Illustrating In Illustrator 101 part 4 of 5

Artists through the ages have pushed the limits and innovated new mediums to communicate to the world. Color has always played a huge roll of how art was received. In this chapter in the Illustrating with Illustrator series, we will discuss color and the different ways to apply color to our work. Color Schemes: Color schemes are two or more colors that are used to identify a message or reinforce a brand. A color scheme normally consists of at least a primary and secondary color. Not to be confused with a painter’s primary colors red, yellow and blue, a primary […]

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Illustrating In Illustrator 101 part 3 of 5

Defining Shapes Lines: Some may think that illustration is all about the lines, comics and other art styles may give this impression. I use line-work in most of my illustration styles, though not always black lines. If you do not use lines in your work, you use color or some other means of creating contrast between forms and objects. It is this contrast between colors or light and dark values that produce the lines we think we see everyday in the world around us. We will discuss the use of line-work and contrast to properly define shapes using light and […]

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Building Tiled Backgrounds Using Photoshop and Illustrator

I can’t wait to get back to publishing Flash tips and code, but we’ve been so wrapped up in ChessJam lately leaving so little time to clean up code and make things more component-ized. I am enjoying the break from programming though, doing illustration again has been very rewarding. Fixing Blotchy Textures: In producing tiled textures for some of the background paintings and 3D renderings, I found that even though the tiles did not really show any seams, they were creating some weird patterns over the whole tiled area. They needed tweaking without a long and laborious process of exporting […]

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Illustrating in Illustrator Better Faster, The Happy Frog

The Happy Frog Illustrator Tutorial Video (HD) Here is my first screen cast with an introduction to illustrating in Illustrator. Included are some very important tips in creating great illustrations in less time as well as an overview of the illustration process. We will create a Happy Frog character almost completely using the ellipse tool. There are 5 rules to Illustrating in Illustrator, Better Faster. They are mentioned in more detail here, including four reasons for cleaning up strokes in your final artwork. Technorati Tags: Adobe, Divide, drawing, happy frog, Illustration, Illustrator, Paths, technique, Tutorial, Unite, video

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Try WorkWatcher Free for 1 Month

WorkWatcher is the application we use at HD Interactive to manage our business and virtual workforce. WorkWatcher will be completing beta very soon and we are offering a free 1 month subscription for a limited time. Anyone interested in giving WorkWatcher a try, to see if we can save your company and employees much time and money, send an email to info@workwatcher.com today. A Hosted Solution with an AIR Application Client: We are web developers by day, but wanted to give WorkWatcher the feel of a desktop application. Something you keep open and use throughout the day, but still have […]

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Photoshop Tips Though the Years

Can you believe Photoshop is almost 20 years old? It was initially distributed as scanner software by a company called BarneyScan in 1988 and Adobe officially released Photoshop 1.0 in 1990. A tear comes to my eye as I think about all we have been through and how much Photoshop has evolved over the years. “Our baby is all grown up! sniff, sniff.” With each new release came new features, some highly anticipated while others I still wonder what they are used for. As an artist though, is it really about the features? The art is created inside you, we […]

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Illustrating In Illustrator 101 Part 2 of 5

Construction Wether I am illustrating an imaginary device or something I use everyday, it is good to understand how the object is or should be constructed. Other information like functionality, and how these objects are interacted with are very important in making our illustrations more convincing. Questions you could ask yourself are how much heft and mass does this object possess, What kids of materials are used to build this object? How does this information effect how light reflects/refracts off the object. These evaluations help us understand how the details should be rendered. The object could be steel, but is […]

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Adobe launches Tour de Flex

It is official, Adobe launches Tour de Flex, the update to the Flex 2 Component Explorer. Check it out here Tour de Flex. Check out the About link in the drop-down in the upper right, to find links back to this blog (Todd Williams) and our company HD Interactive. Also Greg Wilson has more background on how this version can to be. Technorati Tags: AS3, component explorer, Flex, flex.org, hdinteractive.com, Tour de Flex

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Free Fullscreen Kiosk Web Browser

Building a Fullscreen Kiosk Web Browser using Flex and AIR. There are a number a fullscreen web browsers/plugins out there, but not all of them are free. We have used a couple different ones over the years for kiosks that need Web Browsing capability or to display an HTML based kiosk application. Next time I can just build one, all I need is a few lines of code and a touchscreen monitor. I am impressed with AIR’s webkit (HTML Component), it is light and loads pages pretty fast. Here is an example of building a serious utility with very few […]

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Illustrating In Illustrator 101 part 1 of 5

Sketches & Guides This series will cover the basics of illustrating with Adobe Illustrator from start to finish, geared more toward novice Illustrator users with a few intermediate tips along the way. Some of the principles discussed are applicable to most illustration programs and illustration in general. This collection of posts will be based on a philosophy of illustrating Quick, Clean and Correct. Discussing time saving tips, preparing your artwork so that it can be easily used by others for web and print, and how to achieve consistent results based on your style. Everyone who reads this post has their […]

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iPhone Interface Artwork (Vector)

There is a huge buzz around the new iPhone SDK, at least in some circles. Here is a collection of a few iPhone interface objects, in vector (Illustrator CS3), for anyone wanting to design an interface for the iPhone or an iPhone look-a-like app. source. Technorati Tags: Apple, Artwork, Design, Illustrator, interface, iPhone, Vector

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Illustrator Tip #11…

…and The Most Important: Learn as many keyboard shortcuts you can. This is not an illustrator only tip. As with any app that you work in and expect to be proficient at, you should learn the key-board short cuts. In the manuals that come with the box, there is normally shortcut charts. If you did the download, you can find them online. Most Adobe apps have the ability to re-assign key-board short cuts as well. I would suggest against it, unless it is necessary, because if you ever go to work at a different location, or have to show someone […]

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10 Adobe Illustrator Tips

With the nature of vectors being smaller than bitmap images in file size, I typically try to illustrate everything I do for Flash in Illustrator first. I love Illustrator as an illustration tool. Although Flash has made some great progress it’s illustration tool set, it just does not come close to the power and features of Illustrator. I also find Illustrator really fast for laying out design projects and more illustrative graphics then modeling and detailing in photoshop. Like any relationship, my affection for illustrator is not without frustration and we have to learn to accept some of the faults, […]

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