Sechs Schritte zu herausragender Custom Software

Die Absicht in maßgeschneiderte Software zu investieren geht meist mit hohen Erwartungen seitens des auftraggebenden Unternehmens einher. Was bringt die Investition für den Betrieb? Worauf muss man sich einstellen und wie die Ressourcen einplanen sind nur einige Fragen, die zuvor gestellt werden sollten. Trotz sorgfältiger Planung, einem eingespielten Team und realistischer Budgetierung lassen sich leider nicht immer alle Probleme und Fehlentscheidungen innerhalb des Projekts vermeiden. Die damit auftretenden Fehlerbehebungen stören nicht nur den gesamten Projektverlauf, sondern sind meist auch noch sehr kostenintensiv und ein wahres Ärgernis für beide Seiten. In solchen Situation ist es besonders wichtig einen klaren Kopf zu behalten und den Blick für das Wesentliche nicht zu verlieren. Die ideale Lösung, um solch einer Situation zu entgehen und gleichzeitig das bestmögliche Ergebnis aus der Investition zu ziehen, ist die Verwendung einer flexiblen und kollaborativen Herangehensweise bei der Entwicklung von herausragender Individualsoftware! Folgende sechs Regeln sind dabei zu beachten: Read the full article…

Experimental VFX videos push limits of 3D animation

London-based creative production studio and VFX specialist Saddington Baynes has released a batch of inspirational 3D animation videos made by its research and development team, SBLabs.  Ranging from videos celebrating Pride in London with a cherub doused in a rainbow of CG paint, to a dancer replicating the famous Gangnam Style jig through motion capture, the SBLab artists have created some imaginative videos that are sure to inspire 3D and VFX artists. The SBLabs team aims to train the company’s artists to achieve perfect visual discipline in preparation for tackling demanding commercial projects. It also gives artists a chance to indulge in some hands-on training to develop their skills in a fun way. The resulting creative clips can be glimpsed in the showreel below. You can also find the clips in full on the Saddington Baynes Vimeo channel. Related articles: Behind the scenes on Transformers VFX How to break into Read the full article…

Virtual/Augmented Reality (VAR) and the Simulation Hypothesis (SH1)

What’s the Point of Virtual Reality if Reality is Virtual? I sure hope that makes more sense to her than it does to me. A day does not go by that another article is not published right here on Medium purporting to explain why virtual/augmented reality (VAR) systems/software/applications have failed to spark much interest in the general population. Adoption rates have been way slower than many had predicted and widespread adoption seems decades away if it is ever going to happen. Many theories have been suggested and while they each have some element of truth to them they all fail to provide a completely satisfactory account of the issue. I have been puzzling over this problem in my head myself for months now. Given the bulk of the populations seemingly endless fascination with all things tech and the media’s incessant hyping of VAR as the next big thing you would think VAR Read the full article…

How Can UX Help You On Early Stages Of a Project?

Offering a good experience is more than just thinking about your user, it is related to increasing your revenue and can be a competitive advantage as well. Working focused on your most likely users and getting their inputs as earlier as possible in a project may help you to find a lack on the market that will make your product have more chances to be a success because it will address a need your target audience have for sure. First: Knowing Your Audience A good way to start is knowing your audience and the applications or platforms they are used to, even the ones not exactly related to what you are offering, as it gives you, at least, insights on their everyday interactions and paths. Second: Learning More About Your Competitors The second step is to learn more about your competitors and even ask for users to talk about their experiences with them, Read the full article…

4 ??????, ??????? ??????? ??????? ??? ????????-??????? ????????

? ???? ????? ?????????? ?????? ??????????? ????? ????? ??????? ???? ????????-??????? ???????? ?????????. ????? ????? ????????, ??????????? ???????? ???????????? ???? ?????????? ???????. ??????????????, ??? ? ???????? ?????????? ????, ?????????? ??????-??????? ?????????? ?? ????? ??? ?? 150%. ??? ?????? ?????? ??? ?????? ??? ?????? ???????????, ??? ????? ???????? ? ???????? ??????, ?, ??? ?????????, ???????. ????? ????? ????????, ???????? ???? ??????? ???????: 1. ???????? ???? ??????????????? ????? ??????????? ????????? ????????, ??? ????????? ????????? ???. ?????????????, ????? ???? ?????? ???? ??????? ?????? ??????? ?????????? ????? ?????????. ????????, ???? ?? ???????? ???????? ?????????? ? ????????? ?????????, ?? ??????????? ????? ???????? ?? ?????? ?????? ??????. ????????? ?????, ??????? ???????? ???????. ???? ?? ?????????????? ?? ????????????-?????? ??????????, ?? ?????????? ???????? ??????????, ?????????? ?? ????????? ????????. ???? ??? ????? ??????????? ??????? ???? ?????????????????, ??? ??????? ??? ???????? ?????????? ???????????, ???????, ?? ????, ???????? ????? ???????? ??????? ??????????. ?????? ???????? ????? ??????????? ?????????? ????????—???? ??????? ???????? ??????? ??????????? ?????? ????? Read the full article…

