How to Make a Brochure on Microsoft Word (Using a Template)

Did you know you can make a brochure using a common tool such as Microsoft Word? It’s actually a really capable tool for brochure design, for creating a high-quality, professional outcome. With a good template, you can turn a simple Word document into a carefully designed brochure that you can get printed or push as a PDF online. Here, we’ll walk through the steps using a template that you can download from Envato Elements. You can use what you learn for any type of brochure, using Microsoft Word – a tool you’re already familiar with! Whether you’re looking for a tri-fold, A5, or larger brochure, these steps will work for any type of design. 1. Pick Out a Brochure Template Creating a brochure in Microsoft Word is quick and easy if you start with a good template. Quality templates include elements that allow for easy customization, such as the ability Read the full article…

How to Convert a PDF to PowerPoint

Have you ever wished you could turn a PDF document into a PowerPoint presentation? With the right tools, it is a quick and easy process. To turn a PDF into an editable fully functional PPT file, you need two pieces of software, Adobe Acrobat and Microsoft PowerPoint. Once you’re set with those, it’s a simple process to go from one file format to the other. Here’s how to convert a PDF to PowerPoint in a few simple steps. Open the PDF The first step in converting a PDF to a PowerPoint is to locate and open the PDF on your computer in Adobe Acrobat. (This software is part of Adobe Creative Cloud plans or can be licensed a la carte.) The primary benefit to converting a PDF to a PowerPoint is that you are making the file editable for a presentation again and won’t have to redraw or reformat the Read the full article…

Creating Authentic Human Connections Within A Remote Team

Creating Authentic Human Connections Within A Remote Team Creating Authentic Human Connections Within A Remote Team Randy Tolentino 2019-08-12T13:00:59+02:002019-08-12T11:05:42+00:00 On any given day, walk into your local coffee shop and you’ll likely see someone situated at a table, staring into a computer screen. Without knowing any details, one thing’s for sure, it’s obvious they’re ‘at work’. Many of us have been there at some point in our careers—all we need is a power outlet, internet access, and we’re good to go. As a software developer for a global company, I have the benefit of collaborating with people from all over the world. Here, from the IBM Design Studio in Austin, Texas, approximately 4,500 miles and at least a fifteen-hour flight separate myself from the nearest developers on our product team. If we consider the furthest members, try 18 hours away by plane, literally on the other side of the planet. Read the full article…

Ninja ‘disgusted’ with Amazon-owned Twitch after porn was promoted on his account

Ninja is not happy. The video game streaming star posted a video Sunday accusing Amazon-owned Twitch of using his channel to advertise other streams, including pornography. Disgusted and so sorry. pic.twitter.com/gnUY5Kp52E — Ninja (@Ninja) August 11, 2019 Earlier this month, Tyler “Ninja” Blevins made headlines after announcing he was jumping from Amazon’s Twitch to Microsoft’s Mixer. According to the video, Blevins said the transition was going smooth until the last couple days when there were “some things going on that we kind of let slide.” Then Blevins found out what Twitch was allegedly doing with his channel. He said Twitch doesn’t promote streams on anyone else’s offline page, including streamers who have signed with competing platforms. Twitch CEO Emmett Shear apologized to Blevens on Twitter. He said Twitch has been experimenting with showing recommended content on streamer’s pages that are offline. Shear said the account that streamed porn was permanently Read the full article…

What’s next in gaming? Here are 3 trends to watch in this massive and growing industry

Gamers try out Project xCloud at the Xbox 2019 E3 Showcase in the Microsoft Theater at L.A. Live, Monday, June 10, 2019 in Los Angeles. (Photo by Casey Rodgers/Invision for Xbox/AP Images) Gaming is a massive, often overlooked market, but it has been popping up in more and more headlines lately. To put the magnitude of games in perspective, the highest grossing movie of all time is Avengers: Endgame, which generated ~$2.8 billion of revenue. Grand Theft Auto V has generated over $6 billion in revenue, and despite being a 6-year-old game, GTA V recently had its best week ever thanks to a new in-game casino. Over the next few years, gaming is going to heat up in the same way that every major media company is now jumping into streaming video. So what are the key things to watch, and what is noise? Here are the top three trends Read the full article…

