Lagori

Childhood Memories Source One of my favorite playground games as a child. I and my friends would squeeze this game in our tight play-time schedule— accommodating at least once in a weekThe game consists of pile flat stones (8–10) and a tennis ball. I favored this game particularly and requested to my friends to add one more day of playing this game?—?with no luck. I loved playing this game. First, it is one of the unisex games and can be played without any training. And secondly, it is a team game. The Game consists of two teams?—?hitters and seekers. Each team can consist of 4–10 players each. 5 is a good number. Every player from the seeker team gets 3 chances to knock the pile of stones with the ball. There is a wicket-keeper(WK) kind of person from hitter team?—?directly opposite to that of the seeker to catch the ball. If this guy catches Read the full article…

Stage 4: Concept Refinement

After evaluative research, we redefined our design solution to be an intelligent system to improve the automobile repair training experience. Our system integrates theory and practice in mixed reality educational environments that support collaboration, problem solving and data-driven learning. Rather than a single tool or technology, our synthesis revealed the need for a system-level solution that will likely involve several different technologies working together to support dynamic, embodied learning. While other elements might emerge as we continue along our design process, as of now we imagine our MR solution will involve some combination of the following: Visualizing real-time sensor data, Viewing detailed work log, Contextual information overlays, Manipulation of digital components, View-sharing. We created two personas?—?a student Jesse and an instructor Alex, and tried to tell a story of their daily teaching and learning experience. This helped us understand our imagined features within a real context. Jesse, a 19 year old Read the full article…

Samsung Galaxy App Store gains ground in the U.S. with each smartphone launch

The Samsung Galaxy Apps Store is the underdog when it comes to competing with the iOS and Google Play app stores. But the company does have the advantage of being the world’s biggest smartphone maker, and it embeds its app store on every smartphone it ships. As a result, the Galaxy Apps Store is slowly gaining ground. It has grown to 24 million monthly active users (MAU) in the U.S., about four times the 6 million MAU it had in 2015. That’s not a bad result. And it’s good for developers, as Samsung curates its store so that only high-potential apps are available on the store, said Ravi Belwal, head strategic partner manager for games at Samsung, in an interview with GamesBeat. While the other app stores have millions of apps, Samsung is focused on a much smaller number — in the hundreds of thousands. With that smaller number, it Read the full article…

Messy Clarity ? 3 : Automation, Medium Spam?, Unicorn Blood, Facebook Spaces & More

UNICORN BLOOD ON ORDER Starbucks releases a Frappe for millenials and the olds are all upset! This week Starbucks Coffee released a viral Unicorn Frappe that took social media streams by storm. The concoction is reportedly made up of a mango flavored blended ice drink (pink)and sour syrup (blue). And despite reports, it isn’t that bad. It was targeted at the younger millennial generation who have an obsession with all things Unicorn and Mermaid, but that didn’t stop the fuddy-duddies at the New York Times from declaring it terrible or the Washington Post whose current tagline is “democracy dies in the darkness” from saying it tastes like shame. (I want to thank them for illuminating this most important topic in an effort of keeping our democracy chugging… and just an FYI – shame tastes like pizza and Evan Williams whiskey the day after a bender.) But, honestly, when did the world become such Read the full article…

Illustration of Agile methodology

In this post , I will touch upon Agile methodology , how it is different from the traditional waterfall methodology. I will also cover the important facets of Agile methodology i.e. incremental and iterative development by illustrating development of sample features. Waterfall is based on the assumption that all product requirements must be known, and frozen, before starting off, Agile works the other way round, where the basic assumption is that change is inevitable, and hence, we must not follow a process which doesn’t account for changes during software development. Agile was established as a theory as far back as the 1970s, but had only come into practice widely since the early 2000s. It is now an industry wide practice, not just in start ups but also in enterprises. Various companies follow different flavors of Agile. In this post, I am covering the features of Rating and Reviews, Filter for Search, and Online Read the full article…

The latest The Marco De Santis Daily! http://bit.ly/2pOQyBN #twitter

The latest The Marco De Santis Daily! https://t.co/eXGLS7JkhO #twitter ?—?@marcodesantis http://twitter.com/marcodesantis/status/855809154912579584 The latest The Marco De Santis Daily! http://bit.ly/2pOQyBN #twitter The latest The Marco De Santis Daily! http://bit.ly/2pOQyBN #twitter was originally published in marco-desantis on Medium, where people are continuing the conversation by highlighting and responding to this story. Read the full article…

http://twitter.com/marcodesantis/status/855795117353029634

Content marketing is your business’ secret weapon by @wetriggergrowth https://t.co/4WJoGQLRz2 ?—?@marcodesantis http://twitter.com/marcodesantis/status/855795117353029634 Content marketing is your business’ secret weapon by @wetriggergrowth http://bit.ly/2oTNB4c http://bit.ly/2ozHRcs http://twitter.com/marcodesantis/status/855795117353029634 was originally published in marco-desantis on Medium, where people are continuing the conversation by highlighting and responding to this story. Read the full article…

