Visualizing life in silico

Programming a molecular biology experiment can be similar to playing Sudoku; both are simple if you’re working with only a few molecules or a small grid, but explode in complexity as they grow. Now, researchers have made it far easier for molecular biologists to make complex biological models. Technorati Tags: immersive, mixed reality, mr, virtual reality, vr Read the full article…

Merging User and Travel Experience: Best UX Practices for Booking and Reservation Websites

A friend’s suggestion, your very own landmarks bucket list, a destination wedding, all run-of-the-mill travel motivators. But did you know that 1 in 5 travelers admit to visiting a place just because they saw it on a TV show? Global travel trends are noticeably changing as people tend to make longer and more in-depth journeys, arrange solo trips, and explore places like locals. Obviously, user experience on travel websites and apps is constantly being realigned to these changing demands. Customer-centered and mobile approaches are guiding the rise of smaller but no less significant changes prior to, during, and after the actual trip. How can you make an adventure enjoyable and seamless from the very first time users enter your travel portal? Here are our practical tips. Simple and intuitive forms A user journey on a travel portal usually starts with two basic questions: where and when. There’s so much you can do Read the full article…

The Beginning of UX-perience

It started when things are getting emotionally and psychologically attached of what we do and what we see for an object. I have reading lot of Medium regarding “What is UX?”, “How to improve UX?”, “How to make good UX?” bla bla… Most of them are useful and info rich about the role of UX and how a role of UX need to behave and what need to do for being a productivity UX role. 7 productivity hacks for UX designers We need to talk about UX roles. Those Medium that I usually follow are uxdesign.cc and uxplanet.org, but other than I do follow some tech author (Eric Elliott) for their javascript article (due to I’m technical background) on their obsessive and fun article. It is just my obsession on seeing all this article on how they relate their experience to their working role into UX. I would say I’m just a UX role Read the full article…

Case study: Wharton University

Wharton University Wharton is part of the historic University of Pennsylvania, a vibrant university located in the city of Philadelphia. They deliver executive education programs in Philadelphia, San Francisco, Beijing, or at partner sites across the globe. It is focused on leadership programs and business: Finance & Whealth, Marketing & Sales, Strategy & Innovation. User Interview This exercise was about finding the pain points of the Wharton website by doing a user test. The user had to navigate trough the website and complete several tasks without using the search feature. In this case, our user will be Anna, 24, degree in Business Management. First impression User starts to navigate by its own: “I don’t like this menu, it is so big, an it appeared out of the blue” “ There is too much information” “ The navigation is too dense” When I pass by this box ( indicating the coloured boxes in the homepage) the Read the full article…

3 Quick Tips on User Behavior in Product Development

“You’re Almost Always Wrong About Your Users” Gut instincts will only get you so far! Once you’ve launched your mobile app, website or a SaaS product into a new market, you’ll need to understand who visits your website, how they access it and what they do when there. From Microsoft’s colossal failures of Vista and Zune to Coca Cola’s New Coke or even choosing the modal popup for email marketing on your website, product failures and debacles only emphasizes that studying user behavior matters and helps to gain you the decision-making power. Accurate user-behavior insights require due diligence to understand your customers, their interests and desires to give you a solid foundation on which to build great products. Fundamental Principles of User Behavior In today’s competitive market, errors of judgement in product engineering and development can be fatal and consumers are unforgiving. So how do you as a startup ISV or SMB make sure Read the full article…

How we would redesign DBS PayLah!

E-payment has been a trendy topic recently in Singapore, much owing to the tweet exchange between PM Lee and Razor’s CEO, Min-Liang Tan on a unified e-payment system proposal in Singapore. It was also highlighted by PM Lee in his 2017 National Day Rally speech. There are many reasons on why the Singapore society has been sluggish in moving towards a cashless society. In our opinion, presence of various cashless payment methods by different financial institutions and service providers, albeit relatively trivial, are confusing the users and hence, leading to low adoption. In addition to that, we also feel that many e-payment or e-wallet applications could be better designed to educate users on its usefulness and convenience. Today, we would like to take a design-centric approach to analyze one of the most widely used e-wallet applications in Singapore?—?DBS PayLah! app. From a design perspective, we aim to generate constructive feedback on Read the full article…

5 Tips for Creating a Memorable Logo Design

A logo might be the single most important visual connection a brand makes with users. It identifies the company or organization and sets a basic tone for interactions with users. From color to shape to words, every element in a logo design says something. (That’s why such a small element is so important to your brand.) Logo design takes a lot of planning and thought and it is important to create a mark that represents your business and is something that users can identify and remember. It’s doubtful that you’ll develop the next Nike swoosh, but with the right approach you can create a memorable logo design. Branded in Memory I recently saw a fascinating project called Branded in Memory. They asked asked over 150 Americans to draw 10 famous logos from memory as accurately as they could. It lead to a collection of over 1,500 drawings created over a Read the full article…

