The Best User Experience Design Methods for You

I work on UX design for five years. I was a rookie, my design was changed beyond recognition. Now I’m a skilled designer, I can design a standard program easily. I adored these experienced designers very much in my heart, they can complete a design with a stroke of a pen. However, you will find that your dream is not far away when you have designed hundreds of projects. The way to be an experienced designer is traceable. Design god is equal to work hard, have a correct method, and speak less. It’s necessary to work hard and speak less, but the most important thing is to have some practical user experience design methods. How to own a set of design methods of user experience? I summarize some methods according to my design experience, I hope it can provide some references for you! 1. User Research Method As a designer, you have to understand Read the full article…

Playing With Color: Vibrant Options For Apps And Websites

    Color is one of the most powerful tools in a designer’s toolkit. Color can draw attention, set a mood, and influence the user’s emotion, perception and actions. When it comes to the web and mobile app design, this is definitely a time of vibrant colors. Designers use vibrant colors to focus people’s attention on important elements and to make their designs memorable. In this article, I’ll summarize a few popular techniques of using vibrant colors in web and mobile design. Also, if you’d like to get started designing and prototyping your own web and mobile experiences, download Adobe XD. The post Playing With Color: Vibrant Options For Apps And Websites appeared first on Smashing Magazine. Read the full article…

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Building Inclusive Toggle Buttons

    Some things are either on or off and, when those things aren’t on (or off), they are invariably off (or on). The concept is so rudimentary that I’ve only complicated it by trying to explain it, yet on/off switches (or toggle buttons) are not all alike. Although their purpose is simple, their applications and forms vary greatly. In this inaugural post, I’ll be exploring what it takes to make toggle buttons inclusive. As with any component, there’s no one way to go about this, especially when such controls are examined under different contexts. However, there’s certainly plenty to forget to do or to otherwise screw up, so let’s try to avoid any of that. The post Building Inclusive Toggle Buttons appeared first on Smashing Magazine. Read the full article…

Uploading Directories At Once With webkitdirectory

    If you’ve ever tried to implement a bulletproof, good-looking file uploader, you might have encountered an issue: uploading an entire folder or folders of files is usually quite a hassle, as files in each folder have to be selected manually. And then some folders might contain sub-folders as well. Well, we can use webkitdirectory, a non-standard attribute that allows users to pick a directory via a file input. Currently supported in Chrome, Firefox and Edge. The post Uploading Directories At Once With webkitdirectory appeared first on Smashing Magazine. Read the full article…

Steam has a “review bomb” problem—but will today’s new feature fix it?

Enlarge / Have you struggled to understand Steam review bomb incidents? Do these incredibly unclear line charts help at all? (credit: Valve Software) Steam, the largest digital PC game storefront in the West, continues to struggle with user-contributed game reviews. Valve launched the feature in 2013, and since then, it has seen various updates to deal with issues such as false and gamed reviews. But none of those updates was much comfort to the game Firewatch last week. Its Steam review page was swarmed with negative reviews after its developer, Campo Santo, denounced the hateful speech of game streamer PewDiePie and issued DMCA challenges to that streamer’s videos about Firewatch. Maybe it’s a coincidence that Valve not only announced a new Steam user review feature on Tuesday but also tied it in a huge way to the issue of “review bombing.” Either way, Steam store pages now come with a lot more data in the form Read the full article…

Minecraft’s cross-platform update is now available on Xbox, PC, and mobile

Minecraft has been available on tons of different devices in the past. Now, Microsoft is finally bringing all those platforms together with the “Better Together” update, which is rolling out today for Xbox One, mobile devices, and Windows 10 PCs. The Nintendo Switch is still set to get the Better Together update, too, although that’s been delayed until later in the winter. The update essentially takes the different versions of Minecraft that have been available on PC, Xbox, iOS, and Android, and consolidates them into one master version, with the same features, functionality, and content no matter where you play. That means that the console versions of Minecraft on Xbox One (and eventually, the Nintendo Switch) will now run the same… Read the full article…

Valve is ‘fixing’ its review-bombing problem by making users do more work

Last week, the indie game Firewatch suffered a Steam “review bombing.” Developer Campo Santo ordered Felix “PewDiePie” Kjellberg to remove a Firewatch video after he shouted a racial slur elsewhere. In response, angry fans pushed the critically acclaimed game’s score from an overall “very positive” to a more recent “mixed” reception, against PewDiePie’s wishes. Firewatch’s reviews are still generally excellent, so this controversy hasn’t necessarily hurt Campo Santo. But review bombing and similar attacks are a long-standing issue for developers, making Steam a less useful platform to buy and sell games. Given that Steam holds massive sway over the PC gaming market, that’s a real problem. Yesterday, Valve seemed like it was finally… Read the full article…

Blizzard’s Overwatch league will finally debut in January

After nearly a year of building up its ambitious e-sports league for the colorful shooter Overwatch, Blizzard has finally announced a start date for the competition. The Overwatch league’s debut season will start on January 10th and will last until June, with playoffs following in July. Meanwhile, teams will be getting an early start with a series of pre-season exhibition matches that start on December 6th. The total number of teams is now 12 Along with the start date, Blizzard also announced the final three teams that will be joining the e-sports circuit. They include a team in Philadelphia, owned by the same group behind the NHL’s Philadelphia Flyers, as well as teams in Dallas and Houston, operated by e-sports groups Team Envy and… Read the full article…