Methods of Production

As the modern movement emerged in fields like industrial design and architecture a designer’s most important asset was their understanding of materials and production. There’s a sense of modesty in the designs of the 60s and 70s. A sense that designers were chipping away at the usual facade to uncover something about the things they were creating. In UI design, the methods of production (programming) have become so flexible and abstract that exposing them seems less valuable. The fact that the work is so unconstrained has caused many designers to become less engaged in implementation leaving the choice of tools and methods purely up to developers. This has triggered some exciting growth and specialization as designers search for new frames of reference (e.g. User Experience Design). That said, the lack of continuity between design and implementation is going to hurt the field as we face the limitations of new technologies. Read the full article…

10 DO’S and DON’TS of UI and UX Design

10 DO’S and DON’TS of UI and UX Design User experience online is very similar to the user experience you get when going to a grocery store. You want a pleasant time without any hassle. You want to be able to navigate the store quickly, get what you need right away, head to the checkout line without a wait, and get back home. To help us designers step back and look at our designs and user interfaces from the eyes of the visitor, let’s run through some do’s and don’ts to look out for so we can help them get exactly what they came for without irritation or a bad experience. Read the full article…

The 30 games I don’t want on the SNES Classic

Earlier this week, we selected the 30 games that should be included with the rumored SNES Classic. The question of our time, however, remained unanswered: which games should Nintendo avoid? This is, perhaps, the tougher question. The SNES has one of the best video games catalogs. But the classics are tucked into a cornucopia of lazy movie tie-ins, mediocre sports games, and even a handful of forgettable Mario adventures. These are the 30 games that shouldn’t (and almost certainly won’t) appear on the SNES Classic, assuming it launches this holiday. As always, we’d love to hear which games you’d include on the list. Let’s meet in the comments. Aladdin Beavis and Butt-Head Jurassic Park Mortal Kombat Toy Story Each of… Read the full article…

A Week’s Worth of Super Events Led Up to the Big Game

The Super Bowl is more than enough excitement in itself. Two teams competing to be the world’s football champions, celebrations, parties, food and friends are everything you need to have a great time. However, Sunday’s night game is the icing on the cake. The pre-game activities were just as incredible and memorable. The Bay Area kicked off events days before the big game and had something to offer in many industries including health, education, dining and entertainment. [RELATED: Viewers Choice: 5 Super Bowl Moments You Helped Create] Earlier in the week, The Global Brian Health Coalition (GBHC) partnered with Steinberg Sports and Entertainment to host the Super Bowl Brain Health Summit and party. GBHC brings overall brain health, education and awareness to communities worldwide. This year they focused on the future of neurological technology, testing, protection, treatment and health of players in the NFL?—?a topic that’s receiving much widespread recognition and Read the full article…

???? ???? ??? ??? ???? PC (Atelier Firis)

2017? 3? 7? ??? ????? ???? ???? ?????—???? ??? ????? PC??? ???????. PC? ????? ??? ???? 1??? ??? ????????, ??? ????? PC?? ?? ?? ???? ??? ??? ?? ??? ???? ??? ?????. ??? ??? ???? ??? PC?? ??? ???? ??? ?????. ??? ???? ???? ???? ??? ??? ??? ????? ?? ? ???, ???? ?? ???? ?????. ??? ???? ??? ?????? ???? ???? ??? ?? ??? ???? ?? ??? ??? ??? ???. ?? ?? ??? ?? ??? ??? ????? ?????, ????? ??? ?????? ??? ?? ???? ??? ????? ???? ???????. ?? ?? ???? ??? ?? ???? ?? ?????. ??? ? ???? ????? ?? ???? ???? ???? ????? ?????. https://medium.com/media/329b0df09f3bbdbbbddcc89c4f62eef6/href ?? ?? ?????. ???? ???. ???? ?? ??? ??? ? ???. ?? ? ?????. ????? ??? ??? ???? ?? ?? ???? ??? ??? ???? ?? ?? Escha Edel Hangstein Meklet Atomina Pamela Ibis Fritz Weissberg Heinz Freihorn Shanon Atkins DLC? ??? ????—???? ??? ??? ?? ??? ???. ???? ???? Read the full article…

??? ????????? (Torment Tides of Numenera)

??? ?? ???? 18?? ??? ???? ??? ???????? ?? ?? ??? ??? ?? ????? 2017? 2? 28? ?? ???????. ???????? ?? ????????? ???? ?? ??? ????. ??? ???? ?? RPG ???? ???? ?? ??? ?????. ???? ??? ??? ??? ???, ?????? ?? ? ???? ??(?) ???? ????. ???? ??? ??? ?????? ?????(Ghost In The Shell)? ???? ???? ??? ??? ?????. ??? ?? ??? ??? ???? ?????. ??? ?????? ?? ??? ??? ??? ?? ???? ????. ????? ???? ???. ???? ?? ???? ??? ?????. ???? ??? ???? ???. ?? ???? ?? ???? ??. ??? ????? ??? ???? ??? ???? ????. ??? ?? ?? ?? ????? ?????. (???? ????? ????? ????.) ?? ????? ?? ?????… https://medium.com/media/5b3566ba62809ad4a31a90a54c431c25/href ?? ?? ?? ?????. ??? ????????? (Torment Tides of Numenera) | Burst Watermelon Read the full article…

