How to use logos in web design

When you’re building a website, where should you place its logo? A quick glance around the most popular sites on the web provides a clear consensus. It needs to go in the top-left corner. Need evidence? Just check out YouTube, Vimeo, Amazon, Instagram, eBay, Adidas, BBC, Wikipedia, Reddit, Dribbble, Netflix, Ford, BP, Levis, Shell, O2, Sony, NASA and even this very site. McDonald’s website follows convention by slapping its logo in the top-left corner of the page In these particular examples, the logos are all wordmarks. But it’s the same deal when it comes to symbol logos, as can be seen on the Airbnb, Spotify, Nike, Facebook, Pinterest and Apple websites. So is that it? Should you follow the crowd and stick your logo in the same place that everyone else does? Centre logos for a print look Well, if you were to centre your logo or place it in Read the full article…

Get two years of royalty-free vectors for any project

Every designer deserves access to great tools in order to create. VectorState provides just that. Dip into this huge library of assets any time you want by grabbing a two-year subscription, on sale now for 80% off the retail price. VectorState understands what creatives need to work. It seeks out quality vectors that could be used in just about any project and makes them available for designers. With VectorState, you get royalty-free access to more than 1.1 million curated vectors. That number is always growing, so you can be sure you’ll never run out of inspiration. You can get two-year access to VectorState on sale for just $31 (approx £24). That’s an 80% saving off the retail price for an essential library for designers, so grab this deal today! Read the full article…

UX London – Our First Time Attending

This year Hi INTERACTIVE has been busy partnering with a few events and one of the highlights was definitely being part of UX London. As an added bonus I was flown out to London to attend the event, meet the Clearleft team (UX London organisers) and discuss the partnership. I was only able to attend the first day of the event due to various commitments, but what a full day it was. Arrival Upon arriving at the event I was greeted by the great poster seen in the image sporting the Hi INTERACTIVE logo. I was proud. UX London Entrance Check-in was quick and organized. As soon as I gave my name, I was handed a goody bag, and whisked away to meet the Clearleft team. The reception I received was great and it was a bonus being able to drop my bags in the admin room. Upon leaving the admin room I saw a Read the full article…

Monster Hunter World could finally be the series’s breakout global hit

Ryozo Tsujimoto didn’t set out to create a Monster Hunter game aimed at Western audiences. It’s more like he stumbled upon the idea. Four years ago, Tsujimoto, who serves as producer on the upcoming Monster Hunter World, sat down with his development team at Capcom’s Osaka headquarters to brainstorm just what the next Monster Hunter should look like. Their first goal was to create a game for the modern generation of consoles. This was a big shift for a series that, despite debuting on the PS2 in 2004, has since become synonymous with portable platforms. First, there was the question of what to do with all of that extra power. The team decided they wanted to create a world that was much more realistic than in games past. A place where the… Read the full article…

Nights of Azure 2 Game Gets Manga Spinoff in July

Original Source Tae Tono draws Yoru no Nai Kuni 2 ~Hibi Hana Sakari~ spinoff The August issue of Kodansha‘s Monthly Shonen Sirius magazine is revealing on Monday that KOEI Tecmo Games and Gust‘s Nights of Azure 2 (Yoru no Nai Kuni 2 ~Shingetsu no Hanayome~) game will get a spinoff manga titled Yoru no Nai Kuni 2 ~Hibi Hana Sakari~ at “Suiy?bi no Sirius,” Monthly Shonen Sirius’ online manga label collaboration with the Nico Nico Seiga image sharing website. Tae Tono is drawing the manga, which will launch on July 5, with new chapters every Wednesday. The game launches in Japan on August 31 for the PlayStation 4, PlayStation Vita, and Nintendo Switch. KOEI Tecmo Games plans to release the game in North America and Europe. The company describes the sequel: Following the success of Nights of Azure, which marked a darker direction for GUST, producer Keisuke Kikuchi returns to the demon-plagued world Read the full article…

Day 153 or “The Day Likes My Game”

