Resident Evil 2 Remake: First Screenshots of Claire Redfield Released

Capcom has shown off the remade version of Resident Evil 2’s co-lead, Claire Redfield for the first time. As part of its Gamescom showing, the developer released a set of screenshots showing the teenager on the hunt for her brother, Chris: We’ll have more impressions on Claire’s portion of the campaign this week. We’ve seen a lot more of fellow star Leon Kennedy so far, with his section already indicating that Resident Evil 2 Remake is embracing the series’ horror roots in the best possible way. The Resident Evil 2 remake will be released for PS4, Xbox One and PC on January 25, 2019. Read the full article…

In Shadow of the Tomb Raider, Destruction Becomes Lara’s Closest Companion

In the latest demo of Shadow of the Tomb Raider, shown behind closed doors at Gamescom 2018, Lara is faced with yet another bout of destruction as a city faces the wrath of the encroaching apocalypse. This iteration of Tomb Raider shows Lara at the end of her origin story, and while the previous two games explored her ability to survive and what it means to be a Croft, Shadow is looking to explore what it means for Lara to be a Tomb Raider and the responsibility that comes with it. At this point, we’ve seen how Lara’s new adventure brings a bigger focus on puzzles and exploration and how she essentially causes an apocalypse and alienates herself in a darker story, but also how the hubs and gameplay feel very familiar to the previous Tomb Raider reboot games. This hands-off Gamescom gameplay, though short, shows off some more combat Read the full article…

GTA Online: This Classic Mode is Getting a Big Update

Hunting Pack, the popular Adversary Mode from Year 2 of Grand Theft Auto Online, is getting an update as part of the follow-up to the After Hours content pack. The mode focuses on a large vehicle with a bomb strapped to it that will explode if the vehicle’s speed falls too low for too long (like in the classic 90’s movie, The Bus That Couldn’t Slow Down). One team has a Runner, responsible for driving the bomb vehicle from the starting point to a Deactivation Zone that serves as the “finish line,” as well as two Defenders who protect the Runner from the other team. The second team is made up of Attackers, whose only goal is to stop or slow the target vehicle enough to trigger the bomb. Where the original version featured fairly standard vehicles battling through the streets of downtown Los Santos and greater San Andreas, the Remix Read the full article…

Fortnite looks terrible on my Android phone and I love it

As an Android user, I’ve been waiting a long time to play Fortnite on the go. First, there was the Nintendo Switch version, which I was incredibly excited about until I realized I couldn’t access my PS4 account on the tablet. Then, developer Epic announced that the mobile version of the battle royale shooter was expanding from iOS to Android, and it finally launched last week. For the most part, it’s just what I expected, apart from one major change: on my Galaxy S7 Edge, Fortnite looks like a low-poly PlayStation-era game. And I kind of love it. Once you get around the install process, Fortnite works surprisingly well on mobile. My phone isn’t exactly brand-new, yet the battle royale game runs pretty smoothly. I haven’t experienced any… Read the full article…

Camp W is a great game for the end of summer

It can be difficult to find time to finish a video game, especially if you only have a few hours a week to play. In our biweekly column Short Play we suggest video games that can be started and finished in a weekend. Summer camps can be a magical time. They’re often the first time a kid gets to be away from home — and away from parental supervision — for an extended period of time. It’s a test of their independence, but also their ability to adapt to a new social situation by being thrown together with a bunch of new people. It’s almost like a dry run for going away to college or moving out on your own, except in theory it has some form of adult supervision. This aspect of summer camps is at the core of visual novel Camp W. It tells the… Powered Read the full article…

Sean Murray on the Present, Past and Future of No Man’s Sky

Sean Murray is excited again. When I meet him, he resembles the developer the Internet got to know, love and, eventually, turn on – fidgety, unintentionally charming, interrupting his own sentences to make new points as they occur to him. But as the conversation goes on, I realise what he’s saying is far from what I remember of the man. From 2014 to 2016, the Hello Games founder and mouthpiece appeared to be a sort of restless ideas machine, appearing in interviews with the express purpose of pouring out whatever was in his mind, rather than what was safely calcified in code on his computer. It was, by his own admission, a mistake: “We messed up some of the easy things, in that we talked about the game too early. We were really excited when we talked about the game. We talked about features as they were in development. Press Read the full article…