Um desabafo sobre meu hobby frustrado

Eu sempre tive vontade de escrever sobre games. Na verdade eu criei alguns blogs com a intenção de falar sobre os games, na maioria das vezes publicando notícias que eu via em outros sites (explicadas com minhas próprias palavras e pesquisa). Outras vezes era só pra falar de games, comentar opiniões sobre lançamentos, abrir o debate. Bom, nenhum desses blogs vingou, e a culpa disso é exclusivamente minha, não por não ter qualidade no que eu escrevia (talvez não tivesse mesmo), mas por desistir em pouco tempo. Nenhum desses esforços durou mais que duas ou três semanas, e sem uma consistência de novos posts. Novamente, mea culpa. Eu ainda tenho vontade de escrever sobre games. Acredito que isso vai me permitir conectar com pessoas com o mesmo interesse, e também me inspirar para outros tipos de projetos dentro do mesmo tema.Para mim é difícil encontrar pessoas que consigam ter uma boa conversa Read the full article…

BAZOO Cheats, Hack, Tips & Guide

Receive Tons of Gems for Free by Simply using The BAZOO cheats Right Away! If you are tired of the regular games that you get to see every day getting released into the mobile industry which would simply require zero skills or talent from your side of the game then you should be considering to take a look over this game as it is 100% skill based and not recommended for kids or players with low IQ rating, and do not worry as there will be a small tutorial at the beginning to explain things out for you and smooth the playing experience also the BAZOO cheats that you will be using in the starting scenes shall be providing you with big numbers of gems and later on here you will realize how important these gems will be to your playing experience. BAZOO was created and published by “iscool Entertainment” company Read the full article…

A major Nintendo policy change has saved at least one Switch game

Enlarge / There. All better, Nintendo Switch. (credit: Sam Machkovech) With the Nintendo Switch’s newness starting to fade, interest in the new console has begun to shift toward its upcoming wave of “bigger” games. These include a gussied-up Mario Kart 8, the brand-new fighting series Arms, and a new Splatoon game that is finally looking more like a sequel than a last-gen port. But something interesting is quietly bubbling within the world of Switch games—though, sadly, I don’t mean Nintendo’s catalog of classic Virtual Console games. What’s bubbling up is just about as good, however: frequently updated games. And in one case, those updates have transformed at least one major Switch game from “maybe try” to “must buy.” Patchwork Nintendo spoke at length at a late-February event about how its Nintendo Switch platform will make certain development tasks easier for game makers. The participating “Nindies” game makers on hand echoed that statement. At the time, Read the full article…

We’ve been missing a big part of game industry’s digital revolution

Enlarge / Data! Pew-pew! (credit: Aurich / Getty / Konami) Last year, the Entertainment Software Association’s annual “Essential Facts” report suggested that the US game industry generated $16.5 billion in “content” sales annually (excluding hardware and accessories). In this year’s report, that number had grown to a whopping $24.5 billion, a nearly 50-percent increase in a span of 12 months. No, video games didn’t actually become half again as popular with Americans over the course of 2016. Instead, tracking firm NPD simply updated the way it counts the still-shadowy world of digital game sales. This “restatement” of the US game industry’s true size helps highlight just how much the game industry at large has transitioned from a business based on physical goods to one dominated by digital downloads and online purchases. Read 11 remaining paragraphs | Comments Read the full article…

Real Estate Meets Virtual Reality.

Over the past few years, there has been an incredible growth in the proliferation of technology, not only in our working lives but also our day to day lives as well. The progression of technological advancement has been unlike any growth we’ve seen of late. It is like a modern day gold rush, except this one will likely take a lot longer to fizzle out (unlikely since our entire economy is now fundamentally based on the integration and advancement of technology) and will have greater impacts on our daily lives as it manifests itself. Three years ago, if you would have been asked how Virtual Reality might change our world, you may not have thought too far beyond gaming, and perhaps travel. Today, Virtual Reality promises to disrupt many areas of business and everyday life. After all, 2017 is set to be the year that two significant, and revolutionary technologies, Artificial Read the full article…

Apple’s latest patent fuels rumors it’s looking deeper into AR and VR

While it remains to be seen what Apple is doing in the VR space (if anything), the company has made its interest in AR clear over the past year. Today, a new patent from the company has been published, further supporting rumors it is getting increasingly involved with the tech. The patent details “a method for representing a virtual object in a real environment”. To do this, the company has devised a system in which a “recording device,” possibly an iPhone, captures a 2D image of the environment in front of it. The system then takes one aspect of that environment as a reference point for a virtual object’s position in the real world. This enables any virtual project to collide with items in the real world “in a way largely close to reality.” In the context of the patent Apple utilizes a fairly common use case for both virtual and Read the full article…