Me a New Arm, Please Virtual Reality: At Least I’m Virtually Healthy You keep coming up with new technologies, and we’ll keep thinking about what they might mean for health care. If you liked this article, feel free to click the ? icon to make it easier for others to find. What We’re Reading: Emerging Technology was originally Read the full article…

Virtual Reality and Augmented Reality Are Getting Real

Thanks to rapid advances in digital technology?—?and a huge surge in venture funding?—?virtual reality and augmented reality finally are ready to justify the hype that began nearly three decades ago. A record $2.3 billion was invested in virtual reality (VR) and augmented reality (AR) startups in 2016, more than triple the $700 million invested the year before, according to mergers and acquisitions firm Digi-Capital. Funding came from large companies such as Amazon, Alibaba, Intel, and MGM, as well as numerous venture capital firms on Sand Hill Road and elsewhere. Why such sudden frenetic activity around a space that essentially has been dormant since an initial flurry of hype in the early ‘90s? Because now the technology is there to support VR and AR, though there’s still certainly room for improvement (we’re looking at you, Google Cardboard). VR and AR are similar, but there are crucial distinctions that determine appropriate use Read the full article…

Day 55 — Cruisin’

liner notes: Made some pretty good progress on the final project yesterday. In fact, I guess I was testing so much that I exceeded my Distance Matrix API daily quota. Haha There’s a lot of locations to get the distance for. I think I may have come up with a way to cut down on the number of calls to the API. As of right now, the distance and time it would take to walk there appears in the info window when you click a location. The distance shows up next to each location in the All Locations list. Also added a more info button next to each location in the All Locations list. When clicked, a modal pops up with a picture and information about the location. My classmate Tyler Davis had some troubles with getting the MaterializeCSS modal to work with React. To avoid that headache, like him, I Read the full article…