iPhone Watch August 2009

– taterboy | August 27th, 2009

Filed under: Games, iPhone

iPhone Application (Game) Reviews.

We currently have 4 apps in the store, 2 games, one lite version of a game and a companion app to the book The Business of Design by our founder Joe Desetto. Though we had plans to have at least one new app in the store and another one really close to being submitted by now, I was pulled away from developing for the iPhone to work on other projects. I hope to be back to work soon.

Note: TapDots is now a free app and has done really well now with it’s gratis price, in the education category.

In the name of research and planning for new apps we downloaded and played some of the newer 99¢ games on our iPhones. Here are some brief reviews on a few of those apps.

Research or Play?:
Flight Control is like the gold standard in the 99¢ iPhone game market, it is what every game developer strives to put into the store. It is a simple, challenging and addictive game with great design and replay value. Unfortunately, like with all great things there are many copycats. There are a whole new line to line drawing/prioritizing games now, must are fun to play, but it is hard to enjoy them as much of the original. Too much of a good thing and all that….
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AS3-101: Introduction to Variables

– taterboy | August 5th, 2009

Filed under: ActionScript 101, ActionScript 3, Flash, Flex, Tutorials

Actionscript 3 101: Introduction to Variables.

ActionScript 3 (AS3) 101 is a series that will cover the fundamental use of actionscript in the process of building interactive projects. We will start with an elementary overview of terminology and the basic elements that make things happen in actionscript. The first few posts in this series will be an extended version of AS3 101, The First ActionScript I Ever Learned. If you feel you are able to jump in at that post and move forward than you will be able skip a lot of extra reading. These first few posts should enable someone with a very little to no knowledge of Flash itself to start building projects in AS3.

The most basic script element is the variable. It is best to describe it with an example.

x + 2 = y
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Flash AS2 Count Down Timer

– taterboy | August 5th, 2009

Filed under: ActionScript 2, Flash, Free Components/Classes

Here is a simple countdown timer that is easily configured using flashVars. Below are all the available settings.

On April 12, 2012 our blog will be 4 years old.

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