SWF Files With Custom HTML Templates – taterboy
June 9th, 2008 | Filed under: Flash, Flash AS2 to AS3, Tutorials

AS3 Super Loader Part 2
This post is a continuation of the Action Script 3 Super Loader, though this tip could have many adaptations besides the example below.

Many may already know that when you go to the Publish Settings/ HTML window, there is a drop-down that allows for the choice of HTML templates to use with your .swf. When Flash publishes the HTML page along with the .swf, it dynamically creates the new HTML file that will host your Flash movie, with the correct width, height, file name, background color of the .swf in the source code. Many developers use this HTML page to copy the embed code into another file. Some people ignore this feature all together and use Dreamweaver to produce the code or have a custom HTML template that they modify manually.
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Flash Actionscript 3 (AS3) Super Loader – taterboy
May 17th, 2008 | Filed under: Flash, Flash AS2 to AS3, Free Components/Classes, Tutorials

I really enjoy coding in AS3, but one of the things I dislike the most is the fact that when building movieclips as Classes, you have to export to Action Script or place all your movieclips on the stage somewhere. I think the latter is not very flexible. I understand why it has to be done; I just don’t like it. The problem with exporting everything to the Action Script is that it loads that MovieClip on the first frame, and loaders that are normally placed on the first frame will not show up or function until the first frame is loaded. This first frame now contains all our content that we have exported to Action Script which really defeats the purpose of a loader. That is why you will see a blank white box for a few seconds or longer before the loader shows up. The best way to fix this is to build a loader swf  to load our current project swf into. 
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What Happened to _global? – taterboy
April 13th, 2008 | Filed under: Flash, Flash AS2 to AS3, Tutorials

What happened to _global, _root, _level?

(Working With and Building Custom Events)

I rarely used _root or _level just because some projects would end up getting loaded into other swfs. Sometimes I didn’t know this until halfway through or in the end. So I started using global instead. That way I could still target the main timeline, which is where I would try to keep all my code, without having to worry about root moving somewhere else later. When I built components I would also use global, from time to time, to target them from anywhere in the application being developed.
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Hello world! – taterboy
April 12th, 2008 | Filed under: Bio, General Info

Welcome to my blog. It is pretty weird that I have been involved in building blogs and social network type sites for clients, yet I only now getting around to posting something online for my self. The web has been a great source of learning for me over the last few years and thought it was time to give something back.

 I have a few posts already planned out, most are Flash tips and tricks, and a few already in the works. Most of the flash tips are based on my experiences as a designer learning AS3, then I would like to share some other classes and older AS2 stuff. So stay tuned and in the mean time go build some cool stuff.  

If you would like to see some samples of past projects I have worked on, check out www.hdinteractive.com .

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