Prioritizing Design Critique, Part 2

By Jonathan Walter In Part 1 of this two-part series, I described the importance of prioritizing design critique. As UX designers, we often receive little support for cultivating our craft and the quality of our design deliverables, especially in enterprise environments where User Experience is often underfunded and poorly understood. If we, as UX designers, do not prioritize design critique, nobody else will. I also explained the importance of having a shared understanding of what design critique means because people often confuse it with doing design reviews. I presented some ground rules for design-critique activities—similar to those my teammates and I at Rockwell Automation have instituted. Providing such guidance can help lower any barriers that would hinder your ability to conduct these activities. Further, I described a process you can follow when conducting design critique, because it is often best to assign tangible actions to rules and heuristics so people Read the full article…

Keeping Your Clients Happy When Doing Agile Development

By Rudy Mutter If you use—or want to start using—an agile-development process, you probably already know its benefits, but you might not be as aware of one of its main drawbacks. Even though 46% of US organizations and 85% internationally report that they’ve used an agile approach within the past year, communicating your agile process to clients remains a challenge. Specifically, the problem is bridging the gap between clients’ expectations of the process and the way agile really works. But overcoming this difficulty is well worth the effort if you wind up with a first-rate product and a fully satisfied client. Of course, some clients are already quite familiar with how agile works. However, for those who aren’t—and whose previous experience was with waterfall product-development approaches—explaining the process and merits of agile can be tough. Sure, your clients might know some agile buzzwords, be familiar with some of the tools, Read the full article…

Delivering Innovation

By Baruch Sachs Let’s be really honest with ourselves. We are good, sometimes even great, at coming up with innovative ideas and really cool features and functions. However, only occasionally, despite our best efforts, are we actually able to think about the experience first—let alone create an innovative culture that places human beings’ needs at the same level as business needs. Moreover, we really suck at delivering innovation. Whether you are a UX designer, marketer, product manager, business leader, or technical architect, chances are you’ve experienced that amazing rush at the start of a project when everyone is bright eyed and bushy tailed because you’re super excited about designing with people who might actually use what you’re designing! Or you might have launched a new agile methodology that would enable you to deliver something that truly provides value in 30 days or less. Read the full article…

IGEA: Australian Ratings Guidelines Around Drug Use Are ‘Nonsensical’

Australia’s Interactive Games and Entertainment Association has spoken on DayZ’s classification drama down under, stating that the ratings guideline forbidding the use of “illicit or proscribed drugs” in a way that could be interpreted as an incentive or reward is “not representative of what a reasonable Australian would see as a reason to effectively ban a piece of creative content.” The Australian Classification Board recently determined Bohemia Interactive’s DayZ (which has been playable as a standalone game since 2013) would be refused classification due to “illicit or proscribed drug use related to incentives or rewards,” a video game rating hurdle that has persisted in Australia despite the major reforms of 2013. The RC rating came after an unsuccessful application to rate the retail console version due out later this year. DayZ was already available digitally in Australia, rated MA15+ by the automated International Age Rating Coalition (IARC) classification tool used Read the full article…

An MMO Recruit vs. a High-Level Elder Scrolls Online Scalebreaker Dungeon

It doesn’t make a whole lot of sense why I never got into the MMORPG thing. Though my twisted gaming heart belongs to the shooter genre, I’ve loved many an RPG over the years. Deus Ex. Skyrim. Fallout: New Vegas. Even some buggier-than-Klendathu entries like the Gothic games. The truth is, I temporarily lost a friend to World of Warcraft. By that I mean I saw an incredibly social guy – the kind of friend who was, ironically, on my case to be more social – become a next-level hermit. During the height of his WoW addiction, he once reluctantly sprinted downstairs in his undies to let me in because he was in the middle of some uninterruptable WoW thing and had to get back upstairs. This was very odd to the shooter guy whose multiplayer rounds lasted no more than half an hour and are very quittable. Read the full article…

‘Plants Vs. Zombies: Battle for Neighborville’ Trademark Filed by EA

Electronic Arts has trademarked ‘Plants vs. Zombies: Battle for Neighborville’ in Europe, according to Gematsu. EA has yet to make any official announcement of the game, but the company has recently begun a closed testing period of the already-confirmed Plants vs. Zombies shooter “Codename Picnic” on PS4 and Xbox One. Neighborville is the name of the series’ setting, where the titular plants and undead tend to do all their battling. A leak on Reddit last month suggested that there won’t be any story element, and that the game will instead focus on more traditional games-as-a-service trappings, including 20 customizable character classes, a social hub region, three free-roam regions, nine PvP modes (including a 4v4 arena mode), and more. Read the full article…