Enhancing CSS Layout: From Floats To Flexbox To Grid

    Earlier this year, support for CSS grid layout landed in most major desktop browsers. Naturally, the specification is one of the hot topics at meet-ups and conferences. After having some conversations about grid and progressive enhancement, I believe that there’s a good amount of uncertainty about using it. I heard some quite interesting questions and statements, which I want to address in this post. “When can I start using CSS grid layout?” “Too bad that it’ll take some more years before we can use grid in production.” “Do I need Modernizr in order to make websites with CSS grid layout?” “If I wanted to use grid today, I’d have to build two to three versions of my website.” The CSS grid layout module is one of the most exciting developments since responsive design. We should try to get the best out of it as soon as possible, if Read the full article…

Pokémon Go gives festival attendees a free Lugia after connectivity issues plagued the event

After rough start to Pokémon Go Fest, Niantic’s first in-person event for its breakout game, the company has announced that all registered attendees will automatically have the legendary pokémon Lugia added to their accounts. Prior to the event, the company teased that legendary pokémon are headed to the game, and the reveal for what specific pokémon is coming was supposed to happen in a form of a co-operative raid. That, of course, didn’t actually happen, as connectivity issues rendered the game mostly unplayable by the majority of festival goers. The free Lugia is in addition to attendees being offered a $20 event entry refund and $100 of in-game PokéCoins, which Niantic hopes will satisfy fans of the game (unless they paid a whole lot… Read the full article…

A Quick Guide to Creating a VR Experience

Use Unity3D to prototype immersive experiences for the Oculus I have always wanted to design an app for virtual reality. I have created a number of concepts in After Effects and other design software, but I knew they were impossible to view in VR. So when Oculus dropped the price of the Rift last week, I decided to finally buy it and figure out how to build something. I have heard great things about Unity3D, which is a cross-platform game engine that is free for personal use. Below, I have distilled a guide (8 steps) to build a simple VR scene to be previewed with Oculus without any experience with Unity3D or building for virtual reality. Step 1 Go to Unity3D’s website, click “get unity” in the top right, and download the free personal version. Step 2 Download the software onto your computer, and create a Unity account. Step 3 Create your first project and make Read the full article…

Reflection for Week 7 of Class INTE5340

Reflection for Week 7 of Class INTE5340 I found all three class videos this week very thought provoking. They were called Mobile Storytelling | Digital Campfires | Evolution of Storytelling. As I recently took a class for my teaching degree on literacy I was particularly impressed by the Mobile Storytelling video and the concept of young writers becoming very popular authors, not because some adults decide they have talent, but rather because their peers (or whomever wants to read their work) drive the demand for their work. With a shortage of written stories for youth, especially by youth, this is revolutionary for youth literacy. In h. there was some discussion as to whether the young writers who became popular had editors making sure their work was well written, but several people made the point that if the work was not well written, fellow teens would undoubtedly point it out to each Read the full article…

I’m a content designer. What am I?

As fairly new disciplines, content strategy and content design suffer from a degree of elusiveness that can make content buy-in considerably harder than it should be. However, before we can even sell this particular expertise to a client, we need to make sure that our fellow designers understand what we do and how they can benefit from our help. You design what now? Before we get started, I have a confession to make: A couple years ago, when I first got promoted from a copywriter intern to a junior content designer, I didn’t fully understand what my fancy new title meant. To me, content designer sounded like one of those BS titles like “Compliance Evangelist”, “Customer Dialogue Manager” or “Chief Happiness Officer”. But the more I got exposed to the work of other content designers and copywriters, the more I started to understand the distinction. And the more time went on, the more Read the full article…

User-centred environment

???????? ????????????????? ????? ? ????????????????? ??????? ?? ???????????? ?????? ?????????????? ? IT. ??????, ???? ?????? ?????? ????? ??????????? ? ??????????? ?????????? ? ????????? ?????. ????? ??????? ???????????????? ?????? ????? ?????????, ?? ????? ?????????? ??????? ???????: ????? ????????????? ? ???????? ????????. ??????? ?????????, ?? ?????????????. ?????? ???? ?? ??, ?? ???? ?? ????? ???????? ??????????? ?? ???????. ????? ??? ??? ?? ?????????? ???????? ????, ??????? ?? ???????? ?????? ??????. ???-?? ???????? ?????? ?? ???????, ???-?? ??????????? ??????????, ???-?? ???????? ????? ? ??????. ????? ??? ? ?????, ????? ?????????, ?? ? ???????????? ??????????? ???????? ??????, ????????? ????????—??????, ????, ????. ? ???? ????? ???? ???????? ??? ????? ?????????? ? ???????????—?????? ??????? ????. ?????????? ?????, ? ?????? ? ?????? ???????????? ??? ? ?????? ?????????. ? ??????, ???? ?????????? ???????? ??????? ?????-?? ???????????, ? ????????? ????????????, ?? ??????? ?????????? ?????? ????? ?? ?????. ????????, ???? ????????? ???? ???????? ?? ???????. ? User Expirience ??? ????????? ????? ????????, Read the full article…

