Box of Sox built using Ansca Corona

– taterboy | June 25th, 2009

Filed under: General Info, iPhone

The gig is up. All those who thought I was really smart for building Box of Sox with xCode now know the truth. Box of Sox and tapDots were built with Corona, not the beer, but an iPhone SDK from Ansca Mobile.

Box of Sox -  A fast paced matching game.

Corona uses a scripting language that is very similar to actionScript, javascript, and php to access the iPhone’s APIs and build applications. As a Flash developer working with Corona was so familiar, I had my first prototype built in less than a day. The best part is my brain did not meltdown like it does trying figure out xCode/Objective C programming.

Ansca is officially announcing Corona and it’s early adopter program this week at the HOW Conference in Austin Texas and will give a live demo on Friday in a session called “iPhone Development for Designers”. They will be joined by our own Sean Carey and Joseph Desetto to talk about the production process used to build Box of Sox.

To find out more about Corona, sign up for the early adopter program and download the SDK, check out their website here.

You can follow some of the up to date happening at the HOW Conference here and here

Ansca is making big news with the Corona SDK from Forbes and Information Week.

Information Week also quoted Trae Regan, another HDI guy, on trying out Ansca. He is a PHP/Database programmer and had his first iPhone prototype, pulling and parsing xml from the web, in a couple hours. Like many of us, Trae has spent numerous hours on xCode/Objective C tutorials with a nice collection of tutorial samples to show for it. Contrast that with a few hours spent with Corona, he was able to build a unique working prototype for a new application from scratch.

Update: Mobile Orchard podcast with Ansca

If you are looking for more details about Corona, check out this podcast at mobileorchard.com. Carlos and Walter from Ansca really get into the inner workings and their vision for Corona.
http://podcast.mobileorchard.com/episode-19-corona-easy-to-implement-high-performance-native-iphone-apps-written-in-lua/

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