A combination of an early morning meeting for me and a sleep-in for Stormy means that I see her for about 5 minutes this morning. She’s disappointed that I don’t have time to play Monopoly with her. Surprisingly, so am I. In the evening, I attempt to get Stormy to read to me. Neither cajoling, bribery and threats work. “It’s too hard” or “it’s boring” are regular statements. In desperation, I invent a little game where I write names of various objects in our house on post-its and she has to read them to put them on the thing. It actually works. She sounds out the words and has fun doing it. Although, she’s still lazy and tries to guess half the time. “W.i.n.d.o.w., um, chair!” she exclaims. “*sigh*, try again”. It’s a start. After an hour of this, I’m almost relieved when I can put a movie on. Even if it Read the full article…

PUC-SP é a casa da Virada Tecnológica 2017 em julho

Você já ouviu falar da Virada Tecnológica? Trata-se de um encontro de profissionais, estudantes e aficionados por diferentes ramos da tecnologia como Lógica de Programação, Programação de softwares de Jogos de Matemática, desenvolvimento de Games, Android, aprendizados sobre Blockchaim, Arduíno, processo jurídicos digitais, introdução da Cultura Hacker para Crianças, Inteligência Artificial, ART e IoT e até o tema Espionagem X Contraespionagem estão na programação das palestras. O evento ocorre em 1° e 2 de julho de 2017 e vai contar com dezenas de palestras e atividades até a madrugada. De acordo com os organizadores, as oficinas acontecem das 9h de sábado até às 17h de domingo. O local do evento será na Faculdade de Ciências Exatas e Tecnologia da PUC-SP. Um bom motivo para ir? A próxima virada só acontecerá em São Paulo em 2019, após levar essa imersão a pessoas de outras cidades brasileiras. Serão mais de 30 horas Read the full article…

3 Hal Berharga Tentang Kehidupan yang Aku Pelajari dari Bermain Video Gim

Jika durasi hidupku sampai saat ini dianalogikan setara dengan satu jam, maka 32 menit dalam hidupku dihiasi dengan bermain video gim. Entah harus dengan bangga atau sedih dengan fakta ini. Sejujurnya aku merasa kehilangan banyak kesempatan emas yang aku tinggalkan karena kebanyakan main video gim, seperti yang selalu disampaikan orang tua ke anaknya yang kecanduan main gim. Tapi ada satu hal menarik yang aku sadari tentang gim. Pernah kebayang nggak sih bagaimana sang kreator video gim seperti Hinorobu Sakaguchi dengan apiknya bisa kepikiran konsep permainan Final Fantasy, atau kok bisa Satoshi Tajiri bisa-bisanya punya ide untuk membuat dunia Pokemon, yang menjadi salah satu gim paling fenomenal sepanjang masa? Sewaktu kecil dulu, aku dan teman-teman kompleks Sawit Sari punya cita-cita kalo udah besar esok akan menciptakan video gim tentang kelompok kita saat itu. Buat gambaran saja, waktu itu kamu sedang menggandrungi yang namanya ninja-ninjaan, star wars, kenshin, pokemon dan elemen-elemennya. Alhasil, kami bermimpi bisa Read the full article…

The DeanBeat: The 12 best games of E3 2017

Alright, it’s time for me to make up my mind. The Electronic Entertainment Expo (E3), the big game trade show in Los Angeles, took place last week and I’ve got a good sense for the big games coming this year. I’ve thought about it and come up with my list of my favorite games from the show. I’ve also got a few observations about trends and some comments about some of the games that didn’t make the list. I did see some repeats. Days Gone, God of War, Sea of Thieves, and The Amazing Spider-Man returned for a second year at E3. These games are looking more polished than they were a year ago (though I still haven’t gotten hands-on with God of War). The games I liked shared a lot in common: strong stories, gameplay, characters, and fun. “It’s that ephemeral sweet spot of character development, graphics, music, look Read the full article…

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A VR Users Experience of VR User Experience

For both consumers and content creators, it is an exciting and also frustrating time to be exploring the world of VR. Whilst there are many new experiences available, things that we take for granted in other mediums can often get in the way. Useful conventions such as pinch to zoom, navigation bars, hotkeys and tried and tested layouts, for the most part, do not yet exist in this space. This provides a blank canvas for creators to experiment with new ideas for ways of interacting with content and can result in some great ideas and some ideas that sounds great but just don’t work well in practice. I will be going over some examples of common interactions that you might need to provide to a user and my experience with a few ways of achieving them. Scene and Level selection This is quite a common one and something that a user Read the full article…

