Design bound by ethics

Being able to sleep at night after work Design is a beautiful thing. You have the ability to take an idea and effectively make it a great experience for another person. In other words, your design has the power to affect the people that come face to face with it. When you have that type of role in the design process of these ideas, you are bound ethically to how your design helps or hinders someone their goal. Great design blends in and furthers the goals of the person it’s used by.Bad design is, in it’s purest form, harmful to the person it’s consumed by. Whether their goals are: physical, emotional, psychological, financial… there is something that person needs to accomplish with something that you have designed. If they can’t accomplish their goals, or are even hindered by it trying to use it, then you are essentially at fault. The great thing is that if Read the full article…

Hulu proves that the Switch is a perfectly good streaming gadget

This week, Nintendo added a new app to its eStore for the Switch: Hulu. It’s the first major media app to arrive for the device, and it helps to demonstrate the Switch’s potential beyond gaming. When I picked up my Switch earlier this year, I quickly became a fan of how portable the device was: it’s lighter than its predecessor, the Wii U’s GamePad, and moves seamlessly between living room and anywhere else I’ve brought it. My TV habits — like many others — aren’t limited to the living room. I’ve got the Netflix app on my iPhone and iPad, and those are used everywhere the TV isn’t: I’ll frequently throw something on one of those while I’m working around the house, cooking, or eating lunch. But my iPad is one of the original ones, and… Read the full article…

Nintendo reportedly doubles Switch production again

Nintendo is going to ramp up Switch console production even more next year, anonymous sources told the Wall Street Journal. The company reportedly plans to produce 25 to 30 million Nintendo Switch consoles starting in April, but the final number could be even higher depending on holiday sales. Incredibly strong reviews for Super Mario Odyssey have sparked another surge in demand for the take-anywhere console. The company said at the end of October that it was doubling production and would produce at least 17 million units in its first year, but it looks like Nintendo now has even higher hopes for its smash hit console. The Switch had sold 7.63 million units between its March launch and the end of September, and at the price of $300 a… Read the full article…

Mario Arrives To Mobile: What Does This Mean For The Industry?

At the Apple event last September 7 in California, USA, Nintendo chief game designer Shigeru Miyamoto announced to the world that Mario would be arriving to the iOS this coming December 2016, with an Android version right behind sometime in 2017. The Mario game comes in the form of a 2D endless runner titled Super Mario Run in which the famed plumber will be set in his familiar platformer world, but only he’s automatically running to the right side. The game can be played with only one hand, albeit with a lot of discomfort if played in the much bigger iPad. While the game isn’t exactly groundbreaking in terms of gameplay innovation, it’s a huge stance by Nintendo, which is primarily known for its handheld consoles?—?the very platform that mobiles are threatening to push aside permanently. Actually, Nintendo’s foray into the mobile gaming industry was kicked off by its partnership Read the full article…