Non-Disclosure Agreements For Developers: What To Know Before You Sign

    Most days, your goal as a developer is to design, develop and program awesome software. However, part of the job is also finding new clients, and you don’t want to be caught off guard by unexpected legal documents that come up while you’re establishing new clients. The most common legal document you will be asked to sign when working on a website or app is a non-disclosure agreement (NDA). If you’re not sure whether to sign an NDA as a developer, this article will guide you to make an educated decision. The post Non-Disclosure Agreements For Developers: What To Know Before You Sign appeared first on Smashing Magazine. Read the full article…

Sony’s game chief Andrew House steps down after putting PlayStation back on top

Andrew House, the president of Sony Interactive Entertainment, has resigned from his post and current deputy president, Tsuyoshi “John” Kodera, is taking over the post effective immediately. House has been an institution at Sony for decades, and he presided over Sony’s big comeback in games with the launch of the PlayStation 4, which is in a dominant position with more than 60 million units sold as of June. Sony’s nearest competitor, Microsoft, has sold just half that number of its competing Xbox One consoles. House will remain with SIE through the end of the year to ensure a smooth transition, said Sony CEO Kazuo Hirai, in a statement. Hirai had a lot of praise for House, who worked for Hirai when they were running the U.S. PlayStation business together. “When I passed the baton of leadership for Sony Computer Entertainment to Andrew House in 2011, I was confident that I Read the full article…

Nielsen: Esports fans follow an average of 5.7 games

Nielsen has been a trusted researcher of television habits for decades, and now it has begun to explore the popularity of esports. In its first in-depth report on the industry, Nielsen found that the audience is growing fast, but esports fans are unique and hard to pin down compared to traditional sports. For starters, esports fans follow an average of 5.7 different games and 2.6 genres — a testament to the diversity of games and the fact that gamers aren’t wedded to just a single game. “The esports industry is developing rapidly, with new tournaments, new investors, new teams and new ways of consuming content all contributing to the growing esports culture,” the report said. In the U.S., the most popular PC esports game is Counter-Strike: Global Offensive, followed by League Legends, Dota 2, StarCraft, and Heroes of the Storm. Meanwhile, in the U.S., about 61 percent of esports fans play Call Read the full article…

Middle East and North Africa take their turn in this set of mobile gaming award nominations

The International Mobile Gaming Awards (IMGA) has announced its second annual nominees for games developed in the Middle East and North Africa (MENA). Its 52 nominees come from 14 different countries, with the most nominees hailing from Iran. The winners will be announced on November 11 at an awards ceremony in Amman, Jordan, and they will also become eligible to be considered for an IMGA Global award next year in early 2018. IMGA is a worldwide competition that started in 2004, and it’s split into several different regions. In addition to IMGA Global which is open to all, there’s also IMGA MENA, IMGA Southeast Asia, and IMGA China. Iran presented a strong showing in the IMGA MENA nominees list, and it’s been making strides in the games industry. It had its first industry event, Tehran Game Convention, two months ago to foster more business relationships with international game companies. Tehran Read the full article…

ARKit and ARCore are leaving VR in the rearview mirror

GUEST: AR/VR has become a two speed market, with mobile AR set to have over twice the number of users at launch in 2017 than the entire AR/VR headset market by 2021. Apple ARKit, Google ARCore, and Facebook’s Camera Effects Platform could have 900 million users by the end of 2018, with their launch changing the trajectory of the whole market. Digi-Capital has fundamentally revised the AR/VR market thesis, analysis and forecasts in its Augmented/Virtual Reality Report, Augmented Reality Report and Virtual Reality Report: Mobile AR dominates AR/VR for the foreseeable future; Smartglasses remain the long-term future of AR/VR, but could take into the next decade to become a mass-consumer market; VR’s market potential has been diminished by the emergence of mobile AR as a rival platform; Premium VR might not accelerate until second-generation standalone (neither PC nor mobile tethered) VR headsets emerge in 2019/2020; and Mobile VR’s potential has been Read the full article…

Marvel Puzzle Quest turns 4, celebrates the o-cajun with Gambit

Marvel Puzzle Quest is marking its fourth anniversary by releasing the X-Men member Gambit as a new character. The card-slinging mutant will become available on October 5. An anniversary event running from then until October 15 will give players bonus in-game currency. Marvel Puzzle Quest launched for iOS and Android on October 3, 2013. It has since released on PlayStation 4, Xbox One, PC, PlayStation 3, and Xbox 360. It reached its highest rank in the U.S. Apple charts on October 35, 2013, when it was the No. 17 game, according to App Annie. Right now it is not in the main Apple games rankings, but events and new characters can bring back lapsed players — you see people talking about it more on social media when new characters or events happen. Marvel Puzzle Quest is a spinoff of the main Puzzle Quest series, with combines the match-three puzzle game with Read the full article…

We’re not on the Enterprise anymore—but where are we?