The Future of Interior Design: Virtual Showrooms and Augmented Catalogs

This article was originally published by Tech.Co, then republished by Mansory Design Magazine (digital version of the magazine can be found here, pages 32–37). Interior design is in the process of being completely revamped as new technologies enter the playing field. By looking toward the future, particularly the nascent technologies of virtual, augmented, and mixed reality, interior designers are finding new ways to attract customers and outcompete rivals. Each of these technologies brings slightly new opportunities to the table, but all of them work to improve and assuage difficulties that have plagued the business. Specifically, disappointment due to a discrepancy between expected renovations and actual ones, and customer hesitation in hiring an interior designer due to the fear of not having enough control over the process. Traditional Methods Traditional methods of advising and assisting customers have relied upon a combination of verbal explanations and 2D drawings. While this has served the industry Read the full article…

Ari Kuschnir — Connecting the Dots

Ari Kuschnir is the Founder and Executive Producer of m ss ng p eces, the award-winning new wave production and entertainment company inspired by the limitless potential of storytelling and technology. We sat down with Ari to discuss starting his own business, being at an intersection between storytelling and technology, and insight behind the brand’s iconic name. https://medium.com/media/16cbb8a3ee4f513bd0e9d1a6ba3ec1c1/href Hello and welcome to Movidiam podcast. Today I’m delighted to welcome Ari Kuschnir to the podcast. Ari welcome. Happy to be here. Well, it’s great to have you. So tell us how did you get started in the business Ari? You developed a remarkable 20 man business servicing the areas of New York and Los Angeles and the wider world. Where did it all start? Funny enough I didn’t think I was starting a production company, I didn’t know what I was starting. I went to film school, I fell out of love with traditional production Read the full article…

10 top movie infographics

From outsmarting Predator and avoiding aliens to just how the infamous flux capacitor works, these infographics all provide interesting facts on some of the best loved movies of all time. Check out this brilliant collection of movie infographics to inspire you. Use the icon in the top-right of each image to see it full-size. 01. Interstellar This infographic makes sense of Interstellar’s timeline The 2014 sci-fi smash-hit Interstellar was visually stunning, but with a plot that hangs off the theories of quantum mechanics, it left more than one viewer scratching their head and reaching for the rewind button. This beautifully rendered movie infographic lays out the timeline for us, complete with character timelines to help make sense of the storyline.  It’s the work of Frametale, an entertainment marketing agency with offices in Los Angeles and Instanbul, led by creative director Dogan Can Gundogdu.  02. Star Wars Episode IV Click the Read the full article…

Se faltar assunto ou surgir uma dúvida, chatbot neles!

Previsões de especialistas como Mark Zuckerberg (CEO do Facebook ) e Peter Sondergaard (VP Sênior da Gartner) apontam que em menos de uma década todos nós continuaremos a utilizar os aplicativos mas sempre com a ajuda de um assistente virtual. Apontamentos como este, definem novas regras de como as pessoas se relacionarão com os softwares e devices que futuramente serão produzidos e isso inclui os Chatbots. Exemplo de interação com um chatbot Mas o que é um Chatbot? De acordo com Caio Calado (Chatbot Designer) “São softwares que funcionam dentro de aplicações de menagens”. Eles são baseados em regras bem definidas e inteligência artificial de modo que usuários interagem através de apps e apps de mensagens. Por definição simples os chatbots podem ser classificados em Chatbots baseados em regras e Chatbots baseados em inteligência artificial. Geralmente os que se baseiam em regras funcionam através de comandos bem definidos como palavras chaves, Read the full article…

Introducing Course Rubric and Project Approvals

Text & illustrations: Andrew Wilshere Back in May, we launched our revamped UX Academy program. It included a major update to the course curriculum, as well as the addition of Group Crits and Career Services. But there were also more granular improvements to the Designlab platform, including the introduction of two new assessment features: a course rubric, and project approvals. Students, as well as their prospective employers, need reassurance not only that they have completed the UX Academy program, but also that by doing so, they have achieved a level of expertise that prepares them for work in the industry. The comprehensive application of these principles of quality assurance also allows students to identify their strengths and weaknesses, and actively address them. UX Academy course rubric The course rubric delivers that assurance by setting out objective criteria for the assessment of a student’s skills in every area that the course deals with. The Read the full article…

