20+ Best Book Cover Mockup Templates

Whether you’re working on a book cover design for an indie author or a publishing company, a great way to show off your professionalism and win over your client is to present your design with a book cover mockup template. Book cover mockup templates not only let you present your designs more professionally but also let you see how the design looks like on a printed book and wow your clients. In this collection, we’re featuring unique and professional book cover mockup templates for effectively showcasing your book cover designs like a pro. These mockup templates are easily customizable and you can place your own designs with just one click. Hard Cover Book Mockup – Breakfast Scene This beautiful mockup template is perfect for showcasing your hardcover book cover designs. The template also features a beautiful breakfast scene for giving a certain personality to your cover design. It comes in Read the full article…

Designing A Font Based On Old Handwriting

Designing A Font Based On Old Handwriting Designing A Font Based On Old Handwriting Carolyn Porter 2019-01-10T13:00:02+01:002019-01-11T09:52:07+00:00 Designers create handwriting-based connected cursive fonts for a variety of reasons: to immortalize the loops and swirls of a loved one’s handwriting, to digitize the penmanship of a person or document of historic significance, or to transform charming handwriting into a creative asset that can be licensed. Let’s say you found a beautiful old handwriting specimen you want to digitize. You might presume you can trace individual letters, then seamlessly convert those tracings into a font. I will confess that was my assumption before I began to work on my first font. I had not taken into account the myriad of thoughtful and intentional decisions required to transform the specimen into an artful and functional font. Before you begin the process of digitizing your specimen, it would be worthwhile to ask yourself a Read the full article…

Improbable and Epic Games establish $25M fund to help devs move to ‘more open engines’ after Unity debacle

Improbable is taking a daring step after announcing earlier today that Unity had revoked its license to operate on the popular game development engine. The UK-based cloud gaming startup has inked a late-night press release with Unity rival Epic Games, which operates the Unreal Engine and is the creator of Fortnite, establishing a $25 million fund designed to help game developers move to “more open engines.” An incoming blog post penned by Epic Games CEO Tim Sweeney and Improbable CEO Herman Narula reads, in part: To assist developers who are left in limbo by the new engine and service incompatibilities that were introduced today, Epic Games and Improbable are together establishing a US $25,000,000 combined fund to help developers transition to more open engines, services, and ecosystems. This funding will come from a variety of sources including Unreal Dev Grants, Improbable developer assistance funds, and Epic Games store funding. This is pretty bold on Read the full article…

A Pong table managed to wow CES 2019

That’s not the kind of headline one expects to write going into the week. But here we are. Universal Space’s analog Pong table is a mindblower in a whole unexpected way. The tabletop machine goes more retro than retro by bring pong into the real world through the magic of magnets (some day, perhaps, we’ll discover how they work). There’s a square “ball” and a pair of rectangular paddles on either side, moved back and forth by spinning a wheel. Like the classic game, spinning faster and hitting corners puts a little English on it, as they say in billiards. Players score by striking the opposite side the ball. From there, you tap an orange arcade button to fire it back. It’s really a thing to behold — even more so in single player mode, where the machine controls the other panel. You’ve got easy, medium and hard options for Read the full article…

Unity pulls nuclear option on cloud gaming startup Improbable, terminating game engine license

A pair of highly-funded gaming unicorns are publicly skirmishing and the deal could have major repercussions for game developers. Today, UK-based cloud gaming startup Improbable, announced that Unity, a hugely popular game development engine, had terminated their license, effectively shutting them out from one of their top customer sources. If permanent, the license termination would be a significant blow to Improbable, which enables studios to host large online multiplayer games across multiple servers. The gaming startup has raised more than $600 million from top investors like Softbank, Andreessen Horowitz and Horizons Ventures. Just how many Improbable customers utilize Unity as their game engine of choice through the SpatialOS GDK is unknown, but the two platforms do share some similarities in appeal among small teams looking to innovate. “Unity is a popular engine and that popularity extends to the people using our [game development kit],” an Improbable spokesperson told TechCrunch. Improbable’s SpatialOS Read the full article…

Microsoft launches Xbox Game Pass Quests, giving players the chance to earn rewards for playing

Xbox Game Pass promotional image. (Xbox Wire) Since their creation in 2005, Xbox achievements have just been a source for bragging rights or incentives from developers to get players to spend more time in their games. But now, earning achievements actually means something if you happen to have a subscription to Xbox Game Pass. Microsoft has announced a new “Quest” program within Xbox Game Pass, enabling players to earn Microsoft Rewards by playing games. These quests, which will change monthly, involve everything from completing a task in a specific game to earning achievements in a number of games of the player’s choosing. There are seven quests available now, which will switch over to a new set of quests on Feb. 4. Players can earn up to 2,100 Microsoft Rewards points a month by completing the quests. Those points only translate to about $2 a month in monetary terms and they Read the full article…