10 top traditional art tools for September

In this month’s roundup, we look at a new book explaining how to make your mark in hand lettering, plus all the kit to get you started. It’s also your last chance to check out a remarkable exhibition at the Tate (we flick through the accompanying book), and we take a look at the Japanese craft of turning random blots into art.  We’ve got a great how-to on expressive flower painting, a cool new coffeetable book exploring the world of urban potters, and finally – maybe we’re a bit early, but we’ve also got an arty 2018 pocket diary.  01. Urban Potters A look at 30 ceramicists in six different cities One for the coffee table here, as design writer Katie Treggiden looks at the revival of pottery. She visits six cities – including New York, London, Tokyo – and over 30 ceramicists, who open up their studios and share Read the full article…

Zone of the Enders’ VR Mode Is Promising

Announced during Sony’s TGS PlayStation conference, Zone of the Enders: The 2nd Runner is getting a remastered edition for PS4 and PC complete with VR support. The entire game can be played in VR and also includes a separate VR mode that I got to try out at Konami’s booth at TGS. Though the main campaign seems to have gotten a complete visual upgrade, the VR mode doesn’t have much of a modern polish outside of the cockpit. Still, I enjoyed the simple, polygon style. It reminded me of sitting and playing an enclosed light gun shooter in an arcade, but this time I got to be fully immersed. The space I was allowed to fly in was a tad empty. That may have been for the best as the few waves of enemies that spawned kept me occupied as I tried to figure out my various weapons. Powered Read the full article…

SteamWorld Dig 2 Review

In the cluttered landscape of fictional post-apocalyptic worlds, 2013’s SteamWorld Dig was a breath of fresh air. A steampunk Western, it sends you digging deep into the earth, searching out precious resources to sell in the dusty, one-mechanical horse town above. It’s a glorious a tale of robot cowboys, mutant humans and mysterious technology. SteamWorld Dig 2 is very much the sequel I was hoping for. It has the same core gameplay loop of digging for riches, but leans further into platforming, puzzle solving and RPG elements, while boasting a gorgeously detailed aesthetic. In contrast to its predecessor, SteamWorld Dig 2’s world is not procedurally generated, and you can feel the handcrafted quality as a result. Dungeon layouts take devious pride in enemy positioning and cleverly hidden secrets. You’ll also come across cave entrances that take you to an impressive variety of self-contained challenges. These rooms make for a nice Read the full article…

Sword Art Online: Fatal Bullet Team Referred to Destiny, The Division for Gameplay

Unlike past Sword Art Online games, Sword Art Online: Fatal Bullet takes place in the Gun Gale Online game and features a custom character as the protagonist. Kirito, Asuna, Sinon, and other characters for the original series are still involved in Fatal Bullet, but for the most part, Fatal Bullet’s original story (supervised by series creator Reki Kawahara) is about your custom protagonist and three other new characters. Previous SAO games have had custom characters, but the story was still about Kirito. Bandai Namco emphasized that player choice is the main theme of the game. Since Fatal Bullet is set in SAO’s gun world, it features a blend of third-person shooter and RPG gameplay. Fatal Bullet producer Yosuke Futami said that when developing the gameplay, the team referenced games like The Division and Destiny. Read the full article…

FIFA 18 Review in Progress

Note this is a review in progress for FIFA 18. While we’re confident we’ve thoroughly tested every aspect of the game, we won’t pass final judgement until we’ve had the chance to test its online components on public servers. FIFA 17 was a season of bold, headline-grabbing ideas, with The Journey – its ground-breaking story mode – leading the charge. Following young hopeful Alex Hunter’s rise through the league was short-lived but refreshing, and the added grunt of the Frostbite engine have extra details to the players, the stadiums and the lighting. It provided the foundation on which future games in the series would be based. This season, for better or worse, is one of consolidation. FIFA 18 builds directly on its predecessor, refining many of the ideas introduced last year. This continuity is most apparent in The Journey: Hunter Returns, which picks up our prodigy’s story where it left Read the full article…

[ICO] VIBEHub.io blockhain Technology Token Sale Final Round

VIBEHub.io official Token Sale Final Round Presale Begins on 7th Aug to 21 Aug Official Token Sale will begin on 22 Aug and will run till 21 Sept or until the maximum hard cap is reached Example: If 900,000 VIBEX tokens total are created during the crowdsale. You purchased 4,500 VIBEX tokens, or .5% of the total VIBEX created. You will receive .5% of 160,200,000 VIBE or 801,000 VIBE tokens at the end of the token sale. VIBEX Tokens Created So Far: 603,720.63ETH Received: 5,305.25 VibeHub is a technology for creating virtual reality marketplaces and hubs where users can buy and sell experiences that would never be possible with traditional technology. A virtual seat at a live concert where you feel like you’re actually there and a virtual meet- and -greet with your favorite artist who lives 2000 miles away from you. Lessons in boxing, guitar and yoga are brief examples where the instructor is life-sized Read the full article…