Hi, I am Hanny

a UX designer in Hong Kong With a background in Psychology and passion for technology, I enjoy observing, empathising and creating digital experiences for people. My journey on human-centred design started with Prezi in 2012. Every presentation was not created to express my interest in design, but to delight and inspire my audiences. I put myself into their eyes, and lead them on an adventure of surprises. I hope to bring innovation to the world by better designing the invisible parts of our lives. I am not good at putting price tags on products or services, but what I am good at is putting priceless smiles on people’s faces through touching their hearts. I have a desire to excel through continuous improvements, which pushes my limits in every other project. To me, there is never “getting used to”, but “how can this be even better”. TK page under development, but thanks for reading! Hi, I Read the full article…

Human Centered Design

Human Centered Design (HCD) adalah sebuah pendekatan untuk mendesain produk yang berfokus pada Manusia atau pengguna. Dalam HCD desainer mendesign sebuah produk atau service sesuai dengan kebutuhan, kebiasaan, dan kapabilitas manusia. Dalam HCD dimulai dengan memahami orang-orang terlebih dahulu dan mengetahui apa kebutuhannya. untuk dapat memahami orang atau pengguna bisa dilakukan observasi terlebih dahulu. Dalam pendekatan HCD dilakukan iterasi-iterasi agar dapat mencapai apa yang dibutuhkan oleh pengguna Seperti yang dikatakan Don Norman Pada buku “ The Design of Everyday Things” Dalam siklus iteratif HCD terdapat 4 aktifitas yaitu: Observation Idea Generation (Ideation) Prototyping Testing Observation Aktivitas pertama yang dilakukan dalam siklus ini adalah observasi, dengan observasi kita dapat mengetahui masalah yang akan diselesaikan. Dalam Aktivitas ini dilakukan observasi langsung kepada pengguna, memantau aktivitasnya, mencoba mengetahui ketertarikan, motif, dan kebutuhannya. Definisi masalah yang sedang dicari dapat diketahui dengan memahami apa tujuan yang ingin dicapai oleh para pengguna dan halangan atau kendala yang Read the full article…

?????????? (UX Writer)?

??????????????????????? ( Photo Credit : jm3 ) ?? ?????????????????????????????????????????????????????????????????????? ; ?????????????????????? ???????????????????????? ; ??????????????app????????????????????????????????????????????? ???????????????????????????????????????????????????????????? (??????) ?????????? (UX Writer); ?? (writing)?????????????????????????????????????????????????? ??????????????????????(?????writer?????????????????????????????????????????????????????) ????????? (UX writer) Google??????????????????????? UX Writer in Google Google????????????? ??????(??)???????????????????????????????????????????????????????????? Spotify????????(??)??? Spotify???????? ???????????????? (????????????????????????????????????Spotify????????????????????? ????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????? ?????? (UX Writing) ???????????????????????????????????? (UX Writing) ????????? 1. ?????????? ????????????????????????????????????????????????????????????????????????????????????????????????????????????? 2. ??????? ???????????????????????????????????????????????????????????Call to Action??????????????????????????????????????? 3.?????????? ???????????????????????????????????????????Anjana????????????? ???????????????????????????????? (????????????????)???????????????app??????????????????????????????????? ????????Anjana?????????????????????? (book) ????????????????????????reserve?? 4.?????????? ?????????????????????????????????????????????????????????????airbnb????? airbnb?? ?????????????????????? ??????????????? (1) airbnb????????????????????????????(2) airbnb?????????????????????????????????????????????????????airbnb???????????????? ??????????????????????????????????????????????????????????????????????? (Credit : webhosting) ????????????????????????????????????????????????????????????????????????????????????(Grats. You broke it.)?????????????????????????????????????????? ???????? ?????????????????????????????????????????????????????????????????????????? ????????????????????????????????????????????????????????????????????????????????????? ??????????????? (UX Writer) ?????????????????????????????? Reference:1. Anjana Menon. 2017. 8 lessons in UX writing. [ONLINE] Available at: https://uxdesign.cc/8-lessons-in-ux-writing-36f0e73e2971. [Accessed 23 July 2017].2.UX Booth. 2017. What is UX Writing?. [ONLINE] Available at: http://www.uxbooth.com/articles/what-is-ux-writing/. [Accessed 23 July 2017].3.uxwriter.cc. 2017. What is a UX Writer?. [ONLINE] Available at: https://blog.prototypr.io/writing-for-design-c5056238c682. [Accessed 23 July 2017]. Read the full article…