CBS Last night’s episode of Star Trek: Discovery was in some ways the true beginning of the series. We finally boarded the USS Discovery and met some of our series regulars, including the cynical Captain Lorca (Jason Isaacs), sunny Cadet Tilly (Mary Wiseman), and tough-as-nails security chief Landry (Rekha Sharma). We also found out what the Star Trek universe looks like when we leave the comfy world of the Enterprise and plunge headlong into war. Spoilers ahead for ST: Discovery episode “Context is for Kings.” Read 10 remaining paragraphs | Comments Read the full article…

Overwatch director says it’s “scary” to be open with players

Grrrrrr….. (credit: Blizzard Entertainment) As both a journalist and someone who reads a lot about games, I can’t tell you how many times I’ve wished a game developer could just be more open about their hopes and plans for a game. In a highly personal post over the weekend, though, Overwatch Director Jeff Kaplan lays out just how “scary” it is for game developers to be forthcoming about their work in the current media and Internet environment. “Overall, the community is awesome to us. But there are some pretty mean people out there,” he writes on the Overwatch forums. “All of our developers are free to post on these forums. Very few of us actually do because it’s extremely intimidating and/or time consuming. It’s very easy to post the wrong thing and make a ‘promise’ to the community that no one intended to make. Once we say we’re working on something, Read the full article…

Nintendo no longer welcoming YouTube livestreams of its games

Enlarge / Artist’s conception of Nintendo’s revenue sharing policy for Youtube livestreaming of its games. Nintendo’s always-rocky relationship with those that create online videos of its games got worse this weekend, as the company is now barring livestreamed gameplay on YouTube Live from channels that take part in revenue sharing through its Nintendo Creators Program. “Live streaming on YouTube falls outside the scope of the Nintendo Creators Program,” the company writes in a new note on its Nintendo Creators Program FAQ. “You cannot broadcast content on YouTube Live from the account you have registered to the Nintendo Creators Program.” Program participants that want to livestream their play of Nintendo games on YouTube can do so on a separate channel or cancel their participation in the revenue-sharing program, the company suggests. YouTube users that participate on a per-video basis seem to be unaffected. Read 4 remaining paragraphs | Comments Read the full article…

Settling the debate: What makes a “core” Mario game?

Enlarge (credit: Collage by Aurich Lawson) Nintendo’s mascot Mario has appeared in literally hundreds of video games, from featured appearances to small cameos. But simply considering every game with “Mario” in the title equally and flatly as a “Mario game” isn’t a very useful categorization. Surely there’s some way to draw a line between the games like Super Mario Bros. and games like Dance Dance Revolution: Mario Mix. But where is that line? How do we define what is a “core” Mario game and what isn’t? You probably think the answer is obvious and are developing your own list of “core” Mario games in your head right now. But I can assure you, your “obvious” answer is probably different from the “obvious” answer given by any other gamer you’d care to ask in some significant ways. Read 25 remaining paragraphs | Comments Read the full article…

New York voters have no 1st Amendment right to snap ballot-booth selfies

Enlarge (credit: Joe Raedle/Getty Images) A New York federal judge is upholding New York’s ban on voters photographing their marked ballots in polling places. The judge says the First Amendment is trumped by the law’s stated goal to cut down on election fraud via vote buying and extortion. US District Judge P. Kevin Castel said the statute deprives a perpetrator of election fraud the modern-day means to verify that a target voted a certain way. That verification method is a selfie of a voter holding a marked ballot at a polling place, which would then be posted to social media, he said. “The State’s interest in the integrity of its elections is paramount. The law is also narrowly tailored,” Castel wrote (PDF) Thursday. “Alternatively, the Court finds that the statute is a reasonable, viewpoint-neutral restriction of speech within a non-public forum.” Read 8 remaining paragraphs | Comments Read the full article…

New HTC Vive buyers are getting a free Fallout 4 VR preorder code

HTC is launching a Vive virtual reality headset bundle that includes a free copy of the upcoming Vive game Fallout 4 VR. Starting today, people who buy a Vive will also get a redemption code for the VR adaptation of Bethesda Softworks’ 2015 title. The game is set for release on December 12th. For people who already own a Vive and buy Fallout 4 VR separately, HTC is offering three free months of its subscription gaming service Viveport, which normally costs $6.99 a month. HTC dropped the Vive’s price to $599 this summer, and throwing in Fallout 4 VR makes it a little more attractive. Since this is effectively a preorder, it’s worth weighing all the usual risks of buying a game before you know how well it works. Fallout games in particular… Read the full article…

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