10 loading elements you’ll wish you had created yourself

Because loading time is calls for creating a delightful time This week we found this collection that made our hearts and eyes giggle: the member of our UpLabs community Burak Islam curated this amazing list of Loader Elements with 10 excellent examples on how to make the loading experience a full eye candy moment. Scroll down to be amazed and don’t forget to ? this post to spread the awesomeness among other designers in need of inspiration! Also, each of the featured designers will receive more exposure to their talent, and that’s the least they deserve after sharing their excellent work with all of us. Enjoy! 1 ¬ THREE Image Transition by Szenia Zadvornykh https://medium.com/media/1e157908ebc0e3db2136fb125f6c620b/href 2 ¬ Splitting Liquid Loader by Rahul Bhosale https://medium.com/media/a72b65b599a6d5dc511f57994c8648bc/href 3 ¬ React loader component by Irem Lopsum https://medium.com/media/6b2fbc1a1132c991e699f70008d05f21/href 4 ¬ Material Loading by Kapil Raj Parameswararajah https://medium.com/media/7f8abbbfe5b1652c37688ee50b4f5091/href 5 ¬ Splash by Varun Vachhar https://medium.com/media/a33f3e44ec68fe32ffacf42e07bb79d1/href UpLabs curates the best of Mobile Read the full article…

10 Tips On Typography in Web Design

by Nick Babich Communication plays a vital role in design —it’s essential to establish a clear connection between the website and user and to help your users accomplish their goals. When we talk about communication in web design context, we usually mean text. Typography plays a vital role in this process: More than 95% percent of information on the web is in the form of written language. Good typography makes the act of reading effortless, while poor typography turns users off. As Oliver Reichenstein states in his article “Web Design is 95% Typography”: Optimizing typography is optimizing readability, accessibility, usability(!), overall graphic balance. In other words: optimizing your typography also optimizes your user interface. In this article, I will provide a set of rules that help you improve readability and legibility of your text content. 1. Keep The Number of Fonts Used At a Minimum Using more than 3 different fonts makes a website look Read the full article…

Next Girls’ Games Workshop on July 29th! Registration open

We’re excited to announce that the registration for the next Girls’ Games Workshop on July 29th is open. Girls’ Games Workshop was founded by our engineers Glenna Buford and Linda Kerkhoff and is a one day workshop that aims to encourage girls to design and develop games. Participants will be introduced to game design and development in a series of interactive lectures. Using Scratch, an easy-to-use drag and drop programming language, participants will create design documents and playable prototypes of their original game ideas. Participation is free of charge and open for girls at the ages between 12–15 years. Register here! Check out the video of the last workshop to learn more about what to expect: https://medium.com/media/d169b191727c951036a195ecee78fd54/href Next Girls’ Games Workshop on July 29th! Registration open was originally published in Wooga on Medium, where people are continuing the conversation by highlighting and responding to this story. Read the full article…

Why Not All Gamergaters Were Bad

Artwork of Athena from Borderlands: The Pre-Sequel Gamergate, as a movement, is a very touchy topic that has been tainted with a hefty political load over the course of recent years. With the attacks on people’s rights being more relentless than ever, we as responsible human beings owe it to ourselves to be righteous, and defend the weak. Make sure that that there isn’t a hate mob out on the lookout for feminists, journalists and critics, hunting their addresses down on basis of pure harassment. That is indefinitely unacceptable. There is however a rarely explored side of Gamergaters, something a little soft. Hard on the outside, but very thin within. It reeks of juvenile innocence but shows retaliation whenever challenged. This group, while they might not fully fit the description, are what I would call “Gamergaters via political complacency”, not through active participation. My buddy Robert, has been a very Read the full article…

Steam Summer Sale 2017 Starts Today; Extra Discounts Here

Summer’s most anticipated super sale for gamers drops today. Here’s your ultimate guide to limitless freebies and discounts. Steam Summer Sale 2017 is one of the most anticipated times of the year for gamers who fancy collecting new and old game titles that cost up to 90 percent less compared to regular days. The said super sale starts today, June 22 at 1 PM for North America, 6 PM for the UK and 7 PM for the rest of Europe. PayPal breaks the news The news broke out ahead of Valve’s official announcement when Paypal UK tweeted their Steam Summer Sale 2017 promotion poster. Valve first opted not to comment on the news but later on, one of their representatives confirmed that the sale is happening today. PayPal has been Valve’s key partner for accepting payments on their PC gaming megastore. In connection with this, PayPal UK’s promo encourages Brits to do Read the full article…