5 iPhone Apps Gone Free — Weekend Roundup

1) Connectrode Connectrode is a pure puzzle game of simple but elegant strategy. Connect the chips to clear them from the board?—?but with each connector you place, beware blocking off parts of the board from yourself! The game has no time limits?—?play at your own pace. Once you master the gameplay, try for a high score and discover new depths of challenge and strategy?—?and land a high score on the Game Center leaderboards. The “boards” you play in Connectrode are randomly generated?—?you’ll never run out of new challenges. Post your score on a board to Twitter or Facebook, and friends can use your link to play the very same board?—?they may even beat your score and send a challenge back to you! Connectrode features a gorgeous ambient soundtrack by David Pencil (known for his soundtracks for Penny Arcade: The Series on PATV). This game was developed completely independently by a small Read the full article…

REVISED Assignment #4

I have choose the two articles that were written by Kelly(2015) and Chang(2015). These two articles seem to have opposing views when it comes to gaming in Virtual Reality (VR). Although the author Chang goes into a little more detail about VR applications outside of gaming, both articles seem to be in a stasis. The author Kelly has the purpose of trying to persuade the reader that VR is not the future of gaming just yet by providing reasons about the inconvenience of headsets and their applications, while the author Chang has the purpose of trying to persuade the reader that VR is beneficial for gaming and uses statistical data to prove that point. Using the rhetorical strategies of ethos, and logos, Kelly’s article is by far more persuasive. In the article(Chang, 2015), the author states “No surprise, then, that companies like Facebook, Google and Intel are investing. Facebook acquired Read the full article…

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????????????????????????????????????? ?????????????????????UX?????????;????????;???????????????????? ????????????????? ????????????????????????????????????;??????????? ???? ?????????? ?????????????? ??????????????????? ??????????????????????200????????5???? ???????????? ???????????????? ??????????????????????????????????????????????????????????? ???????? ??????????????? ????????50?60????????????????????????????? ??? ????????????????????????????????????????????????? ?????????????????? ????????? ??? ???????????????????????????????????????????? ??? ???????????????????????????????? ??????? ??????????????????????? ??? ????????????????????????;???????????????????????;?????????????????;???????????????????????????????????????????????????..?? ????????????????????????;????????????????????????????????????????????????? ????????????????????????? ?????????????????????????????????????????????????????? 3,4?????????????????????????????????? ??????????????????????????100?100?????????? ??????????????????????????? ??? ????????????????????????????? ?????????? ??????????????????0? ???????0 ??????????????????????????? ????????????? ???????????30???????100???????????????????? ?????? ?????????? ???????????????????????????? ??????????????????????? ????????????? ?????????????????????????????? ??????????????? ??? ???????????????? ???????????? ??????????????????????200????????5???? ??? ??????????????????? ??????????????????? ??????????????? ??????????????????????????????????????????????????????????????????? ?????????????????? ??? ???????????44 * 44px???????200?300????????????????????????? ??????????????????????????????????????????????????;????????????????????;??????????????????5????????????????????????????????????;???????????????????????????????????????? ???5????????????????????????? ?????????????????????????????????????????????????;????????????????????????????????????????????????????????????? ????? ??????????????????????????????????????????????????????????????? http://mamatate.com/ ?????????????????????UX????????????????????????????????? ????????03-3257128 LINE?@ koa4745k ?????2094103110@gm.kuas.edu.tw ???????????????????????????? was originally published in mamatate on Medium, where people are continuing the conversation by highlighting and responding to this story. Read the full article…

Mozilla’s voice based apps for next generation

The technical industry strongly believes that voice based interaction is the next game changer. Our AI driven assistants communicating with us from the other side are prime examples of voice based apps. UNFORTUNATELY, THE TASK IS CONSIDERABLY CHALLENGING AND REQUIRES AN ABUNDANT SUPPLY OF DATA TO STUDY FROM. TEXT-TO-SPEECH FUNCTION: As a result, the developers of Firefox browser at Mozilla are currently working on a project that will erase the stress factor completely. The Common Voice project will archive voice tones of various frequencies so that developers can later use them for text-to-speech feature support in their projects. 10,000 HOURS OF AUDIO! The objective is to accumulate 10,000 hours of audio files spoken in numerous accents possibly heard these days. Eventually, to help the machine in distinguishing between voice tones. YOUR CONTRIBUTION WILL BE HIGHLY APPRECIATED… Lastly, if you’re willing to contribute, simply click here and record your voice by reciting sentences or hear Read the full article…