It’s their ‘Destiny’: Developer Bungie announces plans to self-publish popular video game franchise

(GeekWire Photo) Destiny 2 is going independent. Bungie, the Bellevue, Wash.-based game developer, announced Thursday that going forward it will self-publish the massively-multiplayer first-person shooter, taking over from its previous partner Activision-Blizzard. According to the Bungie news post, the process of transition is already underway, with the stated intention that the handoff from Activision will be as seamless as possible as far as players are concerned. Destiny 2 was the single best-selling game of 2017, according to the NPD Group, although it sold a full 50 percent fewer physical copies than the original title. While neither Bungie nor Activision have ever divulged official stats on its player population, independent services such as DestinyTracker have indicated the game, after the release of the Forsaken expansion last fall, was regularly played by around 3 million people. Despite its initial commercial and critical success, it was already known that Activision wasn’t happy with the sales Read the full article…

Bungie parts ways with Activision to self-publish Destiny

Game studio Bungie, known best for having created the Halo franchise and more recently the Destiny series, is splitting up with its longtime publishing partner Activision, the company said in a surprise announcement this afternoon. Bungie will retain the rights to Destiny, with plans to self-publish future expansions and new installments. The two companies partnered back in 2010, after Bungie sold its Halo rights to Microsoft and embarked on its next big project, which ultimately became 2014’s online multiplayer shooter / RPG hybrid Destiny. As part of the terms of the deal, Bungie was to develop Destiny games for Activision for 10 years, though the developer has since clarified that the 10-year roadmap was never concrete. “When we… Read the full article…

Here’s the evidence Amazon is building a cloud gaming service

It sure looks like Amazon wants to stream games to your home. No, not the kind of streaming where you watch somebody play games over the internet — Amazon already owns Twitch — but the kind where you can play games without waiting for a download or buying a disc, because they’re actually running on powerful servers that live far away from your house. That’s the word from The Information, which reports that two independent sources have said Amazon is developing a cloud gaming service which could launch as soon as 2020, and The Verge was able to find some seeming corroboration simply by checking out Amazon’s job listing page — where Amazon is currently hiring at least two engineers in Seattle and California specifically to work on “Cloud… Read the full article…

Alienware’s Area-51m modular CPU and GPU upgrades can add up to a $4,000 laptop

The Alienware Area-51m is trying to deliver on a dream: a gaming laptop with user-upgradeable CPUs and GPUs like a desktop so it won’t become obsolete. (At least that’s the plan; check out our feature story.) But as you might expect, the most premium parts won’t be cheap. Alienware’s configurator page now shows that a fully kitted Area-51m — complete with a bona fide 8-core Intel Core i9-9900K desktop processor, Nvidia RTX 2080 mobile graphics, and a 144Hz screen — will cost $4,000 today. That’s too rich for me. How much will Alienware charge for an RTX 2080 or future GPU sold separately? Yes, one of the great things about an easily upgradable laptop is that you can start out with a lower-end $2,549 config and add more potent parts… Read the full article…

5 video editing tips to enhance your storytelling

You’ve shot some quality video footage and so now it’s time for the fun part, the part where you get to fully unleash your creativity: video editing. However, if you’ve never tackled it before, editing video can be a daunting task. But never fear, creating quality videos is easier than you might think.  Whether you’re new to the world of video, a creator of social videos, a professional video editor or a prosumer who needs easy-to-use video effects, Filmora9 is a video editor designed for all types of creators and skill levels. Feature-rich, including full 4K support and endless video effects, Filmora9 will enable you to create professional-looking video with speed and ease. Here are five essential video editing techniques to help you get started: Match Cut A match cut is very similar to a standard cut (when you cut from one clip to another without any transition), the difference Read the full article…

10 essential oil painting tips and techniques

When learning how to paint, virtually every student starts out afraid and overwhelmed by the unforgiving nature of painting in oils. But the transition to oils can be made much smoother by utilising some simple and practical painting techniques.  In the video below, I demonstrate 10 great tips that will help get you started on the right path. (Spoiler alert: it all begins with the fundamentals!) Now let’s go through these 10 oil painting tips in more detail. For more general painting tips, see this post on 7 must-know painting tips for artists. 01. Hold the paintbrush in the right place! Hold your brush at the end for maximum control There are many different grips on the paintbrush that an artist can use while painting. However, there is one ‘go-to’ method that every artist should know: to get the most fluidity and sensitivity with your strokes, hold the brush handle Read the full article…

A Look Back at 2018. Our Plans for 2019.

You’re reading A Look Back at 2018. Our Plans for 2019., originally posted on Designmodo. If you’ve enjoyed this post, be sure to follow on Twitter, Facebook, Google+! A year in review is a great way to compile everything and appreciate how much we have accomplished in the previous year. In this post, we’ll take a look back at 2018 and share our plans for 2019. Read the full article…