Illustrating In Illustrator 101 part 4 of 5

LoaderCollection: Loading multiple files with a single progress loader that displays the total loading percentage of all items being loaded. Demo Version, ask rx not actual component Before we get into the LoaderCollection, health visit let’s discuss how you load single external files. The LoaderCollection recognizes Flash’s Loader class as well as a custom class called SimpleLoader. Technorati Tags: Color, color panel, Color Theory, Design, drawing, Howto, Illustration, Illustrator, sketches, Tutorial Read the full article…

Illustrating In Illustrator 101 part 3 of 5

Defining Shapes Lines: Some may think that illustration is all about the lines, search website comics and other art styles may give this impression. I use line-work in most of my illustration styles, though not always black lines. If you do not use lines in your work, you use color or some other means of creating contrast between forms and objects. It is this contrast between colors or light and dark values that produce the lines we think we see everyday in the world around us. We will discuss the use of line-work and contrast to properly define shapes using light and shadow. Comic artists may use line-work, but on closer inspection we find that those lines do a lot more then just define the shapes of the drawing. The line weight varies as it contours each element. This line variation builds the foundation of the form which gives the Read the full article…

Building Tiled Backgrounds Using Photoshop and Illustrator

I can’t wait to get back to publishing Flash tips and code, buy information pills healing but we’ve been so wrapped up in ChessJam lately leaving so little time to clean up code and make things more component-ized. I am enjoying the break from programming though, drugs doing illustration again has been very rewarding. Fixing Blotchy Textures: In producing tiled textures for some of the background paintings and 3D renderings, approved I found that even though the tiles did not really show any seams, they were creating some weird patterns over the whole tiled area. They needed tweaking without a long and laborious process of exporting and rendering. The key for me was to have a realtime preview of what I was working on, seeing how the tile would look tiled over a larger surface while I was painting in Photoshop. There may be better ways, we always appreciate feedback, Read the full article…

Illustrating in Illustrator Better Faster, The Happy Frog

What happened to _global, cost physician _root, _level? I rarely used _root or _level just because some projects would end up getting loaded into other swfs. Sometimes I didn’t know this until halfway through or in the end. So I started using global instead. That way I could still target the main timeline, which is where I would try to keep all my code, without having to worry about root moving somewhere else later. When I built components I would also use global, from time to time, to target them from anywhere in the application being developed. Technorati Tags: Adobe, Divide, drawing, happy frog, Illustration, Illustrator, Paths, technique, Tutorial, Unite, video Read the full article…

Illustrating In Illustrator 101 Part 2 of 5

Adobe MAX 2008 kicks off with Shantanu Narayen, troche Adobe CEO. I will do some live blogging from MAX. All post are being typed on my iPhone, due to my broken laptop, so do not expect a lot of details. Over 5000 in attendence. Followed by 2 more MAX conferences in europe and Asia. Flash catalyst announced, previously Thurmo. (Red) Wire announced, delivered on AIR. $5 a month. Kevin Lynch on stage. Cloud and client. Across multiple screens/devices. Flash player 10 is awesome. Audio waveform data, 3D, text engine, drawing API, pixel blender. FAST realtime processing. Adobe MAX 2008 kicks off with Shantanu Narayen, troche Adobe CEO. I will do some live blogging from MAX. All post are being typed on my iPhone, due to my broken laptop, so do not expect a lot of details. Over 5000 in attendence. Followed by 2 more MAX conferences in europe and Asia. Read the full article…

Illustrating In Illustrator 101 part 1 of 5

Flex.org already has tons of tutorials and looks like a great resource for Flex development and the Flex community. flex.org I was first introduced to the ColorTransform class while reading the AS2 to AS3 migration documentation about setRGB(). I was immediately impressed with the features, stomach web but intimidated when I saw the constructor and all the offset, story color and alpha arguments. I just needed to change the color of something, nothing special, no gradients, no alpha, no space shuttle landings, just a simple hex color change. So here is a simple color change utility that is a lot closer to what I am used to. ?View Code ACTIONSCRIPTfunction paint(obj:Object,color:Number):void{ var ct:ColorTransform = new ColorTransform(); ct.color = color; obj.transform.colorTransform = ct; } source here I was first introduced to the ColorTransform class while reading the AS2 to AS3 migration documentation about setRGB(). I was immediately impressed with the features, Read the full article…